r600g: Implement GL_ARB_sample_shading
Also fixes two sided lighting which was broken at least on pre-evergreen by commit b1eb00. Signed-off-by: Glenn Kennard <glenn.kennard@gmail.com> Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:

committed by
Marek Olšák

parent
75e97e2e3f
commit
a327fa3a06
@@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00:
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- Interpolation functions DONE ()
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- New overload resolution rules DONE
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GL_ARB_gpu_shader_fp64 started (Dave)
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GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi)
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GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_ARB_shader_subroutine not started
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GL_ARB_tessellation_shader started (Chris, Ilia)
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GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
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@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.
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</p>
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<ul>
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<li>GL_ARB_sample_shading on r600</li>
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<li>GL_ARB_texture_view on nv50, nvc0</li>
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</ul>
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@@ -1400,7 +1400,7 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
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/* MSAA. */
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if (rctx->b.chip_class == EVERGREEN)
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rctx->framebuffer.atom.num_dw += 14; /* Evergreen */
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rctx->framebuffer.atom.num_dw += 17; /* Evergreen */
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else
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rctx->framebuffer.atom.num_dw += 28; /* Cayman */
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@@ -1420,8 +1420,22 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
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}
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rctx->framebuffer.atom.dirty = true;
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r600_set_sample_locations_constant_buffer(rctx);
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}
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static void evergreen_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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if (rctx->ps_iter_samples == min_samples)
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return;
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rctx->ps_iter_samples = min_samples;
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if (rctx->framebuffer.nr_samples > 1) {
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rctx->framebuffer.atom.dirty = true;
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}
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}
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/* 8xMSAA */
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static uint32_t sample_locs_8x[] = {
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@@ -1475,7 +1489,7 @@ static void evergreen_get_sample_position(struct pipe_context *ctx,
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}
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}
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static void evergreen_emit_msaa_state(struct r600_context *rctx, int nr_samples)
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static void evergreen_emit_msaa_state(struct r600_context *rctx, int nr_samples, int ps_iter_samples)
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{
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struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
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@@ -1508,10 +1522,12 @@ static void evergreen_emit_msaa_state(struct r600_context *rctx, int nr_samples)
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S_028C00_EXPAND_LINE_WIDTH(1)); /* R_028C00_PA_SC_LINE_CNTL */
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radeon_emit(cs, S_028C04_MSAA_NUM_SAMPLES(util_logbase2(nr_samples)) |
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S_028C04_MAX_SAMPLE_DIST(max_dist)); /* R_028C04_PA_SC_AA_CONFIG */
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r600_write_context_reg(cs, EG_R_028A4C_PA_SC_MODE_CNTL_1, EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1));
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} else {
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r600_write_context_reg_seq(cs, R_028C00_PA_SC_LINE_CNTL, 2);
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radeon_emit(cs, S_028C00_LAST_PIXEL(1)); /* R_028C00_PA_SC_LINE_CNTL */
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radeon_emit(cs, 0); /* R_028C04_PA_SC_AA_CONFIG */
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r600_write_context_reg(cs, EG_R_028A4C_PA_SC_MODE_CNTL_1, 0);
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}
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}
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@@ -1672,10 +1688,10 @@ static void evergreen_emit_framebuffer_state(struct r600_context *rctx, struct r
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radeon_emit(cs, br); /* R_028208_PA_SC_WINDOW_SCISSOR_BR */
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if (rctx->b.chip_class == EVERGREEN) {
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evergreen_emit_msaa_state(rctx, rctx->framebuffer.nr_samples);
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evergreen_emit_msaa_state(rctx, rctx->framebuffer.nr_samples, rctx->ps_iter_samples);
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} else {
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cayman_emit_msaa_sample_locs(cs, rctx->framebuffer.nr_samples);
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cayman_emit_msaa_config(cs, rctx->framebuffer.nr_samples, 1);
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cayman_emit_msaa_config(cs, rctx->framebuffer.nr_samples, rctx->ps_iter_samples);
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}
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}
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@@ -2432,8 +2448,6 @@ void evergreen_init_common_regs(struct r600_command_buffer *cb,
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r600_store_value(cb, tmp); /* R_008C0C_SQ_GPR_RESOURCE_MGMT_3 */
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}
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r600_store_context_reg(cb, R_028A4C_PA_SC_MODE_CNTL_1, 0);
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/* The cs checker requires this register to be set. */
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r600_store_context_reg(cb, R_028800_DB_DEPTH_CONTROL, 0);
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@@ -2786,11 +2800,19 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
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struct r600_command_buffer *cb = &shader->command_buffer;
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struct r600_shader *rshader = &shader->shader;
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unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control = 0;
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int pos_index = -1, face_index = -1;
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int pos_index = -1, face_index = -1, fixed_pt_position_index = -1;
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int ninterp = 0;
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boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
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unsigned spi_baryc_cntl, sid, tmp, num = 0;
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unsigned z_export = 0, stencil_export = 0;
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boolean have_perspective = FALSE, have_linear = FALSE;
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static const unsigned spi_baryc_enable_bit[6] = {
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S_0286E0_PERSP_SAMPLE_ENA(1),
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S_0286E0_PERSP_CENTER_ENA(1),
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S_0286E0_PERSP_CENTROID_ENA(1),
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S_0286E0_LINEAR_SAMPLE_ENA(1),
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S_0286E0_LINEAR_CENTER_ENA(1),
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S_0286E0_LINEAR_CENTROID_ENA(1)
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};
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unsigned spi_baryc_cntl = 0, sid, tmp, num = 0;
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unsigned z_export = 0, stencil_export = 0, mask_export = 0;
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unsigned sprite_coord_enable = rctx->rasterizer ? rctx->rasterizer->sprite_coord_enable : 0;
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uint32_t spi_ps_input_cntl[32];
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@@ -2813,14 +2835,19 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
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if (face_index == -1)
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face_index = i; /* lives in same register, same enable bit */
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}
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else if (rshader->input[i].name == TGSI_SEMANTIC_SAMPLEID) {
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fixed_pt_position_index = i;
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}
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else {
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ninterp++;
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if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
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have_linear = TRUE;
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if (rshader->input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
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have_perspective = TRUE;
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if (rshader->input[i].centroid)
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have_centroid = TRUE;
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int k = eg_get_interpolator_index(
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rshader->input[i].interpolate,
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rshader->input[i].interpolate_location);
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if (k >= 0) {
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spi_baryc_cntl |= spi_baryc_enable_bit[k];
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have_perspective |= k < 3;
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have_linear |= !(k < 3);
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}
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}
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sid = rshader->input[i].spi_sid;
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@@ -2852,17 +2879,22 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
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z_export = 1;
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if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
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stencil_export = 1;
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if (rshader->output[i].name == TGSI_SEMANTIC_SAMPLEMASK &&
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rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0)
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mask_export = 1;
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}
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if (rshader->uses_kill)
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db_shader_control |= S_02880C_KILL_ENABLE(1);
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db_shader_control |= S_02880C_Z_EXPORT_ENABLE(z_export);
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db_shader_control |= S_02880C_STENCIL_EXPORT_ENABLE(stencil_export);
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db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export);
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exports_ps = 0;
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for (i = 0; i < rshader->noutput; i++) {
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if (rshader->output[i].name == TGSI_SEMANTIC_POSITION ||
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rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
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rshader->output[i].name == TGSI_SEMANTIC_STENCIL ||
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rshader->output[i].name == TGSI_SEMANTIC_SAMPLEMASK)
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exports_ps |= 1;
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}
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@@ -2878,6 +2910,8 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
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ninterp = 1;
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have_perspective = TRUE;
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}
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if (!spi_baryc_cntl)
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spi_baryc_cntl |= spi_baryc_enable_bit[0];
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if (!have_perspective && !have_linear)
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have_perspective = TRUE;
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@@ -2888,7 +2922,7 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
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spi_input_z = 0;
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if (pos_index != -1) {
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spi_ps_in_control_0 |= S_0286CC_POSITION_ENA(1) |
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S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) |
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S_0286CC_POSITION_CENTROID(rshader->input[pos_index].interpolate_location == TGSI_INTERPOLATE_LOC_CENTROID) |
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S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr);
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spi_input_z |= S_0286D8_PROVIDE_Z_TO_SPI(1);
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}
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@@ -2898,14 +2932,10 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
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spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) |
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S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
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}
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spi_baryc_cntl = 0;
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if (have_perspective)
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spi_baryc_cntl |= S_0286E0_PERSP_CENTER_ENA(1) |
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S_0286E0_PERSP_CENTROID_ENA(have_centroid);
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if (have_linear)
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spi_baryc_cntl |= S_0286E0_LINEAR_CENTER_ENA(1) |
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S_0286E0_LINEAR_CENTROID_ENA(have_centroid);
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if (fixed_pt_position_index != -1) {
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spi_ps_in_control_1 |= S_0286D0_FIXED_PT_POSITION_ENA(1) |
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S_0286D0_FIXED_PT_POSITION_ADDR(rshader->input[fixed_pt_position_index].gpr);
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}
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r600_store_context_reg_seq(cb, R_0286CC_SPI_PS_IN_CONTROL_0, 2);
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r600_store_value(cb, spi_ps_in_control_0); /* R_0286CC_SPI_PS_IN_CONTROL_0 */
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@@ -2924,7 +2954,7 @@ void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader
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/* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
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shader->db_shader_control = db_shader_control;
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shader->ps_depth_export = z_export | stencil_export;
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shader->ps_depth_export = z_export | stencil_export | mask_export;
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shader->sprite_coord_enable = sprite_coord_enable;
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if (rctx->rasterizer)
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@@ -3446,6 +3476,7 @@ void evergreen_init_state_functions(struct r600_context *rctx)
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rctx->b.b.create_sampler_view = evergreen_create_sampler_view;
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rctx->b.b.set_framebuffer_state = evergreen_set_framebuffer_state;
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rctx->b.b.set_polygon_stipple = evergreen_set_polygon_stipple;
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rctx->b.b.set_min_samples = evergreen_set_min_samples;
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rctx->b.b.set_scissor_states = evergreen_set_scissor_states;
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if (rctx->b.chip_class == EVERGREEN)
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@@ -803,6 +803,9 @@
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#define S_02880C_KILL_ENABLE(x) (((x) & 0x1) << 6)
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#define G_02880C_KILL_ENABLE(x) (((x) >> 6) & 0x1)
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#define C_02880C_KILL_ENABLE 0xFFFFFFBF
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#define S_02880C_MASK_EXPORT_ENABLE(x) (((x) & 0x1) << 8)
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#define G_02880C_MASK_EXPORT_ENABLE(x) (((x) >> 8) & 0x1)
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#define C_02880C_MASK_EXPORT_ENABLE 0XFFFFFEFF
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#define S_02880C_DUAL_EXPORT_ENABLE(x) (((x) & 0x1) << 9)
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#define G_02880C_DUAL_EXPORT_ENABLE(x) (((x) >> 9) & 0x1)
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#define C_02880C_DUAL_EXPORT_ENABLE 0xFFFFFDFF
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@@ -265,6 +265,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
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case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
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case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
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case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
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case PIPE_CAP_SAMPLE_SHADING:
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return 1;
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case PIPE_CAP_COMPUTE:
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@@ -319,7 +320,6 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
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case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
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case PIPE_CAP_VERTEX_COLOR_CLAMPED:
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case PIPE_CAP_USER_VERTEX_BUFFERS:
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case PIPE_CAP_SAMPLE_SHADING:
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case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
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case PIPE_CAP_DRAW_INDIRECT:
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case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
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@@ -52,6 +52,14 @@
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#define R600_TXQ_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
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#define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
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#define R600_GS_RING_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 3)
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/* Currently R600_MAX_CONST_BUFFERS is too large, the hardware only has 16 buffers, but the driver is
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* trying to use 17. Avoid accidentally aliasing with user UBOs for SAMPLE_POSITIONS by using an id<16.
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* UCP/SAMPLE_POSITIONS are never accessed by same shader stage so they can use the same id.
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*
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* Fixing this properly would require the driver to combine its buffers into a single hardware buffer,
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* which would also allow supporting the d3d 11 mandated minimum of 15 user const buffers.
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*/
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#define R600_SAMPLE_POSITIONS_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
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#define R600_MAX_CONST_BUFFER_SIZE (4096 * sizeof(float[4]))
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@@ -452,6 +460,7 @@ struct r600_context {
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bool force_blend_disable;
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boolean dual_src_blend;
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unsigned zwritemask;
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int ps_iter_samples;
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/* Index buffer. */
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struct pipe_index_buffer index_buffer;
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@@ -639,6 +648,7 @@ void r600_sampler_views_dirty(struct r600_context *rctx,
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void r600_sampler_states_dirty(struct r600_context *rctx,
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struct r600_sampler_states *state);
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void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
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void r600_set_sample_locations_constant_buffer(struct r600_context *rctx);
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uint32_t r600_translate_stencil_op(int s_op);
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uint32_t r600_translate_fill(uint32_t func);
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unsigned r600_tex_wrap(unsigned wrap);
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@@ -64,6 +64,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
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struct r600_pipe_shader *pipeshader,
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struct r600_shader_key key);
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static void r600_add_gpr_array(struct r600_shader *ps, int start_gpr,
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int size, unsigned comp_mask) {
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@@ -267,6 +268,11 @@ struct r600_shader_src {
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uint32_t value[4];
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};
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struct eg_interp {
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boolean enabled;
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unsigned ij_index;
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};
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struct r600_shader_ctx {
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struct tgsi_shader_info info;
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struct tgsi_parse_context parse;
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@@ -283,13 +289,11 @@ struct r600_shader_ctx {
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uint32_t max_driver_temp_used;
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boolean use_llvm;
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/* needed for evergreen interpolation */
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boolean input_centroid;
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boolean input_linear;
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boolean input_perspective;
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int num_interp_gpr;
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struct eg_interp eg_interpolators[6]; // indexed by Persp/Linear * 3 + sample/center/centroid
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/* evergreen/cayman also store sample mask in face register */
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int face_gpr;
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boolean has_samplemask;
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/* sample id is .w component stored in fixed point position register */
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int fixed_pt_position_gpr;
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int colors_used;
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boolean clip_vertex_write;
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unsigned cv_output;
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@@ -320,6 +324,12 @@ static int tgsi_endif(struct r600_shader_ctx *ctx);
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static int tgsi_bgnloop(struct r600_shader_ctx *ctx);
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static int tgsi_endloop(struct r600_shader_ctx *ctx);
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static int tgsi_loop_brk_cont(struct r600_shader_ctx *ctx);
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static int tgsi_fetch_rel_const(struct r600_shader_ctx *ctx,
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unsigned int cb_idx, unsigned int offset, unsigned ar_chan,
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unsigned int dst_reg);
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static void r600_bytecode_src(struct r600_bytecode_alu_src *bc_src,
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const struct r600_shader_src *shader_src,
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unsigned chan);
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static int tgsi_is_supported(struct r600_shader_ctx *ctx)
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{
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@@ -364,27 +374,41 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx)
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return 0;
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}
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int eg_get_interpolator_index(unsigned interpolate, unsigned location)
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{
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if (interpolate == TGSI_INTERPOLATE_COLOR ||
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interpolate == TGSI_INTERPOLATE_LINEAR ||
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interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
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{
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int is_linear = interpolate == TGSI_INTERPOLATE_LINEAR;
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int loc;
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switch(location) {
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||||
case TGSI_INTERPOLATE_LOC_CENTER:
|
||||
loc = 1;
|
||||
break;
|
||||
case TGSI_INTERPOLATE_LOC_CENTROID:
|
||||
loc = 2;
|
||||
break;
|
||||
case TGSI_INTERPOLATE_LOC_SAMPLE:
|
||||
default:
|
||||
loc = 0; break;
|
||||
}
|
||||
|
||||
return is_linear * 3 + loc;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void evergreen_interp_assign_ij_index(struct r600_shader_ctx *ctx,
|
||||
int input)
|
||||
{
|
||||
int ij_index = 0;
|
||||
|
||||
if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) {
|
||||
if (ctx->shader->input[input].centroid)
|
||||
ij_index++;
|
||||
} else if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_LINEAR) {
|
||||
/* if we have perspective add one */
|
||||
if (ctx->input_perspective) {
|
||||
ij_index++;
|
||||
/* if we have perspective centroid */
|
||||
if (ctx->input_centroid)
|
||||
ij_index++;
|
||||
}
|
||||
if (ctx->shader->input[input].centroid)
|
||||
ij_index++;
|
||||
}
|
||||
|
||||
ctx->shader->input[input].ij_index = ij_index;
|
||||
int i = eg_get_interpolator_index(
|
||||
ctx->shader->input[input].interpolate,
|
||||
ctx->shader->input[input].interpolate_location);
|
||||
assert(i >= 0);
|
||||
ctx->shader->input[input].ij_index = ctx->eg_interpolators[i].ij_index;
|
||||
}
|
||||
|
||||
static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
|
||||
@@ -582,13 +606,15 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
|
||||
ctx->shader->input[i].name = d->Semantic.Name;
|
||||
ctx->shader->input[i].sid = d->Semantic.Index;
|
||||
ctx->shader->input[i].interpolate = d->Interp.Interpolate;
|
||||
ctx->shader->input[i].centroid = d->Interp.Location == TGSI_INTERPOLATE_LOC_CENTROID;
|
||||
ctx->shader->input[i].interpolate_location = d->Interp.Location;
|
||||
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + d->Range.First;
|
||||
if (ctx->type == TGSI_PROCESSOR_FRAGMENT) {
|
||||
ctx->shader->input[i].spi_sid = r600_spi_sid(&ctx->shader->input[i]);
|
||||
switch (ctx->shader->input[i].name) {
|
||||
case TGSI_SEMANTIC_FACE:
|
||||
if (ctx->face_gpr == -1)
|
||||
if (ctx->face_gpr != -1)
|
||||
ctx->shader->input[i].gpr = ctx->face_gpr; /* already allocated by allocate_system_value_inputs */
|
||||
else
|
||||
ctx->face_gpr = ctx->shader->input[i].gpr;
|
||||
break;
|
||||
case TGSI_SEMANTIC_COLOR:
|
||||
@@ -679,14 +705,11 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
|
||||
break;
|
||||
|
||||
case TGSI_FILE_SYSTEM_VALUE:
|
||||
if (d->Semantic.Name == TGSI_SEMANTIC_SAMPLEMASK) {
|
||||
ctx->has_samplemask = true;
|
||||
/* lives in Front Face GPR */
|
||||
if (ctx->face_gpr == -1)
|
||||
ctx->face_gpr = ctx->file_offset[TGSI_FILE_SYSTEM_VALUE] + d->Range.First;
|
||||
break;
|
||||
}
|
||||
else if (d->Semantic.Name == TGSI_SEMANTIC_INSTANCEID) {
|
||||
if (d->Semantic.Name == TGSI_SEMANTIC_SAMPLEMASK ||
|
||||
d->Semantic.Name == TGSI_SEMANTIC_SAMPLEID ||
|
||||
d->Semantic.Name == TGSI_SEMANTIC_SAMPLEPOS) {
|
||||
break; /* Already handled from allocate_system_value_inputs */
|
||||
} else if (d->Semantic.Name == TGSI_SEMANTIC_INSTANCEID) {
|
||||
if (!ctx->native_integers) {
|
||||
struct r600_bytecode_alu alu;
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
@@ -720,12 +743,69 @@ static int r600_get_temp(struct r600_shader_ctx *ctx)
|
||||
return ctx->temp_reg + ctx->max_driver_temp_used++;
|
||||
}
|
||||
|
||||
static int allocate_system_value_inputs(struct r600_shader_ctx *ctx, int gpr_offset)
|
||||
{
|
||||
struct tgsi_parse_context parse;
|
||||
struct {
|
||||
boolean enabled;
|
||||
int *reg;
|
||||
unsigned name, alternate_name;
|
||||
} inputs[2] = {
|
||||
{ false, &ctx->face_gpr, TGSI_SEMANTIC_SAMPLEMASK, ~0u }, /* lives in Front Face GPR.z */
|
||||
|
||||
{ false, &ctx->fixed_pt_position_gpr, TGSI_SEMANTIC_SAMPLEID, TGSI_SEMANTIC_SAMPLEPOS } /* SAMPLEID is in Fixed Point Position GPR.w */
|
||||
};
|
||||
int i, k, num_regs = 0;
|
||||
|
||||
if (tgsi_parse_init(&parse, ctx->tokens) != TGSI_PARSE_OK) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
while (!tgsi_parse_end_of_tokens(&parse)) {
|
||||
tgsi_parse_token(&parse);
|
||||
|
||||
if (parse.FullToken.Token.Type == TGSI_TOKEN_TYPE_DECLARATION) {
|
||||
struct tgsi_full_declaration *d = &parse.FullToken.FullDeclaration;
|
||||
if (d->Declaration.File == TGSI_FILE_SYSTEM_VALUE) {
|
||||
for (k = 0; k < Elements(inputs); k++) {
|
||||
if (d->Semantic.Name == inputs[k].name ||
|
||||
d->Semantic.Name == inputs[k].alternate_name) {
|
||||
inputs[k].enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tgsi_parse_free(&parse);
|
||||
|
||||
for (i = 0; i < Elements(inputs); i++) {
|
||||
boolean enabled = inputs[i].enabled;
|
||||
int *reg = inputs[i].reg;
|
||||
unsigned name = inputs[i].name;
|
||||
|
||||
if (enabled) {
|
||||
int gpr = gpr_offset + num_regs++;
|
||||
|
||||
// add to inputs, allocate a gpr
|
||||
k = ctx->shader->ninput ++;
|
||||
ctx->shader->input[k].name = name;
|
||||
ctx->shader->input[k].sid = 0;
|
||||
ctx->shader->input[k].interpolate = TGSI_INTERPOLATE_CONSTANT;
|
||||
ctx->shader->input[k].interpolate_location = TGSI_INTERPOLATE_LOC_CENTER;
|
||||
*reg = ctx->shader->input[k].gpr = gpr;
|
||||
}
|
||||
}
|
||||
|
||||
return gpr_offset + num_regs;
|
||||
}
|
||||
|
||||
/*
|
||||
* for evergreen we need to scan the shader to find the number of GPRs we need to
|
||||
* reserve for interpolation.
|
||||
* reserve for interpolation and system values
|
||||
*
|
||||
* we need to know if we are going to emit
|
||||
* any centroid inputs
|
||||
* any sample or centroid inputs
|
||||
* if perspective and linear are required
|
||||
*/
|
||||
static int evergreen_gpr_count(struct r600_shader_ctx *ctx)
|
||||
@@ -733,39 +813,92 @@ static int evergreen_gpr_count(struct r600_shader_ctx *ctx)
|
||||
int i;
|
||||
int num_baryc;
|
||||
|
||||
ctx->input_linear = FALSE;
|
||||
ctx->input_perspective = FALSE;
|
||||
ctx->input_centroid = FALSE;
|
||||
ctx->num_interp_gpr = 1;
|
||||
memset(&ctx->eg_interpolators, 0, sizeof(ctx->eg_interpolators));
|
||||
|
||||
/* any centroid inputs */
|
||||
for (i = 0; i < ctx->info.num_inputs; i++) {
|
||||
/* skip position/face */
|
||||
int k;
|
||||
/* skip position/face/mask/sampleid */
|
||||
if (ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_POSITION ||
|
||||
ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_FACE ||
|
||||
ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_SAMPLEMASK)
|
||||
ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_SAMPLEMASK ||
|
||||
ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_SAMPLEID)
|
||||
continue;
|
||||
if (ctx->info.input_interpolate[i] == TGSI_INTERPOLATE_LINEAR)
|
||||
ctx->input_linear = TRUE;
|
||||
if (ctx->info.input_interpolate[i] == TGSI_INTERPOLATE_PERSPECTIVE)
|
||||
ctx->input_perspective = TRUE;
|
||||
if (ctx->info.input_interpolate_loc[i] == TGSI_INTERPOLATE_LOC_CENTROID)
|
||||
ctx->input_centroid = TRUE;
|
||||
|
||||
k = eg_get_interpolator_index(
|
||||
ctx->info.input_interpolate[i],
|
||||
ctx->info.input_interpolate_loc[i]);
|
||||
if (k >= 0)
|
||||
ctx->eg_interpolators[k].enabled = TRUE;
|
||||
}
|
||||
|
||||
/* assign gpr to each interpolator according to priority */
|
||||
num_baryc = 0;
|
||||
/* ignoring sample for now */
|
||||
if (ctx->input_perspective)
|
||||
num_baryc++;
|
||||
if (ctx->input_linear)
|
||||
num_baryc++;
|
||||
if (ctx->input_centroid)
|
||||
num_baryc *= 2;
|
||||
for (i = 0; i < Elements(ctx->eg_interpolators); i++) {
|
||||
if (ctx->eg_interpolators[i].enabled) {
|
||||
ctx->eg_interpolators[i].ij_index = num_baryc;
|
||||
num_baryc ++;
|
||||
}
|
||||
}
|
||||
|
||||
ctx->num_interp_gpr += (num_baryc + 1) >> 1;
|
||||
/* XXX PULL MODEL and LINE STIPPLE */
|
||||
|
||||
/* XXX PULL MODEL and LINE STIPPLE, FIXED PT POS */
|
||||
return ctx->num_interp_gpr;
|
||||
num_baryc = (num_baryc + 1) >> 1;
|
||||
return allocate_system_value_inputs(ctx, num_baryc);
|
||||
}
|
||||
|
||||
/* sample_id_sel == NULL means fetch for current sample */
|
||||
static int load_sample_position(struct r600_shader_ctx *ctx, struct r600_shader_src *sample_id, int chan_sel)
|
||||
{
|
||||
struct r600_bytecode_vtx vtx;
|
||||
int r, t1;
|
||||
|
||||
assert(ctx->fixed_pt_position_gpr != -1);
|
||||
|
||||
t1 = r600_get_temp(ctx);
|
||||
|
||||
memset(&vtx, 0, sizeof(struct r600_bytecode_vtx));
|
||||
vtx.op = FETCH_OP_VFETCH;
|
||||
vtx.buffer_id = R600_SAMPLE_POSITIONS_CONST_BUFFER;
|
||||
vtx.fetch_type = 2; /* VTX_FETCH_NO_INDEX_OFFSET */
|
||||
if (sample_id == NULL) {
|
||||
vtx.src_gpr = ctx->fixed_pt_position_gpr; // SAMPLEID is in .w;
|
||||
vtx.src_sel_x = 3;
|
||||
}
|
||||
else {
|
||||
struct r600_bytecode_alu alu;
|
||||
|
||||
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
|
||||
alu.op = ALU_OP1_MOV;
|
||||
r600_bytecode_src(&alu.src[0], sample_id, chan_sel);
|
||||
alu.dst.sel = t1;
|
||||
alu.dst.write = 1;
|
||||
alu.last = 1;
|
||||
r = r600_bytecode_add_alu(ctx->bc, &alu);
|
||||
if (r)
|
||||
return r;
|
||||
|
||||
vtx.src_gpr = t1;
|
||||
vtx.src_sel_x = 0;
|
||||
}
|
||||
vtx.mega_fetch_count = 16;
|
||||
vtx.dst_gpr = t1;
|
||||
vtx.dst_sel_x = 0;
|
||||
vtx.dst_sel_y = 1;
|
||||
vtx.dst_sel_z = 7;
|
||||
vtx.dst_sel_w = 7;
|
||||
vtx.data_format = FMT_32_32_32_32_FLOAT;
|
||||
vtx.num_format_all = 2;
|
||||
vtx.format_comp_all = 1;
|
||||
vtx.use_const_fields = 0;
|
||||
vtx.offset = 1; // first element is size of buffer
|
||||
vtx.endian = r600_endian_swap(32);
|
||||
vtx.srf_mode_all = 1; /* SRF_MODE_NO_ZERO */
|
||||
|
||||
r = r600_bytecode_add_vtx(ctx->bc, &vtx);
|
||||
if (r)
|
||||
return r;
|
||||
|
||||
return t1;
|
||||
}
|
||||
|
||||
static void tgsi_src(struct r600_shader_ctx *ctx,
|
||||
@@ -797,10 +930,22 @@ static void tgsi_src(struct r600_shader_ctx *ctx,
|
||||
} else if (tgsi_src->Register.File == TGSI_FILE_SYSTEM_VALUE) {
|
||||
if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_SAMPLEMASK) {
|
||||
r600_src->swizzle[0] = 2; // Z value
|
||||
r600_src->swizzle[0] = 2;
|
||||
r600_src->swizzle[0] = 2;
|
||||
r600_src->swizzle[0] = 2;
|
||||
r600_src->swizzle[1] = 2;
|
||||
r600_src->swizzle[2] = 2;
|
||||
r600_src->swizzle[3] = 2;
|
||||
r600_src->sel = ctx->face_gpr;
|
||||
} else if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_SAMPLEID) {
|
||||
r600_src->swizzle[0] = 3; // W value
|
||||
r600_src->swizzle[1] = 3;
|
||||
r600_src->swizzle[2] = 3;
|
||||
r600_src->swizzle[3] = 3;
|
||||
r600_src->sel = ctx->fixed_pt_position_gpr;
|
||||
} else if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_SAMPLEPOS) {
|
||||
r600_src->swizzle[0] = 0;
|
||||
r600_src->swizzle[1] = 1;
|
||||
r600_src->swizzle[2] = 4;
|
||||
r600_src->swizzle[3] = 4;
|
||||
r600_src->sel = load_sample_position(ctx, NULL, -1);
|
||||
} else if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_INSTANCEID) {
|
||||
r600_src->swizzle[0] = 3;
|
||||
r600_src->swizzle[1] = 3;
|
||||
@@ -1612,7 +1757,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
|
||||
ctx.gs_next_vertex = 0;
|
||||
|
||||
ctx.face_gpr = -1;
|
||||
ctx.has_samplemask = false;
|
||||
ctx.fixed_pt_position_gpr = -1;
|
||||
ctx.fragcoord_input = -1;
|
||||
ctx.colors_used = 0;
|
||||
ctx.clip_vertex_write = 0;
|
||||
@@ -1661,8 +1806,11 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
|
||||
r600_bytecode_add_cfinst(ctx.bc, CF_OP_CALL_FS);
|
||||
}
|
||||
}
|
||||
if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chip_class >= EVERGREEN) {
|
||||
ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx);
|
||||
if (ctx.type == TGSI_PROCESSOR_FRAGMENT) {
|
||||
if (ctx.bc->chip_class >= EVERGREEN)
|
||||
ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx);
|
||||
else
|
||||
ctx.file_offset[TGSI_FILE_INPUT] = allocate_system_value_inputs(&ctx, ctx.file_offset[TGSI_FILE_INPUT]);
|
||||
}
|
||||
if (ctx.type == TGSI_PROCESSOR_GEOMETRY) {
|
||||
/* FIXME 1 would be enough in some cases (3 or less input vertices) */
|
||||
@@ -1775,14 +1923,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
|
||||
|
||||
shader->ring_item_size = ctx.next_ring_offset;
|
||||
|
||||
/* Need to tell setup to program FACE register */
|
||||
if (ctx.has_samplemask && ctx.face_gpr != -1) {
|
||||
i = ctx.shader->ninput++;
|
||||
ctx.shader->input[i].name = TGSI_SEMANTIC_SAMPLEMASK;
|
||||
ctx.shader->input[i].spi_sid = 0;
|
||||
ctx.shader->input[i].gpr = ctx.face_gpr;
|
||||
}
|
||||
|
||||
/* Process two side if needed */
|
||||
if (shader->two_side && ctx.colors_used) {
|
||||
int i, count = ctx.shader->ninput;
|
||||
@@ -1795,6 +1935,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
|
||||
int gpr = ctx.file_offset[TGSI_FILE_INPUT] +
|
||||
ctx.info.file_max[TGSI_FILE_INPUT] + 1;
|
||||
|
||||
/* if two sided and neither face or sample mask is used by shader, ensure face_gpr is emitted */
|
||||
if (ctx.face_gpr == -1) {
|
||||
i = ctx.shader->ninput++;
|
||||
ctx.shader->input[i].name = TGSI_SEMANTIC_FACE;
|
||||
@@ -2162,6 +2303,13 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
|
||||
output[j].swizzle_y = 1;
|
||||
output[j].swizzle_z = output[j].swizzle_w = 7;
|
||||
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
|
||||
} else if (shader->output[i].name == TGSI_SEMANTIC_SAMPLEMASK) {
|
||||
output[j].array_base = 61;
|
||||
output[j].swizzle_x = 7;
|
||||
output[j].swizzle_y = 7;
|
||||
output[j].swizzle_z = 0;
|
||||
output[j].swizzle_w = 7;
|
||||
output[j].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL;
|
||||
} else {
|
||||
R600_ERR("unsupported fragment output name %d\n", shader->output[i].name);
|
||||
r = -EINVAL;
|
||||
|
@@ -33,7 +33,7 @@ struct r600_shader_io {
|
||||
int spi_sid;
|
||||
unsigned interpolate;
|
||||
unsigned ij_index;
|
||||
boolean centroid;
|
||||
unsigned interpolate_location; // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE
|
||||
unsigned lds_pos; /* for evergreen */
|
||||
unsigned back_color_input;
|
||||
unsigned write_mask;
|
||||
@@ -115,4 +115,8 @@ struct r600_pipe_shader {
|
||||
unsigned ps_depth_export;
|
||||
};
|
||||
|
||||
/* return the table index 0-5 for TGSI_INTERPOLATE_LINEAR/PERSPECTIVE and
|
||||
TGSI_INTERPOLATE_LOC_CENTER/SAMPLE/COUNT. Other input values return -1. */
|
||||
int eg_get_interpolator_index(unsigned interpolate, unsigned location);
|
||||
|
||||
#endif
|
||||
|
@@ -486,7 +486,12 @@ static void *r600_create_rs_state(struct pipe_context *ctx,
|
||||
|
||||
sc_mode_cntl = S_028A4C_MSAA_ENABLE(state->multisample) |
|
||||
S_028A4C_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
|
||||
S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1);
|
||||
S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
|
||||
S_028A4C_PS_ITER_SAMPLE(state->multisample && rctx->ps_iter_samples > 1);
|
||||
if (rctx->b.family == CHIP_RV770) {
|
||||
/* workaround possible rendering corruption on RV770 with hyperz together with sample shading */
|
||||
sc_mode_cntl |= S_028A4C_TILE_COVER_DISABLE(state->multisample && rctx->ps_iter_samples > 1);
|
||||
}
|
||||
if (rctx->b.chip_class >= R700) {
|
||||
sc_mode_cntl |= S_028A4C_FORCE_EOV_REZ_ENABLE(1) |
|
||||
S_028A4C_R700_ZMM_LINE_OFFSET(1) |
|
||||
@@ -1245,6 +1250,8 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
|
||||
}
|
||||
|
||||
rctx->framebuffer.atom.dirty = true;
|
||||
|
||||
r600_set_sample_locations_constant_buffer(rctx);
|
||||
}
|
||||
|
||||
static uint32_t sample_locs_2x[] = {
|
||||
@@ -1524,6 +1531,21 @@ static void r600_emit_framebuffer_state(struct r600_context *rctx, struct r600_a
|
||||
r600_emit_msaa_state(rctx, rctx->framebuffer.nr_samples);
|
||||
}
|
||||
|
||||
static void r600_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
|
||||
{
|
||||
struct r600_context *rctx = (struct r600_context *)ctx;
|
||||
|
||||
if (rctx->ps_iter_samples == min_samples)
|
||||
return;
|
||||
|
||||
rctx->ps_iter_samples = min_samples;
|
||||
if (rctx->framebuffer.nr_samples > 1) {
|
||||
rctx->rasterizer_state.atom.dirty = true;
|
||||
if (rctx->b.chip_class == R600)
|
||||
rctx->db_misc_state.atom.dirty = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void r600_emit_cb_misc_state(struct r600_context *rctx, struct r600_atom *atom)
|
||||
{
|
||||
struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
|
||||
@@ -1603,6 +1625,10 @@ static void r600_emit_db_misc_state(struct r600_context *rctx, struct r600_atom
|
||||
} else {
|
||||
db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE);
|
||||
}
|
||||
if (rctx->b.chip_class == R600 && rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0) {
|
||||
/* sample shading and hyperz causes lockups on R6xx chips */
|
||||
db_render_override |= S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE);
|
||||
}
|
||||
if (a->flush_depthstencil_through_cb) {
|
||||
assert(a->copy_depth || a->copy_stencil);
|
||||
|
||||
@@ -2418,10 +2444,10 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
struct r600_command_buffer *cb = &shader->command_buffer;
|
||||
struct r600_shader *rshader = &shader->shader;
|
||||
unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1, db_shader_control;
|
||||
int pos_index = -1, face_index = -1;
|
||||
int pos_index = -1, face_index = -1, fixed_pt_position_index = -1;
|
||||
unsigned tmp, sid, ufi = 0;
|
||||
int need_linear = 0;
|
||||
unsigned z_export = 0, stencil_export = 0;
|
||||
unsigned z_export = 0, stencil_export = 0, mask_export = 0;
|
||||
unsigned sprite_coord_enable = rctx->rasterizer ? rctx->rasterizer->sprite_coord_enable : 0;
|
||||
|
||||
if (!cb->buf) {
|
||||
@@ -2434,8 +2460,10 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
for (i = 0; i < rshader->ninput; i++) {
|
||||
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
|
||||
pos_index = i;
|
||||
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
|
||||
if (rshader->input[i].name == TGSI_SEMANTIC_FACE && face_index == -1)
|
||||
face_index = i;
|
||||
if (rshader->input[i].name == TGSI_SEMANTIC_SAMPLEID)
|
||||
fixed_pt_position_index = i;
|
||||
|
||||
sid = rshader->input[i].spi_sid;
|
||||
|
||||
@@ -2452,9 +2480,12 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
tmp |= S_028644_PT_SPRITE_TEX(1);
|
||||
}
|
||||
|
||||
if (rshader->input[i].centroid)
|
||||
if (rshader->input[i].interpolate_location == TGSI_INTERPOLATE_LOC_CENTROID)
|
||||
tmp |= S_028644_SEL_CENTROID(1);
|
||||
|
||||
if (rshader->input[i].interpolate_location == TGSI_INTERPOLATE_LOC_SAMPLE)
|
||||
tmp |= S_028644_SEL_SAMPLE(1);
|
||||
|
||||
if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) {
|
||||
need_linear = 1;
|
||||
tmp |= S_028644_SEL_LINEAR(1);
|
||||
@@ -2469,16 +2500,21 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
z_export = 1;
|
||||
if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL)
|
||||
stencil_export = 1;
|
||||
if (rshader->output[i].name == TGSI_SEMANTIC_SAMPLEMASK &&
|
||||
rctx->framebuffer.nr_samples > 1 && rctx->ps_iter_samples > 0)
|
||||
mask_export = 1;
|
||||
}
|
||||
db_shader_control |= S_02880C_Z_EXPORT_ENABLE(z_export);
|
||||
db_shader_control |= S_02880C_STENCIL_REF_EXPORT_ENABLE(stencil_export);
|
||||
db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export);
|
||||
if (rshader->uses_kill)
|
||||
db_shader_control |= S_02880C_KILL_ENABLE(1);
|
||||
|
||||
exports_ps = 0;
|
||||
for (i = 0; i < rshader->noutput; i++) {
|
||||
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION ||
|
||||
rshader->output[i].name == TGSI_SEMANTIC_STENCIL) {
|
||||
rshader->output[i].name == TGSI_SEMANTIC_STENCIL ||
|
||||
rshader->output[i].name == TGSI_SEMANTIC_SAMPLEMASK) {
|
||||
exports_ps |= 1;
|
||||
}
|
||||
}
|
||||
@@ -2497,9 +2533,10 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
spi_input_z = 0;
|
||||
if (pos_index != -1) {
|
||||
spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) |
|
||||
S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) |
|
||||
S_0286CC_POSITION_CENTROID(rshader->input[pos_index].interpolate_location == TGSI_INTERPOLATE_LOC_CENTROID) |
|
||||
S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) |
|
||||
S_0286CC_BARYC_SAMPLE_CNTL(1));
|
||||
S_0286CC_BARYC_SAMPLE_CNTL(1)) |
|
||||
S_0286CC_POSITION_SAMPLE(rshader->input[pos_index].interpolate_location == TGSI_INTERPOLATE_LOC_SAMPLE);
|
||||
spi_input_z |= S_0286D8_PROVIDE_Z_TO_SPI(1);
|
||||
}
|
||||
|
||||
@@ -2508,6 +2545,10 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) |
|
||||
S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr);
|
||||
}
|
||||
if (fixed_pt_position_index != -1) {
|
||||
spi_ps_in_control_1 |= S_0286D0_FIXED_PT_POSITION_ENA(1) |
|
||||
S_0286D0_FIXED_PT_POSITION_ADDR(rshader->input[fixed_pt_position_index].gpr);
|
||||
}
|
||||
|
||||
/* HW bug in original R600 */
|
||||
if (rctx->b.family == CHIP_R600)
|
||||
@@ -2531,7 +2572,7 @@ void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *sha
|
||||
|
||||
/* only set some bits here, the other bits are set in the dsa state */
|
||||
shader->db_shader_control = db_shader_control;
|
||||
shader->ps_depth_export = z_export | stencil_export;
|
||||
shader->ps_depth_export = z_export | stencil_export | mask_export;
|
||||
|
||||
shader->sprite_coord_enable = sprite_coord_enable;
|
||||
if (rctx->rasterizer)
|
||||
@@ -3046,6 +3087,7 @@ void r600_init_state_functions(struct r600_context *rctx)
|
||||
rctx->b.b.create_sampler_view = r600_create_sampler_view;
|
||||
rctx->b.b.set_framebuffer_state = r600_set_framebuffer_state;
|
||||
rctx->b.b.set_polygon_stipple = r600_set_polygon_stipple;
|
||||
rctx->b.b.set_min_samples = r600_set_min_samples;
|
||||
rctx->b.b.set_scissor_states = r600_set_scissor_states;
|
||||
rctx->b.b.get_sample_position = r600_get_sample_position;
|
||||
rctx->b.dma_copy = r600_dma_copy;
|
||||
|
@@ -1085,6 +1085,26 @@ static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int s
|
||||
pipe_resource_reference(&cb.buffer, NULL);
|
||||
}
|
||||
|
||||
/* set sample xy locations as array of fragment shader constants */
|
||||
void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
|
||||
{
|
||||
struct pipe_constant_buffer constbuf = {0};
|
||||
float values[4*16] = {0.0f};
|
||||
int i;
|
||||
struct pipe_context *ctx = &rctx->b.b;
|
||||
|
||||
assert(rctx->framebuffer.nr_samples <= Elements(values)/4);
|
||||
for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
|
||||
ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &values[4*i]);
|
||||
}
|
||||
|
||||
constbuf.user_buffer = values;
|
||||
constbuf.buffer_size = rctx->framebuffer.nr_samples * 4 * 4;
|
||||
ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
|
||||
R600_SAMPLE_POSITIONS_CONST_BUFFER, &constbuf);
|
||||
pipe_resource_reference(&constbuf.buffer, NULL);
|
||||
}
|
||||
|
||||
static void update_shader_atom(struct pipe_context *ctx,
|
||||
struct r600_shader_state *state,
|
||||
struct r600_pipe_shader *shader)
|
||||
|
@@ -841,6 +841,9 @@
|
||||
#define S_02880C_KILL_ENABLE(x) (((x) & 0x1) << 6)
|
||||
#define G_02880C_KILL_ENABLE(x) (((x) >> 6) & 0x1)
|
||||
#define C_02880C_KILL_ENABLE 0xFFFFFFBF
|
||||
#define S_02880C_MASK_EXPORT_ENABLE(x) (((x) & 0x1) << 8)
|
||||
#define G_02880C_MASK_EXPORT_ENABLE(x) (((x) >> 8) & 0x1)
|
||||
#define C_02880C_MASK_EXPORT_ENABLE 0xFFFFFEFF
|
||||
#define S_02880C_DUAL_EXPORT_ENABLE(x) (((x) & 0x1) << 9)
|
||||
#define G_02880C_DUAL_EXPORT_ENABLE(x) (((x) >> 9) & 0x1)
|
||||
#define C_02880C_DUAL_EXPORT_ENABLE 0xFFFFFDFF
|
||||
|
@@ -147,25 +147,28 @@ int bc_parser::parse_decls() {
|
||||
bool ps_interp = ctx.hw_class >= HW_CLASS_EVERGREEN
|
||||
&& sh->target == TARGET_PS;
|
||||
|
||||
unsigned linear = 0, persp = 0, centroid = 1;
|
||||
bool ij_interpolators[6];
|
||||
memset(ij_interpolators, 0, sizeof(ij_interpolators));
|
||||
|
||||
for (unsigned i = 0; i < pshader->ninput; ++i) {
|
||||
r600_shader_io & in = pshader->input[i];
|
||||
bool preloaded = sh->target == TARGET_PS && !(ps_interp && in.spi_sid);
|
||||
sh->add_input(in.gpr, preloaded, /*in.write_mask*/ 0x0F);
|
||||
if (ps_interp && in.spi_sid) {
|
||||
if (in.interpolate == TGSI_INTERPOLATE_LINEAR ||
|
||||
in.interpolate == TGSI_INTERPOLATE_COLOR)
|
||||
linear = 1;
|
||||
else if (in.interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
|
||||
persp = 1;
|
||||
if (in.centroid)
|
||||
centroid = 2;
|
||||
int k = eg_get_interpolator_index(in.interpolate, in.interpolate_location);
|
||||
if (k >= 0)
|
||||
ij_interpolators[k] |= true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ps_interp) {
|
||||
unsigned mask = (1 << (2 * (linear + persp) * centroid)) - 1;
|
||||
/* add the egcm ij interpolators to live inputs */
|
||||
unsigned num_ij = 0;
|
||||
for (unsigned i = 0; i < Elements(ij_interpolators); i++) {
|
||||
num_ij += ij_interpolators[i];
|
||||
}
|
||||
|
||||
unsigned mask = (1 << (2 * num_ij)) - 1;
|
||||
unsigned gpr = 0;
|
||||
|
||||
while (mask) {
|
||||
|
Reference in New Issue
Block a user