vk/vulkan.h: Remove the pass argument from EndRenderPass

This commit is contained in:
Jason Ekstrand
2015-07-07 16:22:23 -07:00
parent d2ca7e24b4
commit a35fef1ab2
3 changed files with 5 additions and 7 deletions

View File

@@ -3726,8 +3726,7 @@ void anv_CmdBeginRenderPass(
}
void anv_CmdEndRenderPass(
VkCmdBuffer cmdBuffer,
VkRenderPass renderPass)
VkCmdBuffer cmdBuffer)
{
/* Emit a flushing pipe control at the end of a pass. This is kind of a
* hack but it ensures that render targets always actually get written.