r600g: atomize fetch shader
The state object is actually a buffer, it's literally a buffer containing the shader code. Reviewed-by: Jerome Glisse <jglisse@redhat.com>
This commit is contained in:
@@ -103,7 +103,6 @@ static const struct r600_reg evergreen_context_reg_list[] = {
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{R_02884C_SQ_PGM_EXPORTS_PS, 0, 0},
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{R_02884C_SQ_PGM_EXPORTS_PS, 0, 0},
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{R_02885C_SQ_PGM_START_VS, REG_FLAG_NEED_BO, 0},
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{R_02885C_SQ_PGM_START_VS, REG_FLAG_NEED_BO, 0},
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{R_028860_SQ_PGM_RESOURCES_VS, 0, 0},
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{R_028860_SQ_PGM_RESOURCES_VS, 0, 0},
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{R_0288A4_SQ_PGM_START_FS, REG_FLAG_NEED_BO, 0},
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{R_0288EC_SQ_LDS_ALLOC_PS, 0, 0},
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{R_0288EC_SQ_LDS_ALLOC_PS, 0, 0},
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{R_028A00_PA_SU_POINT_SIZE, 0, 0},
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{R_028A00_PA_SU_POINT_SIZE, 0, 0},
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{R_028A04_PA_SU_POINT_MINMAX, 0, 0},
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{R_028A04_PA_SU_POINT_MINMAX, 0, 0},
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@@ -190,7 +189,6 @@ static const struct r600_reg cayman_context_reg_list[] = {
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{R_02884C_SQ_PGM_EXPORTS_PS, 0, 0},
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{R_02884C_SQ_PGM_EXPORTS_PS, 0, 0},
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{R_02885C_SQ_PGM_START_VS, REG_FLAG_NEED_BO, 0},
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{R_02885C_SQ_PGM_START_VS, REG_FLAG_NEED_BO, 0},
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{R_028860_SQ_PGM_RESOURCES_VS, 0, 0},
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{R_028860_SQ_PGM_RESOURCES_VS, 0, 0},
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{R_0288A4_SQ_PGM_START_FS, REG_FLAG_NEED_BO, 0},
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{R_028900_SQ_ESGS_RING_ITEMSIZE, 0, 0},
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{R_028900_SQ_ESGS_RING_ITEMSIZE, 0, 0},
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{R_028904_SQ_GSVS_RING_ITEMSIZE, 0, 0},
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{R_028904_SQ_GSVS_RING_ITEMSIZE, 0, 0},
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{R_028908_SQ_ESTMP_RING_ITEMSIZE, 0, 0},
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{R_028908_SQ_ESTMP_RING_ITEMSIZE, 0, 0},
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@@ -2309,6 +2309,18 @@ static void cayman_emit_sample_mask(struct r600_context *rctx, struct r600_atom
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r600_write_value(cs, mask | (mask << 16)); /* X0Y1_X1Y1 */
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r600_write_value(cs, mask | (mask << 16)); /* X0Y1_X1Y1 */
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}
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}
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static void evergreen_emit_vertex_fetch_shader(struct r600_context *rctx, struct r600_atom *a)
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{
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struct radeon_winsys_cs *cs = rctx->cs;
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struct r600_cso_state *state = (struct r600_cso_state*)a;
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struct r600_resource *shader = (struct r600_resource*)state->cso;
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r600_write_context_reg(cs, R_0288A4_SQ_PGM_START_FS,
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r600_resource_va(rctx->context.screen, &shader->b.b) >> 8);
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r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
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r600_write_value(cs, r600_context_bo_reloc(rctx, shader, RADEON_USAGE_READ));
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}
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void evergreen_init_state_functions(struct r600_context *rctx)
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void evergreen_init_state_functions(struct r600_context *rctx)
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{
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{
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unsigned id = 4;
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unsigned id = 4;
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@@ -2360,6 +2372,7 @@ void evergreen_init_state_functions(struct r600_context *rctx)
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r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, evergreen_emit_db_misc_state, 7);
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r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, evergreen_emit_db_misc_state, 7);
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r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
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r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
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r600_init_atom(rctx, &rctx->viewport.atom, id++, r600_emit_viewport_state, 8);
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r600_init_atom(rctx, &rctx->viewport.atom, id++, r600_emit_viewport_state, 8);
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r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, evergreen_emit_vertex_fetch_shader, 5);
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rctx->context.create_blend_state = evergreen_create_blend_state;
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rctx->context.create_blend_state = evergreen_create_blend_state;
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rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state;
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rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state;
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@@ -3323,18 +3336,6 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
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S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
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S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
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}
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}
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void evergreen_fetch_shader(struct pipe_context *ctx,
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struct r600_vertex_element *ve)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct r600_pipe_state *rstate = &ve->rstate;
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rstate->id = R600_PIPE_STATE_FETCH_SHADER;
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rstate->nregs = 0;
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r600_pipe_state_add_reg_bo(rstate, R_0288A4_SQ_PGM_START_FS,
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r600_resource_va(ctx->screen, (void *)ve->fetch_shader) >> 8,
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ve->fetch_shader, RADEON_USAGE_READ);
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}
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void *evergreen_create_resolve_blend(struct r600_context *rctx)
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void *evergreen_create_resolve_blend(struct r600_context *rctx)
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{
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{
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struct pipe_blend_state blend;
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struct pipe_blend_state blend;
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@@ -2747,23 +2747,27 @@ out_unknown:
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R600_ERR("unsupported vertex format %s\n", util_format_name(pformat));
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R600_ERR("unsupported vertex format %s\n", util_format_name(pformat));
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}
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}
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int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r600_vertex_element *ve)
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void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
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unsigned count,
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const struct pipe_vertex_element *elements)
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{
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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static int dump_shaders = -1;
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static int dump_shaders = -1;
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struct r600_bytecode bc;
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struct r600_bytecode bc;
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struct r600_bytecode_vtx vtx;
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struct r600_bytecode_vtx vtx;
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struct pipe_vertex_element *elements = ve->elements;
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const struct util_format_description *desc;
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const struct util_format_description *desc;
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unsigned fetch_resource_start = rctx->chip_class >= EVERGREEN ? 0 : 160;
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unsigned fetch_resource_start = rctx->chip_class >= EVERGREEN ? 0 : 160;
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unsigned format, num_format, format_comp, endian;
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unsigned format, num_format, format_comp, endian;
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uint32_t *bytecode;
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uint32_t *bytecode;
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int i, j, r;
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int i, j, r, fs_size;
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struct r600_resource *fetch_shader;
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assert(count < 32);
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memset(&bc, 0, sizeof(bc));
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memset(&bc, 0, sizeof(bc));
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r600_bytecode_init(&bc, rctx->chip_class, rctx->family);
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r600_bytecode_init(&bc, rctx->chip_class, rctx->family);
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for (i = 0; i < ve->count; i++) {
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for (i = 0; i < count; i++) {
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if (elements[i].instance_divisor > 1) {
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if (elements[i].instance_divisor > 1) {
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if (rctx->chip_class == CAYMAN) {
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if (rctx->chip_class == CAYMAN) {
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for (j = 0; j < 4; j++) {
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for (j = 0; j < 4; j++) {
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@@ -2780,7 +2784,7 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
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alu.last = j == 3;
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alu.last = j == 3;
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if ((r = r600_bytecode_add_alu(&bc, &alu))) {
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if ((r = r600_bytecode_add_alu(&bc, &alu))) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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return r;
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return NULL;
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}
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}
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}
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}
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} else {
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} else {
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@@ -2797,27 +2801,27 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
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alu.last = 1;
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alu.last = 1;
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if ((r = r600_bytecode_add_alu(&bc, &alu))) {
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if ((r = r600_bytecode_add_alu(&bc, &alu))) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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return r;
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return NULL;
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}
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}
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}
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}
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}
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}
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}
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}
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for (i = 0; i < ve->count; i++) {
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for (i = 0; i < count; i++) {
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r600_vertex_data_type(ve->elements[i].src_format,
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r600_vertex_data_type(elements[i].src_format,
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&format, &num_format, &format_comp, &endian);
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&format, &num_format, &format_comp, &endian);
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desc = util_format_description(ve->elements[i].src_format);
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desc = util_format_description(elements[i].src_format);
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if (desc == NULL) {
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if (desc == NULL) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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R600_ERR("unknown format %d\n", ve->elements[i].src_format);
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R600_ERR("unknown format %d\n", elements[i].src_format);
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return -EINVAL;
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return NULL;
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}
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}
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if (elements[i].src_offset > 65535) {
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if (elements[i].src_offset > 65535) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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R600_ERR("too big src_offset: %u\n", elements[i].src_offset);
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R600_ERR("too big src_offset: %u\n", elements[i].src_offset);
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return -EINVAL;
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return NULL;
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}
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}
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memset(&vtx, 0, sizeof(vtx));
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memset(&vtx, 0, sizeof(vtx));
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@@ -2840,7 +2844,7 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
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if ((r = r600_bytecode_add_vtx(&bc, &vtx))) {
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if ((r = r600_bytecode_add_vtx(&bc, &vtx))) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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return r;
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return NULL;
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}
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}
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}
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}
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@@ -2848,7 +2852,7 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
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if ((r = r600_bytecode_build(&bc))) {
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if ((r = r600_bytecode_build(&bc))) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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return r;
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return NULL;
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}
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}
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if (dump_shaders == -1)
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if (dump_shaders == -1)
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@@ -2860,41 +2864,36 @@ int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r6
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fprintf(stderr, "______________________________________________________________\n");
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fprintf(stderr, "______________________________________________________________\n");
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}
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}
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ve->fs_size = bc.ndw*4;
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fs_size = bc.ndw*4;
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ve->fetch_shader = (struct r600_resource*)
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fetch_shader = (struct r600_resource*)
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pipe_buffer_create(rctx->context.screen,
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pipe_buffer_create(rctx->context.screen,
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PIPE_BIND_CUSTOM,
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PIPE_BIND_CUSTOM,
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PIPE_USAGE_IMMUTABLE, ve->fs_size);
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PIPE_USAGE_IMMUTABLE, fs_size);
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if (ve->fetch_shader == NULL) {
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if (fetch_shader == NULL) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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return -ENOMEM;
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return NULL;
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}
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}
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bytecode = rctx->ws->buffer_map(ve->fetch_shader->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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bytecode = rctx->ws->buffer_map(fetch_shader->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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if (bytecode == NULL) {
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if (bytecode == NULL) {
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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pipe_resource_reference((struct pipe_resource**)&ve->fetch_shader, NULL);
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pipe_resource_reference((struct pipe_resource**)&fetch_shader, NULL);
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return -ENOMEM;
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return NULL;
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}
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}
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if (R600_BIG_ENDIAN) {
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if (R600_BIG_ENDIAN) {
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for (i = 0; i < ve->fs_size / 4; ++i) {
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for (i = 0; i < fs_size / 4; ++i) {
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bytecode[i] = bswap_32(bc.bytecode[i]);
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bytecode[i] = bswap_32(bc.bytecode[i]);
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}
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}
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} else {
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} else {
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memcpy(bytecode, bc.bytecode, ve->fs_size);
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memcpy(bytecode, bc.bytecode, fs_size);
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}
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}
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rctx->ws->buffer_unmap(ve->fetch_shader->cs_buf);
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rctx->ws->buffer_unmap(fetch_shader->cs_buf);
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r600_bytecode_clear(&bc);
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r600_bytecode_clear(&bc);
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if (rctx->chip_class >= EVERGREEN)
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return fetch_shader;
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evergreen_fetch_shader(&rctx->context, ve);
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else
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r600_fetch_shader(&rctx->context, ve);
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return 0;
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}
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}
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void r600_bytecode_alu_read(struct r600_bytecode_alu *alu, uint32_t word0, uint32_t word1)
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void r600_bytecode_alu_read(struct r600_bytecode_alu *alu, uint32_t word0, uint32_t word1)
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@@ -25,7 +25,6 @@
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#include "r600.h"
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#include "r600.h"
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struct r600_vertex_element;
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struct r600_context;
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struct r600_context;
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struct r600_bytecode_alu_src {
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struct r600_bytecode_alu_src {
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@@ -237,7 +236,9 @@ void r600_bytecode_alu_read(struct r600_bytecode_alu *alu, uint32_t word0, uint3
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int cm_bytecode_add_cf_end(struct r600_bytecode *bc);
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int cm_bytecode_add_cf_end(struct r600_bytecode *bc);
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int r600_vertex_elements_build_fetch_shader(struct r600_context *rctx, struct r600_vertex_element *ve);
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void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
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unsigned count,
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const struct pipe_vertex_element *elements);
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/* r700_asm.c */
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/* r700_asm.c */
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void r700_bytecode_cf_vtx_build(uint32_t *bytecode, const struct r600_bytecode_cf *cf);
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void r700_bytecode_cf_vtx_build(uint32_t *bytecode, const struct r600_bytecode_cf *cf);
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@@ -58,7 +58,7 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op
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util_blitter_save_vertex_buffers(rctx->blitter,
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util_blitter_save_vertex_buffers(rctx->blitter,
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util_last_bit(rctx->vertex_buffer_state.enabled_mask),
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util_last_bit(rctx->vertex_buffer_state.enabled_mask),
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rctx->vertex_buffer_state.vb);
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rctx->vertex_buffer_state.vb);
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util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
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util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_fetch_shader.cso);
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util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
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util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
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util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
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util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
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(struct pipe_stream_output_target**)rctx->so_targets);
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(struct pipe_stream_output_target**)rctx->so_targets);
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@@ -288,8 +288,6 @@ static const struct r600_reg r600_context_reg_list[] = {
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{GROUP_FORCE_NEW_BLOCK, 0, 0},
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{GROUP_FORCE_NEW_BLOCK, 0, 0},
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{R_028868_SQ_PGM_RESOURCES_VS, 0, 0},
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{R_028868_SQ_PGM_RESOURCES_VS, 0, 0},
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{GROUP_FORCE_NEW_BLOCK, 0, 0},
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{GROUP_FORCE_NEW_BLOCK, 0, 0},
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{R_028894_SQ_PGM_START_FS, REG_FLAG_NEED_BO, 0},
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{GROUP_FORCE_NEW_BLOCK, 0, 0},
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{R_0288A4_SQ_PGM_RESOURCES_FS, 0, 0},
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{R_0288A4_SQ_PGM_RESOURCES_FS, 0, 0},
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{R_0288DC_SQ_PGM_CF_OFFSET_FS, 0, 0},
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{R_0288DC_SQ_PGM_CF_OFFSET_FS, 0, 0},
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{R_028644_SPI_PS_INPUT_CNTL_0, 0, 0},
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{R_028644_SPI_PS_INPUT_CNTL_0, 0, 0},
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@@ -873,6 +871,7 @@ void r600_begin_new_cs(struct r600_context *ctx)
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ctx->vgt2_state.atom.dirty = true;
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ctx->vgt2_state.atom.dirty = true;
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ctx->sample_mask.atom.dirty = true;
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ctx->sample_mask.atom.dirty = true;
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ctx->stencil_ref.atom.dirty = true;
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ctx->stencil_ref.atom.dirty = true;
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ctx->vertex_fetch_shader.atom.dirty = true;
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ctx->viewport.atom.dirty = true;
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ctx->viewport.atom.dirty = true;
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if (ctx->blend_state.cso)
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if (ctx->blend_state.cso)
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@@ -35,7 +35,7 @@
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#include "r600_resource.h"
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#include "r600_resource.h"
|
||||||
#include "evergreen_compute.h"
|
#include "evergreen_compute.h"
|
||||||
|
|
||||||
#define R600_NUM_ATOMS 30
|
#define R600_NUM_ATOMS 31
|
||||||
|
|
||||||
#define R600_MAX_CONST_BUFFERS 2
|
#define R600_MAX_CONST_BUFFERS 2
|
||||||
#define R600_MAX_CONST_BUFFER_SIZE 4096
|
#define R600_MAX_CONST_BUFFER_SIZE 4096
|
||||||
@@ -165,7 +165,6 @@ enum r600_pipe_state_id {
|
|||||||
R600_PIPE_STATE_RASTERIZER,
|
R600_PIPE_STATE_RASTERIZER,
|
||||||
R600_PIPE_STATE_DSA,
|
R600_PIPE_STATE_DSA,
|
||||||
R600_PIPE_STATE_POLYGON_OFFSET,
|
R600_PIPE_STATE_POLYGON_OFFSET,
|
||||||
R600_PIPE_STATE_FETCH_SHADER,
|
|
||||||
R600_PIPE_NSTATES
|
R600_PIPE_NSTATES
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -240,15 +239,6 @@ struct r600_pipe_dsa {
|
|||||||
unsigned sx_alpha_test_control;
|
unsigned sx_alpha_test_control;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct r600_vertex_element
|
|
||||||
{
|
|
||||||
unsigned count;
|
|
||||||
struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
|
|
||||||
struct r600_resource *fetch_shader;
|
|
||||||
unsigned fs_size;
|
|
||||||
struct r600_pipe_state rstate;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct r600_pipe_shader;
|
struct r600_pipe_shader;
|
||||||
|
|
||||||
struct r600_pipe_shader_selector {
|
struct r600_pipe_shader_selector {
|
||||||
@@ -277,8 +267,6 @@ struct r600_pipe_shader {
|
|||||||
struct r600_shader shader;
|
struct r600_shader shader;
|
||||||
struct r600_pipe_state rstate;
|
struct r600_pipe_state rstate;
|
||||||
struct r600_resource *bo;
|
struct r600_resource *bo;
|
||||||
struct r600_resource *bo_fetch;
|
|
||||||
struct r600_vertex_element vertex_elements;
|
|
||||||
unsigned sprite_coord_enable;
|
unsigned sprite_coord_enable;
|
||||||
unsigned flatshade;
|
unsigned flatshade;
|
||||||
unsigned pa_cl_vs_out_cntl;
|
unsigned pa_cl_vs_out_cntl;
|
||||||
@@ -382,7 +370,6 @@ struct r600_context {
|
|||||||
struct r600_screen *screen;
|
struct r600_screen *screen;
|
||||||
struct radeon_winsys *ws;
|
struct radeon_winsys *ws;
|
||||||
struct r600_pipe_state *states[R600_PIPE_NSTATES];
|
struct r600_pipe_state *states[R600_PIPE_NSTATES];
|
||||||
struct r600_vertex_element *vertex_elements;
|
|
||||||
unsigned compute_cb_target_mask;
|
unsigned compute_cb_target_mask;
|
||||||
unsigned db_shader_control;
|
unsigned db_shader_control;
|
||||||
unsigned pa_sc_line_stipple;
|
unsigned pa_sc_line_stipple;
|
||||||
@@ -424,13 +411,14 @@ struct r600_context {
|
|||||||
struct r600_clip_state clip_state;
|
struct r600_clip_state clip_state;
|
||||||
struct r600_db_misc_state db_misc_state;
|
struct r600_db_misc_state db_misc_state;
|
||||||
struct r600_framebuffer framebuffer;
|
struct r600_framebuffer framebuffer;
|
||||||
|
struct r600_sample_mask sample_mask;
|
||||||
struct r600_seamless_cube_map seamless_cube_map;
|
struct r600_seamless_cube_map seamless_cube_map;
|
||||||
struct r600_stencil_ref_state stencil_ref;
|
struct r600_stencil_ref_state stencil_ref;
|
||||||
struct r600_vgt_state vgt_state;
|
struct r600_vgt_state vgt_state;
|
||||||
struct r600_vgt2_state vgt2_state;
|
struct r600_vgt2_state vgt2_state;
|
||||||
struct r600_sample_mask sample_mask;
|
|
||||||
struct r600_viewport_state viewport;
|
struct r600_viewport_state viewport;
|
||||||
/* Shaders and shader resources. */
|
/* Shaders and shader resources. */
|
||||||
|
struct r600_cso_state vertex_fetch_shader;
|
||||||
struct r600_cs_shader_state cs_shader_state;
|
struct r600_cs_shader_state cs_shader_state;
|
||||||
struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
|
struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
|
||||||
struct r600_textures_info samplers[PIPE_SHADER_TYPES];
|
struct r600_textures_info samplers[PIPE_SHADER_TYPES];
|
||||||
@@ -550,7 +538,6 @@ void evergreen_init_state_functions(struct r600_context *rctx);
|
|||||||
void evergreen_init_atom_start_cs(struct r600_context *rctx);
|
void evergreen_init_atom_start_cs(struct r600_context *rctx);
|
||||||
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
||||||
void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
||||||
void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
|
|
||||||
void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
|
void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
|
||||||
void *evergreen_create_resolve_blend(struct r600_context *rctx);
|
void *evergreen_create_resolve_blend(struct r600_context *rctx);
|
||||||
void *evergreen_create_decompress_blend(struct r600_context *rctx);
|
void *evergreen_create_decompress_blend(struct r600_context *rctx);
|
||||||
@@ -627,7 +614,6 @@ void r600_init_state_functions(struct r600_context *rctx);
|
|||||||
void r600_init_atom_start_cs(struct r600_context *rctx);
|
void r600_init_atom_start_cs(struct r600_context *rctx);
|
||||||
void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
||||||
void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
|
||||||
void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
|
|
||||||
void *r600_create_db_flush_dsa(struct r600_context *rctx);
|
void *r600_create_db_flush_dsa(struct r600_context *rctx);
|
||||||
void *r600_create_resolve_blend(struct r600_context *rctx);
|
void *r600_create_resolve_blend(struct r600_context *rctx);
|
||||||
void *r700_create_resolve_blend(struct r600_context *rctx);
|
void *r700_create_resolve_blend(struct r600_context *rctx);
|
||||||
|
@@ -2123,6 +2123,17 @@ static void r600_emit_sample_mask(struct r600_context *rctx, struct r600_atom *a
|
|||||||
mask | (mask << 8) | (mask << 16) | (mask << 24));
|
mask | (mask << 8) | (mask << 16) | (mask << 24));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void r600_emit_vertex_fetch_shader(struct r600_context *rctx, struct r600_atom *a)
|
||||||
|
{
|
||||||
|
struct radeon_winsys_cs *cs = rctx->cs;
|
||||||
|
struct r600_cso_state *state = (struct r600_cso_state*)a;
|
||||||
|
struct r600_resource *shader = (struct r600_resource*)state->cso;
|
||||||
|
|
||||||
|
r600_write_context_reg(cs, R_028894_SQ_PGM_START_FS, 0);
|
||||||
|
r600_write_value(cs, PKT3(PKT3_NOP, 0, 0));
|
||||||
|
r600_write_value(cs, r600_context_bo_reloc(rctx, shader, RADEON_USAGE_READ));
|
||||||
|
}
|
||||||
|
|
||||||
void r600_init_state_functions(struct r600_context *rctx)
|
void r600_init_state_functions(struct r600_context *rctx)
|
||||||
{
|
{
|
||||||
unsigned id = 4;
|
unsigned id = 4;
|
||||||
@@ -2172,6 +2183,7 @@ void r600_init_state_functions(struct r600_context *rctx)
|
|||||||
r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, r600_emit_db_misc_state, 4);
|
r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, r600_emit_db_misc_state, 4);
|
||||||
r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
|
r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
|
||||||
r600_init_atom(rctx, &rctx->viewport.atom, id++, r600_emit_viewport_state, 8);
|
r600_init_atom(rctx, &rctx->viewport.atom, id++, r600_emit_viewport_state, 8);
|
||||||
|
r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, r600_emit_vertex_fetch_shader, 5);
|
||||||
|
|
||||||
rctx->context.create_blend_state = r600_create_blend_state;
|
rctx->context.create_blend_state = r600_create_blend_state;
|
||||||
rctx->context.create_depth_stencil_alpha_state = r600_create_dsa_state;
|
rctx->context.create_depth_stencil_alpha_state = r600_create_dsa_state;
|
||||||
@@ -2729,20 +2741,6 @@ void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shad
|
|||||||
S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
|
S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void r600_fetch_shader(struct pipe_context *ctx,
|
|
||||||
struct r600_vertex_element *ve)
|
|
||||||
{
|
|
||||||
struct r600_pipe_state *rstate;
|
|
||||||
struct r600_context *rctx = (struct r600_context *)ctx;
|
|
||||||
|
|
||||||
rstate = &ve->rstate;
|
|
||||||
rstate->id = R600_PIPE_STATE_FETCH_SHADER;
|
|
||||||
rstate->nregs = 0;
|
|
||||||
r600_pipe_state_add_reg_bo(rstate, R_028894_SQ_PGM_START_FS,
|
|
||||||
0,
|
|
||||||
ve->fetch_shader, RADEON_USAGE_READ);
|
|
||||||
}
|
|
||||||
|
|
||||||
void *r600_create_resolve_blend(struct r600_context *rctx)
|
void *r600_create_resolve_blend(struct r600_context *rctx)
|
||||||
{
|
{
|
||||||
struct pipe_blend_state blend;
|
struct pipe_blend_state blend;
|
||||||
|
@@ -494,28 +494,13 @@ static void r600_delete_state(struct pipe_context *ctx, void *state)
|
|||||||
static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
|
static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
|
||||||
{
|
{
|
||||||
struct r600_context *rctx = (struct r600_context *)ctx;
|
struct r600_context *rctx = (struct r600_context *)ctx;
|
||||||
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
|
|
||||||
|
|
||||||
rctx->vertex_elements = v;
|
r600_set_cso_state(&rctx->vertex_fetch_shader, state);
|
||||||
if (v) {
|
|
||||||
rctx->states[v->rstate.id] = &v->rstate;
|
|
||||||
r600_context_pipe_state_set(rctx, &v->rstate);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
|
static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
|
||||||
{
|
{
|
||||||
struct r600_context *rctx = (struct r600_context *)ctx;
|
pipe_resource_reference((struct pipe_resource**)&state, NULL);
|
||||||
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
|
|
||||||
|
|
||||||
if (rctx->states[v->rstate.id] == &v->rstate) {
|
|
||||||
rctx->states[v->rstate.id] = NULL;
|
|
||||||
}
|
|
||||||
if (rctx->vertex_elements == state)
|
|
||||||
rctx->vertex_elements = NULL;
|
|
||||||
|
|
||||||
pipe_resource_reference((struct pipe_resource**)&v->fetch_shader, NULL);
|
|
||||||
FREE(state);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void r600_set_index_buffer(struct pipe_context *ctx,
|
static void r600_set_index_buffer(struct pipe_context *ctx,
|
||||||
@@ -713,27 +698,6 @@ void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
|
|||||||
r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
|
r600_write_value(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
|
||||||
}
|
}
|
||||||
|
|
||||||
static void *r600_create_vertex_elements(struct pipe_context *ctx, unsigned count,
|
|
||||||
const struct pipe_vertex_element *elements)
|
|
||||||
{
|
|
||||||
struct r600_context *rctx = (struct r600_context *)ctx;
|
|
||||||
struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
|
|
||||||
|
|
||||||
assert(count < 32);
|
|
||||||
if (!v)
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
v->count = count;
|
|
||||||
memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
|
|
||||||
|
|
||||||
if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
|
|
||||||
FREE(v);
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
return v;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Compute the key for the hw shader variant */
|
/* Compute the key for the hw shader variant */
|
||||||
static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
|
static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
|
||||||
struct r600_pipe_shader_selector * sel)
|
struct r600_pipe_shader_selector * sel)
|
||||||
@@ -1566,7 +1530,7 @@ void r600_init_common_state_functions(struct r600_context *rctx)
|
|||||||
{
|
{
|
||||||
rctx->context.create_fs_state = r600_create_ps_state;
|
rctx->context.create_fs_state = r600_create_ps_state;
|
||||||
rctx->context.create_vs_state = r600_create_vs_state;
|
rctx->context.create_vs_state = r600_create_vs_state;
|
||||||
rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
|
rctx->context.create_vertex_elements_state = r600_create_vertex_fetch_shader;
|
||||||
rctx->context.bind_blend_state = r600_bind_blend_state;
|
rctx->context.bind_blend_state = r600_bind_blend_state;
|
||||||
rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
|
rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
|
||||||
rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
|
rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
|
||||||
|
Reference in New Issue
Block a user