minor changes to aid debugging
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@@ -268,19 +268,23 @@ _mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
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struct gl_program *
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_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
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{
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struct gl_program *prog;
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switch (target) {
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case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
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return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
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prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
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target, id );
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break;
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case GL_FRAGMENT_PROGRAM_NV:
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case GL_FRAGMENT_PROGRAM_ARB:
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return _mesa_init_fragment_program(ctx,
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prog =_mesa_init_fragment_program(ctx,
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CALLOC_STRUCT(gl_fragment_program),
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target, id );
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break;
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default:
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_mesa_problem(ctx, "bad target in _mesa_new_program");
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return NULL;
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prog = NULL;
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}
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return prog;
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}
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@@ -362,8 +366,10 @@ _mesa_reference_program(GLcontext *ctx,
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/*_glthread_LOCK_MUTEX((*ptr)->Mutex);*/
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#if 0
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printf("Program %p %u 0x%x Refcount-- to %d\n",
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*ptr, (*ptr)->Id, (*ptr)->Target, (*ptr)->RefCount - 1);
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printf("Program %p ID=%u Target=%s Refcount-- to %d\n",
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*ptr, (*ptr)->Id,
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((*ptr)->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : "FP"),
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(*ptr)->RefCount - 1);
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#endif
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ASSERT((*ptr)->RefCount > 0);
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(*ptr)->RefCount--;
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@@ -384,8 +390,10 @@ _mesa_reference_program(GLcontext *ctx,
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/*_glthread_LOCK_MUTEX(prog->Mutex);*/
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prog->RefCount++;
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#if 0
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printf("Program %p %u 0x%x Refcount++ to %d\n",
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prog, prog->Id, prog->Target, prog->RefCount);
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printf("Program %p ID=%u Target=%s Refcount++ to %d\n",
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prog, prog->Id,
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(prog->Target == GL_VERTEX_PROGRAM_ARB ? "VP" : "FP"),
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prog->RefCount);
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#endif
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/*_glthread_UNLOCK_MUTEX(prog->Mutex);*/
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}
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