radeonsi: fix leaked compute shader NIR
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@@ -997,6 +997,7 @@ static void si_delete_compute_state(struct pipe_context *ctx, void* state){
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if (program == sctx->cs_shader_state.emitted_program)
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if (program == sctx->cs_shader_state.emitted_program)
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sctx->cs_shader_state.emitted_program = NULL;
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sctx->cs_shader_state.emitted_program = NULL;
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ralloc_free(program->sel.nir);
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si_compute_reference(&program, NULL);
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si_compute_reference(&program, NULL);
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}
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}
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