fix texgen bug 597589
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@@ -1174,6 +1174,7 @@ Mesa Version History
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- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
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- fixed RGBA blend enable bug (Ville Syrjala)
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- glAccum is supposed to be a no-op in selection/feedback mode
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- fixed texgen bug #597589 (John Popplewell)
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Changes:
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- dropped API trace feature (src/Trace/)
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- documentation overhaul. merged with website content. more html.
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@@ -550,9 +550,9 @@ static GLboolean run_validate_texgen_stage( GLcontext *ctx,
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if (texUnit->TexGenEnabled) {
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GLuint sz;
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if (texUnit->TexGenEnabled & R_BIT)
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if (texUnit->TexGenEnabled & Q_BIT)
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sz = 4;
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else if (texUnit->TexGenEnabled & Q_BIT)
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else if (texUnit->TexGenEnabled & R_BIT)
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sz = 3;
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else if (texUnit->TexGenEnabled & T_BIT)
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sz = 2;
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