util/00-mesa-defaults: add Metal Slug XX workaround
The game uses texture2D() in glsl 4.40 shaders, but texture2D() was moved to compat in 4.20. Cc: mesa-stable Reviewed-by: Marek Olšák <marek.olsak@amd.com> Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20511>
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@@ -225,6 +225,10 @@ TODO: document the other workarounds.
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<option name="force_compat_shaders" value="true" />
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</application>
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<application name="Metal Slug XX" executable="MSXX_main.exe">
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<option name="force_compat_shaders" value="true" />
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</application>
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<application name="The Culling" executable="Victory">
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<option name="force_glsl_version" value="440" />
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</application>
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