New device driver hooks for texture object and texture image creation to

allow drivers to implement C++-like inheritance via containment.
Lots of assorted clean-ups related to texture objects.
This commit is contained in:
Brian Paul
2003-04-01 16:41:50 +00:00
parent 926c34f894
commit a3f137094c
9 changed files with 491 additions and 395 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: osmesa.c,v 1.101 2003/03/04 19:16:47 brianp Exp $ */
/* $Id: osmesa.c,v 1.102 2003/04/01 16:41:57 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -47,6 +47,7 @@
#include "matrix.h"
#include "mtypes.h"
#include "texformat.h"
#include "texobj.h"
#include "texstore.h"
#include "array_cache/acache.h"
#include "swrast/swrast.h"
@@ -648,7 +649,7 @@ hook_in_driver_functions( GLcontext *ctx )
ctx->Driver.Accum = _swrast_Accum;
ctx->Driver.Bitmap = _swrast_Bitmap;
ctx->Driver.Clear = clear; /* = _swrast_Clear */
ctx->Driver.Clear = clear; /* uses _swrast_Clear */
ctx->Driver.CopyPixels = _swrast_CopyPixels;
ctx->Driver.DrawPixels = _swrast_DrawPixels;
ctx->Driver.ReadPixels = _swrast_ReadPixels;
@@ -670,6 +671,9 @@ hook_in_driver_functions( GLcontext *ctx )
ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
ctx->Driver.NewTextureObject = _mesa_new_texture_object;
ctx->Driver.DeleteTexture = _mesa_delete_texture_object;
ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;