d3d12: Lower minimum supported Shader Model to 6.0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20769>
This commit is contained in:
@@ -1408,7 +1408,7 @@ d3d12_init_screen(struct d3d12_screen *screen, IUnknown *adapter)
|
||||
|
||||
static const D3D_SHADER_MODEL valid_shader_models[] = {
|
||||
D3D_SHADER_MODEL_6_7, D3D_SHADER_MODEL_6_6, D3D_SHADER_MODEL_6_5, D3D_SHADER_MODEL_6_4,
|
||||
D3D_SHADER_MODEL_6_3, D3D_SHADER_MODEL_6_2, D3D_SHADER_MODEL_6_1,
|
||||
D3D_SHADER_MODEL_6_3, D3D_SHADER_MODEL_6_2, D3D_SHADER_MODEL_6_1, D3D_SHADER_MODEL_6_0,
|
||||
};
|
||||
for (UINT i = 0; i < ARRAY_SIZE(valid_shader_models); ++i) {
|
||||
D3D12_FEATURE_DATA_SHADER_MODEL shader_model = { valid_shader_models[i] };
|
||||
|
@@ -6084,7 +6084,7 @@ type_size_vec4(const struct glsl_type *type, bool bindless)
|
||||
|
||||
static const unsigned dxil_validator_min_capable_version = DXIL_VALIDATOR_1_4;
|
||||
static const unsigned dxil_validator_max_capable_version = DXIL_VALIDATOR_1_7;
|
||||
static const unsigned dxil_min_shader_model = SHADER_MODEL_6_1;
|
||||
static const unsigned dxil_min_shader_model = SHADER_MODEL_6_0;
|
||||
static const unsigned dxil_max_shader_model = SHADER_MODEL_6_7;
|
||||
|
||||
bool
|
||||
|
Reference in New Issue
Block a user