glsl: simplify interface block stream qualifier validation

Qualifiers on member variables are redundent all we need to do
if check if it matches the stream associated with the block and
throw an error if its not.

Reviewed-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
This commit is contained in:
Timothy Arceri
2015-11-07 10:53:53 +11:00
committed by Timothy Arceri
parent 3ea3727998
commit a4a46fe3fa
2 changed files with 14 additions and 23 deletions

View File

@@ -5964,8 +5964,19 @@ ast_process_structure_or_interface_block(exec_list *instructions,
fields[i].sample = qual->flags.q.sample ? 1 : 0;
fields[i].patch = qual->flags.q.patch ? 1 : 0;
/* Only save explicitly defined streams in block's field */
fields[i].stream = qual->flags.q.explicit_stream ? qual->stream : -1;
/* From Section 4.4.2.3 (Geometry Outputs) of the GLSL 4.50 spec:
*
* "A block member may be declared with a stream identifier, but
* the specified stream must match the stream associated with the
* containing block."
*/
if (qual->flags.q.explicit_stream &&
qual->stream != layout->stream) {
_mesa_glsl_error(&loc, state, "stream layout qualifier on "
"interface block member `%s' does not match "
"the interface block (%d vs %d)",
fields[i].name, qual->stream, layout->stream);
}
if (qual->flags.q.row_major || qual->flags.q.column_major) {
if (!qual->flags.q.uniform && !qual->flags.q.buffer) {
@@ -6267,18 +6278,6 @@ ast_interface_block::hir(exec_list *instructions,
state->struct_specifier_depth--;
for (unsigned i = 0; i < num_variables; i++) {
if (fields[i].stream != -1 &&
(unsigned) fields[i].stream != this->layout.stream) {
_mesa_glsl_error(&loc, state,
"stream layout qualifier on "
"interface block member `%s' does not match "
"the interface block (%d vs %d)",
fields[i].name, fields[i].stream,
this->layout.stream);
}
}
if (!redeclaring_per_vertex) {
validate_identifier(this->block_name, loc, state);

View File

@@ -828,13 +828,6 @@ struct glsl_struct_field {
*/
unsigned patch:1;
/**
* For interface blocks, it has a value if this variable uses multiple vertex
* streams (as in ir_variable::stream). -1 otherwise.
*/
int stream;
/**
* Image qualifiers, applicable to buffer variables defined in shader
* storage buffer objects (SSBOs)
@@ -847,8 +840,7 @@ struct glsl_struct_field {
glsl_struct_field(const struct glsl_type *_type, const char *_name)
: type(_type), name(_name), location(-1), interpolation(0), centroid(0),
sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0),
stream(-1)
sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0)
{
/* empty */
}