gallium: implement full reference counting for vertex/fragment programs
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1
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@@ -60,9 +60,9 @@ _mesa_init_program(GLcontext *ctx)
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ctx->VertexProgram.Enabled = GL_FALSE;
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ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
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ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
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ctx->VertexProgram.Current = (struct gl_vertex_program *) ctx->Shared->DefaultVertexProgram;
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_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
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ctx->Shared->DefaultVertexProgram);
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assert(ctx->VertexProgram.Current);
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ctx->VertexProgram.Current->Base.RefCount++;
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for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
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ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
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ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
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@@ -72,9 +72,9 @@ _mesa_init_program(GLcontext *ctx)
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#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
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ctx->FragmentProgram.Enabled = GL_FALSE;
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ctx->FragmentProgram.Current = (struct gl_fragment_program *) ctx->Shared->DefaultFragmentProgram;
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_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
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ctx->Shared->DefaultFragmentProgram);
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assert(ctx->FragmentProgram.Current);
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ctx->FragmentProgram.Current->Base.RefCount++;
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ctx->FragmentProgram.Cache = _mesa_new_program_cache();
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#endif
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@@ -96,19 +96,11 @@ void
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_mesa_free_program_data(GLcontext *ctx)
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{
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#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
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if (ctx->VertexProgram.Current) {
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ctx->VertexProgram.Current->Base.RefCount--;
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if (ctx->VertexProgram.Current->Base.RefCount <= 0)
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ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
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}
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_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
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_mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
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#endif
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#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
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if (ctx->FragmentProgram.Current) {
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ctx->FragmentProgram.Current->Base.RefCount--;
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if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
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ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
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}
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_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
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_mesa_delete_program_cache(ctx, ctx->FragmentProgram.Cache);
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#endif
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/* XXX probably move this stuff */
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@@ -325,6 +317,59 @@ _mesa_lookup_program(GLcontext *ctx, GLuint id)
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}
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/**
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* Reference counting for vertex/fragment programs
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*/
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void
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_mesa_reference_program(GLcontext *ctx,
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struct gl_program **ptr,
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struct gl_program *prog)
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{
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assert(ptr);
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if (*ptr && prog) {
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/* sanity check */
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ASSERT((*ptr)->Target == prog->Target);
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}
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if (*ptr == prog) {
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return; /* no change */
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}
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if (*ptr) {
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GLboolean deleteFlag;
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/*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
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#if 0
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printf("Program %p %u 0x%x Refcount-- to %d\n",
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*ptr, (*ptr)->Id, (*ptr)->Target, (*ptr)->RefCount - 1);
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#endif
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ASSERT((*ptr)->RefCount > 0);
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(*ptr)->RefCount--;
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deleteFlag = ((*ptr)->RefCount == 0);
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/*_glthread_UNLOCK_MUTEX((*ptr)->Mutex);*/
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if (deleteFlag) {
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ASSERT(ctx);
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ctx->Driver.DeleteProgram(ctx, *ptr);
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}
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*ptr = NULL;
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}
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assert(!*ptr);
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if (prog) {
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/*_glthread_LOCK_MUTEX(prog->Mutex);*/
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prog->RefCount++;
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#if 0
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printf("Program %p %u 0x%x Refcount++ to %d\n",
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prog, prog->Id, prog->Target, prog->RefCount);
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#endif
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/*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
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}
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*ptr = prog;
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}
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/**
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* Return a copy of a program.
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* XXX Problem here if the program object is actually OO-derivation
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@@ -340,8 +385,9 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
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return NULL;
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assert(clone->Target == prog->Target);
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assert(clone->RefCount == 1);
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clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
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clone->RefCount = 1;
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clone->Format = prog->Format;
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clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
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if (!clone->Instructions) {
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@@ -704,9 +750,9 @@ _mesa_BindProgram(GLenum target, GLuint id)
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/* Bind a default program */
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newProg = NULL;
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if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
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newProg = ctx->Shared->DefaultVertexProgram;
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newProg = &ctx->Shared->DefaultVertexProgram->Base;
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else
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newProg = ctx->Shared->DefaultFragmentProgram;
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newProg = &ctx->Shared->DefaultFragmentProgram->Base;
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}
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else {
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/* Bind a user program */
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@@ -734,26 +780,16 @@ _mesa_BindProgram(GLenum target, GLuint id)
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return;
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}
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/* unbind/delete oldProg */
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if (curProg->Id != 0) {
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/* decrement refcount on previously bound fragment program */
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curProg->RefCount--;
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/* and delete if refcount goes below one */
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if (curProg->RefCount <= 0) {
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/* the program ID was already removed from the hash table */
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ctx->Driver.DeleteProgram(ctx, curProg);
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}
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}
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/* bind newProg */
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if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
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ctx->VertexProgram.Current = (struct gl_vertex_program *) newProg;
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_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
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(struct gl_vertex_program *) newProg);
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}
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else if (target == GL_FRAGMENT_PROGRAM_NV ||
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target == GL_FRAGMENT_PROGRAM_ARB) {
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ctx->FragmentProgram.Current = (struct gl_fragment_program *) newProg;
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_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
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(struct gl_fragment_program *) newProg);
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}
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newProg->RefCount++;
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/* Never null pointers */
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ASSERT(ctx->VertexProgram.Current);
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@@ -811,10 +847,7 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
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}
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/* The ID is immediately available for re-use now */
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_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
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prog->RefCount--;
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if (prog->RefCount <= 0) {
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ctx->Driver.DeleteProgram(ctx, prog);
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}
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_mesa_reference_program(ctx, &prog, NULL);
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}
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}
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}
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