glsl/lower_output_reads: bail early in tessellation control shaders
This whole pass is a no-op. Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -96,8 +96,6 @@ output_read_remover::visit(ir_dereference_variable *ir)
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{
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if (ir->var->data.mode != ir_var_shader_out)
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return visit_continue;
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if (stage == MESA_SHADER_TESS_CTRL)
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return visit_continue;
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hash_entry *entry = _mesa_hash_table_search(replacements, ir->var);
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ir_variable *temp = entry ? (ir_variable *) entry->data : NULL;
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@@ -173,6 +171,12 @@ output_read_remover::visit_leave(ir_function_signature *sig)
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void
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lower_output_reads(unsigned stage, exec_list *instructions)
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{
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/* Due to the possible interactions between multiple tessellation control
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* shader invocations, we leave output variables as-is.
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*/
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if (stage == MESA_SHADER_TESS_CTRL)
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return;
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output_read_remover v(stage);
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visit_list_elements(&v, instructions);
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}
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