glsl: when NIR linker enable use it to resize uniform arrays

Here we turn on uniform array resizing in the NIR linker and disable
the GLSL IR resizing pass when the NIR linker is enabled.

This will potentially make uniform arrays smaller due to NIR
optimising away more uniform uses.

Shader-db results (SKL):

total instructions in shared programs: 14947192 -> 14944093 (-0.02%)
instructions in affected programs: 138088 -> 134989 (-2.24%)
helped: 822
HURT: 4

total cycles in shared programs: 324868402 -> 324794597 (-0.02%)
cycles in affected programs: 3904170 -> 3830365 (-1.89%)
helped: 2333
HURT: 1485

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
This commit is contained in:
Timothy Arceri
2020-05-05 14:24:46 +10:00
committed by Marge Bot
parent 7d1eadb790
commit a34cc97ca3
2 changed files with 24 additions and 13 deletions

View File

@@ -1522,6 +1522,17 @@ gl_nir_link_uniforms(struct gl_context *ctx,
add_var_use_shader(nir, state.referenced_uniforms[stage]);
}
/* Resize uniform arrays based on the maximum array index */
for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) {
struct gl_linked_shader *sh = prog->_LinkedShaders[stage];
if (!sh)
continue;
nir_shader *nir = sh->Program->nir;
nir_foreach_variable(var, &nir->uniforms)
update_array_sizes(prog, var, state.referenced_uniforms);
}
/* Count total number of uniforms and allocate storage */
unsigned storage_size = 0;
if (!prog->data->spirv) {

View File

@@ -4444,21 +4444,20 @@ static void
link_and_validate_uniforms(struct gl_context *ctx,
struct gl_shader_program *prog)
{
assert(!ctx->Const.UseNIRGLSLLinker);
update_array_sizes(prog);
link_assign_uniform_locations(prog, ctx);
if (!ctx->Const.UseNIRGLSLLinker) {
link_assign_uniform_locations(prog, ctx);
if (prog->data->LinkStatus == LINKING_FAILURE)
return;
if (prog->data->LinkStatus == LINKING_FAILURE)
return;
link_util_calculate_subroutine_compat(prog);
link_util_check_uniform_resources(ctx, prog);
link_util_check_subroutine_resources(prog);
check_image_resources(ctx, prog);
link_assign_atomic_counter_resources(ctx, prog);
link_check_atomic_counter_resources(ctx, prog);
}
link_util_calculate_subroutine_compat(prog);
link_util_check_uniform_resources(ctx, prog);
link_util_check_subroutine_resources(prog);
check_image_resources(ctx, prog);
link_assign_atomic_counter_resources(ctx, prog);
link_check_atomic_counter_resources(ctx, prog);
}
static bool
@@ -4505,7 +4504,8 @@ link_varyings_and_uniforms(unsigned first, unsigned last,
if (!link_varyings(prog, first, last, ctx, mem_ctx))
return false;
link_and_validate_uniforms(ctx, prog);
if (!ctx->Const.UseNIRGLSLLinker)
link_and_validate_uniforms(ctx, prog);
if (!prog->data->LinkStatus)
return false;