anv: expose imageCubeArray functionality

This appears to be fully supported already.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Ilia Mirkin
2016-11-27 14:41:42 -05:00
committed by Jason Ekstrand
parent eaf0768b8f
commit a34f89c5e6

View File

@@ -438,7 +438,7 @@ void anv_GetPhysicalDeviceFeatures(
*pFeatures = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = true,
.fullDrawIndexUint32 = true,
.imageCubeArray = false,
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = true,
.tessellationShader = false,