gallium: remove point_size_min and point_size_max from rasterizer state
The state tracker is responsible for clamping to any graphics API enforced size min/max limits for both the static point_size setting as well as per vertex point size (in the vertex shader). Note that mesa state tracker didn't actually use these values.
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@@ -188,9 +188,6 @@ static void update_raster_state( struct st_context *st )
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*/
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raster->point_size = ctx->Point.Size;
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raster->point_size_min = 0; /* temporary, will go away */
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raster->point_size_max = 1000; /* temporary, will go away */
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raster->point_smooth = ctx->Point.SmoothFlag;
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raster->point_sprite = ctx->Point.PointSprite;
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for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
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