softpipe: move all color-combine code into sp_quad_blend.c
Consolidate the read-modify-write color combining code from the blend, colormask and output stages.
This commit is contained in:
@@ -15,17 +15,15 @@ C_SOURCES = \
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sp_prim_setup.c \
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sp_prim_vbuf.c \
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sp_quad_pipe.c \
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sp_quad_alpha_test.c \
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sp_quad_blend.c \
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sp_quad_colormask.c \
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sp_quad_coverage.c \
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sp_quad_depth_test.c \
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sp_quad_earlyz.c \
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sp_quad_fs.c \
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sp_quad_occlusion.c \
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sp_quad_output.c \
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sp_quad_stencil.c \
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sp_quad_stipple.c \
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sp_quad_earlyz.c \
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sp_quad_depth_test.c \
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sp_quad_stencil.c \
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sp_quad_fs.c \
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sp_quad_alpha_test.c \
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sp_quad_occlusion.c \
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sp_quad_coverage.c \
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sp_quad_blend.c \
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sp_screen.c \
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sp_setup.c \
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sp_state_blend.c \
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@@ -18,13 +18,11 @@ softpipe = env.ConvenienceLibrary(
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'sp_quad_alpha_test.c',
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'sp_quad_blend.c',
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'sp_quad_pipe.c',
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'sp_quad_colormask.c',
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'sp_quad_coverage.c',
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'sp_quad_depth_test.c',
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'sp_quad_earlyz.c',
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'sp_quad_fs.c',
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'sp_quad_occlusion.c',
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'sp_quad_output.c',
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'sp_quad_stencil.c',
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'sp_quad_stipple.c',
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'sp_query.c',
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@@ -97,8 +97,6 @@ static void softpipe_destroy( struct pipe_context *pipe )
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softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
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softpipe->quad.coverage->destroy( softpipe->quad.coverage );
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softpipe->quad.blend->destroy( softpipe->quad.blend );
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softpipe->quad.colormask->destroy( softpipe->quad.colormask );
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softpipe->quad.output->destroy( softpipe->quad.output );
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for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
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sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
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@@ -241,8 +239,6 @@ softpipe_create( struct pipe_screen *screen )
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softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
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softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
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softpipe->quad.blend = sp_quad_blend_stage(softpipe);
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softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
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softpipe->quad.output = sp_quad_output_stage(softpipe);
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/* vertex shader samplers */
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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@@ -123,8 +123,6 @@ struct softpipe_context {
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struct quad_stage *occlusion;
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struct quad_stage *coverage;
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struct quad_stage *blend;
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struct quad_stage *colormask;
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struct quad_stage *output;
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struct quad_stage *first; /**< points to one of the above stages */
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} quad;
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@@ -117,39 +117,17 @@ do { \
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static void
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logicop_quads(struct quad_stage *qs,
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struct quad_header *quads[],
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unsigned nr)
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logicop_quad(struct quad_stage *qs,
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float (*quadColor)[4],
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float (*dest)[4])
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{
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struct softpipe_context *softpipe = qs->softpipe;
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uint cbuf;
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/* loop over colorbuffer outputs */
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for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) {
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float dest[4][QUAD_SIZE];
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ubyte src[4][4], dst[4][4], res[4][4];
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uint *src4 = (uint *) src;
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uint *dst4 = (uint *) dst;
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uint *res4 = (uint *) res;
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uint i, j;
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uint j;
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struct softpipe_cached_tile *
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tile = sp_get_cached_tile(softpipe->cbuf_cache[cbuf],
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quads[0]->input.x0,
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quads[0]->input.y0);
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for (i = 0; i < nr; i++) {
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struct quad_header *quad = quads[i];
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float (*quadColor)[4] = quad->output.color[cbuf];
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/* get/swizzle dest colors */
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for (j = 0; j < QUAD_SIZE; j++) {
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int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
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int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
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for (i = 0; i < 4; i++) {
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dest[i][j] = tile->data.color[y][x][i];
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}
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}
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/* convert to ubyte */
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for (j = 0; j < 4; j++) { /* loop over R,G,B,A channels */
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@@ -240,130 +218,18 @@ logicop_quads(struct quad_stage *qs,
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quadColor[j][3] = ubyte_to_float(res[j][3]);
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}
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}
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}
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/* pass blended quad to next stage */
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qs->next->run(qs->next, quads, nr);
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}
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static void
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blend_single_add_src_alpha_inv_src_alpha(struct quad_stage *qs,
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struct quad_header *quads[],
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unsigned nr)
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{
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static const float one[4] = { 1, 1, 1, 1 };
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float one_minus_alpha[QUAD_SIZE];
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float dest[4][QUAD_SIZE];
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float source[4][QUAD_SIZE];
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uint i, j, q;
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struct softpipe_cached_tile *tile
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= sp_get_cached_tile(qs->softpipe->cbuf_cache[0],
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quads[0]->input.x0,
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quads[0]->input.y0);
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for (q = 0; q < nr; q++) {
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struct quad_header *quad = quads[q];
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float (*quadColor)[4] = quad->output.color[0];
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const float *alpha = quadColor[3];
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/* get/swizzle dest colors */
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for (j = 0; j < QUAD_SIZE; j++) {
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int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
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int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
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for (i = 0; i < 4; i++) {
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dest[i][j] = tile->data.color[y][x][i];
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}
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}
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VEC4_MUL(source[0], quadColor[0], alpha); /* R */
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VEC4_MUL(source[1], quadColor[1], alpha); /* G */
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VEC4_MUL(source[2], quadColor[2], alpha); /* B */
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VEC4_MUL(source[3], quadColor[3], alpha); /* A */
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VEC4_SUB(one_minus_alpha, one, alpha);
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VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */
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VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */
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VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */
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VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* B */
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VEC4_ADD_SAT(quadColor[0], source[0], dest[0]); /* R */
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VEC4_ADD_SAT(quadColor[1], source[1], dest[1]); /* G */
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VEC4_ADD_SAT(quadColor[2], source[2], dest[2]); /* B */
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VEC4_ADD_SAT(quadColor[3], source[3], dest[3]); /* A */
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}
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/* pass blended quad to next stage */
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qs->next->run(qs->next, quads, nr);
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}
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static void
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blend_single_add_one_one(struct quad_stage *qs,
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struct quad_header *quads[],
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unsigned nr)
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{
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float dest[4][QUAD_SIZE];
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uint i, j, q;
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struct softpipe_cached_tile *tile
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= sp_get_cached_tile(qs->softpipe->cbuf_cache[0],
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quads[0]->input.x0,
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quads[0]->input.y0);
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for (q = 0; q < nr; q++) {
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struct quad_header *quad = quads[q];
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float (*quadColor)[4] = quad->output.color[0];
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/* get/swizzle dest colors */
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for (j = 0; j < QUAD_SIZE; j++) {
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int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
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int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
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for (i = 0; i < 4; i++) {
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dest[i][j] = tile->data.color[y][x][i];
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}
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}
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VEC4_ADD_SAT(quadColor[0], quadColor[0], dest[0]); /* R */
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VEC4_ADD_SAT(quadColor[1], quadColor[1], dest[1]); /* G */
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VEC4_ADD_SAT(quadColor[2], quadColor[2], dest[2]); /* B */
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VEC4_ADD_SAT(quadColor[3], quadColor[3], dest[3]); /* A */
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}
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/* pass blended quad to next stage */
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qs->next->run(qs->next, quads, nr);
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}
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static void
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blend_quads_fallback(struct quad_stage *qs,
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struct quad_header *quads[],
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unsigned nr)
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blend_quad(struct quad_stage *qs,
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float (*quadColor)[4],
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float (*dest)[4])
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{
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static const float zero[4] = { 0, 0, 0, 0 };
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static const float one[4] = { 1, 1, 1, 1 };
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struct softpipe_context *softpipe = qs->softpipe;
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uint cbuf;
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/* loop over colorbuffer outputs */
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for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) {
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float source[4][QUAD_SIZE], dest[4][QUAD_SIZE];
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struct softpipe_cached_tile *tile
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= sp_get_cached_tile(softpipe->cbuf_cache[cbuf],
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quads[0]->input.x0,
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quads[0]->input.y0);
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uint q, i, j;
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for (q = 0; q < nr; q++) {
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struct quad_header *quad = quads[q];
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float (*quadColor)[4] = quad->output.color[cbuf];
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/* get/swizzle dest colors */
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for (j = 0; j < QUAD_SIZE; j++) {
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int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
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int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
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for (i = 0; i < 4; i++) {
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dest[i][j] = tile->data.color[y][x][i];
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}
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}
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float source[4][QUAD_SIZE];
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/*
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* Compute src/first term RGB
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@@ -835,28 +701,247 @@ blend_quads_fallback(struct quad_stage *qs,
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assert(0);
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}
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}
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} /* cbuf loop */
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/* pass blended quad to next stage */
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qs->next->run(qs->next, quads, nr);
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static void
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colormask_quad(struct quad_stage *qs,
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float (*quadColor)[4],
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float (*dest)[4])
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{
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struct softpipe_context *softpipe = qs->softpipe;
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/* R */
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if (!(softpipe->blend->colormask & PIPE_MASK_R))
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COPY_4V(quadColor[0], dest[0]);
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/* G */
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if (!(softpipe->blend->colormask & PIPE_MASK_G))
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COPY_4V(quadColor[1], dest[1]);
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/* B */
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if (!(softpipe->blend->colormask & PIPE_MASK_B))
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COPY_4V(quadColor[2], dest[2]);
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/* A */
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if (!(softpipe->blend->colormask & PIPE_MASK_A))
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COPY_4V(quadColor[3], dest[3]);
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}
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static void
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blend_quad(struct quad_stage *qs,
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blend_fallback(struct quad_stage *qs,
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struct quad_header *quads[],
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unsigned nr)
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{
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struct softpipe_context *softpipe = qs->softpipe;
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const struct pipe_blend_state *blend = softpipe->blend;
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unsigned cbuf;
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for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++)
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{
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float dest[4][QUAD_SIZE];
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struct softpipe_cached_tile *tile
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= sp_get_cached_tile(softpipe->cbuf_cache[cbuf],
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quads[0]->input.x0,
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quads[0]->input.y0);
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uint q, i, j;
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for (q = 0; q < nr; q++) {
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struct quad_header *quad = quads[q];
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float (*quadColor)[4] = quad->output.color[cbuf];
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const int itx = (quad->input.x0 & (TILE_SIZE-1));
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const int ity = (quad->input.y0 & (TILE_SIZE-1));
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/* get/swizzle dest colors
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*/
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for (j = 0; j < QUAD_SIZE; j++) {
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int x = itx + (j & 1);
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int y = ity + (j >> 1);
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for (i = 0; i < 4; i++) {
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dest[i][j] = tile->data.color[y][x][i];
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}
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}
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if (blend->logicop_enable) {
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logicop_quad( qs, quadColor, dest );
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}
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else if (blend->blend_enable) {
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blend_quad( qs, quadColor, dest );
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}
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if (blend->colormask != 0xf)
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colormask_quad( qs, quadColor, dest );
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/* Output color values
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*/
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for (j = 0; j < QUAD_SIZE; j++) {
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if (quad->inout.mask & (1 << j)) {
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int x = itx + (j & 1);
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int y = ity + (j >> 1);
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for (i = 0; i < 4; i++) { /* loop over color chans */
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tile->data.color[y][x][i] = quadColor[i][j];
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}
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}
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}
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}
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}
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}
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static void
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blend_single_add_src_alpha_inv_src_alpha(struct quad_stage *qs,
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struct quad_header *quads[],
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unsigned nr)
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{
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static const float one[4] = { 1, 1, 1, 1 };
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float one_minus_alpha[QUAD_SIZE];
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float dest[4][QUAD_SIZE];
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float source[4][QUAD_SIZE];
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uint i, j, q;
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struct softpipe_cached_tile *tile
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= sp_get_cached_tile(qs->softpipe->cbuf_cache[0],
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quads[0]->input.x0,
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quads[0]->input.y0);
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for (q = 0; q < nr; q++) {
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struct quad_header *quad = quads[q];
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float (*quadColor)[4] = quad->output.color[0];
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const float *alpha = quadColor[3];
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const int itx = (quad->input.x0 & (TILE_SIZE-1));
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const int ity = (quad->input.y0 & (TILE_SIZE-1));
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/* get/swizzle dest colors */
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for (j = 0; j < QUAD_SIZE; j++) {
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int x = itx + (j & 1);
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int y = ity + (j >> 1);
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for (i = 0; i < 4; i++) {
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dest[i][j] = tile->data.color[y][x][i];
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}
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}
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VEC4_MUL(source[0], quadColor[0], alpha); /* R */
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VEC4_MUL(source[1], quadColor[1], alpha); /* G */
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VEC4_MUL(source[2], quadColor[2], alpha); /* B */
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VEC4_MUL(source[3], quadColor[3], alpha); /* A */
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VEC4_SUB(one_minus_alpha, one, alpha);
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VEC4_MUL(dest[0], dest[0], one_minus_alpha); /* R */
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VEC4_MUL(dest[1], dest[1], one_minus_alpha); /* G */
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VEC4_MUL(dest[2], dest[2], one_minus_alpha); /* B */
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VEC4_MUL(dest[3], dest[3], one_minus_alpha); /* B */
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VEC4_ADD_SAT(quadColor[0], source[0], dest[0]); /* R */
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VEC4_ADD_SAT(quadColor[1], source[1], dest[1]); /* G */
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VEC4_ADD_SAT(quadColor[2], source[2], dest[2]); /* B */
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VEC4_ADD_SAT(quadColor[3], source[3], dest[3]); /* A */
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for (j = 0; j < QUAD_SIZE; j++) {
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if (quad->inout.mask & (1 << j)) {
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int x = itx + (j & 1);
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int y = ity + (j >> 1);
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for (i = 0; i < 4; i++) { /* loop over color chans */
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tile->data.color[y][x][i] = quadColor[i][j];
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}
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}
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}
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}
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}
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static void
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blend_single_add_one_one(struct quad_stage *qs,
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struct quad_header *quads[],
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unsigned nr)
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{
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float dest[4][QUAD_SIZE];
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uint i, j, q;
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struct softpipe_cached_tile *tile
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= sp_get_cached_tile(qs->softpipe->cbuf_cache[0],
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quads[0]->input.x0,
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quads[0]->input.y0);
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for (q = 0; q < nr; q++) {
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struct quad_header *quad = quads[q];
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float (*quadColor)[4] = quad->output.color[0];
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const int itx = (quad->input.x0 & (TILE_SIZE-1));
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const int ity = (quad->input.y0 & (TILE_SIZE-1));
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/* get/swizzle dest colors */
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for (j = 0; j < QUAD_SIZE; j++) {
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int x = itx + (j & 1);
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int y = ity + (j >> 1);
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for (i = 0; i < 4; i++) {
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dest[i][j] = tile->data.color[y][x][i];
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}
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}
|
||||
|
||||
VEC4_ADD_SAT(quadColor[0], quadColor[0], dest[0]); /* R */
|
||||
VEC4_ADD_SAT(quadColor[1], quadColor[1], dest[1]); /* G */
|
||||
VEC4_ADD_SAT(quadColor[2], quadColor[2], dest[2]); /* B */
|
||||
VEC4_ADD_SAT(quadColor[3], quadColor[3], dest[3]); /* A */
|
||||
|
||||
for (j = 0; j < QUAD_SIZE; j++) {
|
||||
if (quad->inout.mask & (1 << j)) {
|
||||
int x = itx + (j & 1);
|
||||
int y = ity + (j >> 1);
|
||||
for (i = 0; i < 4; i++) { /* loop over color chans */
|
||||
tile->data.color[y][x][i] = quadColor[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
single_output_color(struct quad_stage *qs,
|
||||
struct quad_header *quads[],
|
||||
unsigned nr)
|
||||
{
|
||||
uint i, j, q;
|
||||
|
||||
struct softpipe_cached_tile *tile
|
||||
= sp_get_cached_tile(qs->softpipe->cbuf_cache[0],
|
||||
quads[0]->input.x0,
|
||||
quads[0]->input.y0);
|
||||
|
||||
for (q = 0; q < nr; q++) {
|
||||
struct quad_header *quad = quads[q];
|
||||
float (*quadColor)[4] = quad->output.color[0];
|
||||
const int itx = (quad->input.x0 & (TILE_SIZE-1));
|
||||
const int ity = (quad->input.y0 & (TILE_SIZE-1));
|
||||
|
||||
for (j = 0; j < QUAD_SIZE; j++) {
|
||||
if (quad->inout.mask & (1 << j)) {
|
||||
int x = itx + (j & 1);
|
||||
int y = ity + (j >> 1);
|
||||
for (i = 0; i < 4; i++) { /* loop over color chans */
|
||||
tile->data.color[y][x][i] = quadColor[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
choose_blend_quad(struct quad_stage *qs,
|
||||
struct quad_header *quads[],
|
||||
unsigned nr)
|
||||
{
|
||||
struct softpipe_context *softpipe = qs->softpipe;
|
||||
const struct pipe_blend_state *blend = softpipe->blend;
|
||||
|
||||
if (softpipe->blend->logicop_enable) {
|
||||
qs->run = logicop_quads;
|
||||
}
|
||||
else {
|
||||
qs->run = blend_quads_fallback;
|
||||
qs->run = blend_fallback;
|
||||
|
||||
if (blend->rgb_src_factor == blend->alpha_src_factor &&
|
||||
if (!softpipe->blend->logicop_enable &&
|
||||
softpipe->blend->colormask == 0xf)
|
||||
{
|
||||
if (!blend->blend_enable) {
|
||||
qs->run = single_output_color;
|
||||
}
|
||||
else if (blend->rgb_src_factor == blend->alpha_src_factor &&
|
||||
blend->rgb_dst_factor == blend->alpha_dst_factor &&
|
||||
blend->rgb_func == blend->alpha_func &&
|
||||
softpipe->framebuffer.nr_cbufs == 1)
|
||||
@@ -880,8 +965,7 @@ blend_quad(struct quad_stage *qs,
|
||||
|
||||
static void blend_begin(struct quad_stage *qs)
|
||||
{
|
||||
qs->run = blend_quad;
|
||||
qs->next->begin(qs->next);
|
||||
qs->run = choose_blend_quad;
|
||||
}
|
||||
|
||||
|
||||
@@ -897,7 +981,7 @@ struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe )
|
||||
|
||||
stage->softpipe = softpipe;
|
||||
stage->begin = blend_begin;
|
||||
stage->run = blend_quad;
|
||||
stage->run = choose_blend_quad;
|
||||
stage->destroy = blend_destroy;
|
||||
|
||||
return stage;
|
||||
|
@@ -1,74 +0,0 @@
|
||||
|
||||
#include "util/u_memory.h"
|
||||
#include "sp_context.h"
|
||||
#include "sp_quad.h"
|
||||
#include "sp_surface.h"
|
||||
#include "sp_quad_pipe.h"
|
||||
|
||||
|
||||
/**
|
||||
* Loop over colorbuffers, passing quad to next stage each time.
|
||||
*/
|
||||
static void
|
||||
cbuf_loop_quad(struct quad_stage *qs, struct quad_header *quad)
|
||||
{
|
||||
struct softpipe_context *softpipe = qs->softpipe;
|
||||
float tmp[PIPE_MAX_COLOR_BUFS][4][QUAD_SIZE];
|
||||
unsigned i;
|
||||
|
||||
assert(sizeof(quad->outputs.color) == sizeof(tmp));
|
||||
assert(softpipe->framebuffer.nr_cbufs <= PIPE_MAX_COLOR_BUFS);
|
||||
|
||||
/* make copy of original colors since they can get modified
|
||||
* by blending and masking.
|
||||
* XXX we won't have to do this if the fragment program actually emits
|
||||
* N separate colors and we're drawing to N color buffers (MRT).
|
||||
* But if we emitted one color and glDrawBuffer(GL_FRONT_AND_BACK) is
|
||||
* in effect, we need to save/restore colors like this.
|
||||
*/
|
||||
memcpy(tmp, quad->outputs.color, sizeof(tmp));
|
||||
|
||||
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
|
||||
/* set current cbuffer */
|
||||
#if 0 /* obsolete & going away */
|
||||
softpipe->current_cbuf = i;
|
||||
#endif
|
||||
|
||||
/* pass blended quad to next stage */
|
||||
qs->next->run(qs->next, quad);
|
||||
|
||||
/* restore quad's colors for next buffer */
|
||||
memcpy(quad->outputs.color, tmp, sizeof(tmp));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void cbuf_loop_begin(struct quad_stage *qs)
|
||||
{
|
||||
qs->next->begin(qs->next);
|
||||
}
|
||||
|
||||
|
||||
static void cbuf_loop_destroy(struct quad_stage *qs)
|
||||
{
|
||||
FREE( qs );
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create the colorbuffer loop stage.
|
||||
* This is used to implement multiple render targets and GL_FRONT_AND_BACK
|
||||
* rendering.
|
||||
*/
|
||||
struct quad_stage *sp_quad_bufloop_stage( struct softpipe_context *softpipe )
|
||||
{
|
||||
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
|
||||
|
||||
stage->softpipe = softpipe;
|
||||
stage->begin = cbuf_loop_begin;
|
||||
stage->run = cbuf_loop_quad;
|
||||
stage->destroy = cbuf_loop_destroy;
|
||||
|
||||
return stage;
|
||||
}
|
||||
|
@@ -1,126 +0,0 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
/**
|
||||
* \brief quad colormask stage
|
||||
* \author Brian Paul
|
||||
*/
|
||||
|
||||
#include "pipe/p_defines.h"
|
||||
#include "util/u_math.h"
|
||||
#include "util/u_memory.h"
|
||||
#include "sp_context.h"
|
||||
#include "sp_quad.h"
|
||||
#include "sp_surface.h"
|
||||
#include "sp_quad_pipe.h"
|
||||
#include "sp_tile_cache.h"
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* XXX colormask could be rolled into blending...
|
||||
*/
|
||||
static void
|
||||
colormask_quad(struct quad_stage *qs, struct quad_header *quad)
|
||||
{
|
||||
struct softpipe_context *softpipe = qs->softpipe;
|
||||
uint cbuf;
|
||||
|
||||
/* loop over colorbuffer outputs */
|
||||
for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) {
|
||||
float dest[4][QUAD_SIZE];
|
||||
struct softpipe_cached_tile *tile
|
||||
= sp_get_cached_tile(softpipe->cbuf_cache[cbuf],
|
||||
quad->input.x0, quad->input.y0);
|
||||
float (*quadColor)[4] = quad->output.color[cbuf];
|
||||
uint i, j;
|
||||
|
||||
/* get/swizzle dest colors */
|
||||
for (j = 0; j < QUAD_SIZE; j++) {
|
||||
int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1);
|
||||
int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1);
|
||||
for (i = 0; i < 4; i++) {
|
||||
dest[i][j] = tile->data.color[y][x][i];
|
||||
}
|
||||
}
|
||||
|
||||
/* R */
|
||||
if (!(softpipe->blend->colormask & PIPE_MASK_R))
|
||||
COPY_4V(quadColor[0], dest[0]);
|
||||
|
||||
/* G */
|
||||
if (!(softpipe->blend->colormask & PIPE_MASK_G))
|
||||
COPY_4V(quadColor[1], dest[1]);
|
||||
|
||||
/* B */
|
||||
if (!(softpipe->blend->colormask & PIPE_MASK_B))
|
||||
COPY_4V(quadColor[2], dest[2]);
|
||||
|
||||
/* A */
|
||||
if (!(softpipe->blend->colormask & PIPE_MASK_A))
|
||||
COPY_4V(quadColor[3], dest[3]);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
colormask_quads(struct quad_stage *qs, struct quad_header *quads[],
|
||||
unsigned nr)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
for (i = 0; i < nr; i++)
|
||||
colormask_quad(qs, quads[i]);
|
||||
|
||||
/* pass quad to next stage */
|
||||
qs->next->run(qs->next, quads, nr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void colormask_begin(struct quad_stage *qs)
|
||||
{
|
||||
qs->next->begin(qs->next);
|
||||
}
|
||||
|
||||
|
||||
static void colormask_destroy(struct quad_stage *qs)
|
||||
{
|
||||
FREE( qs );
|
||||
}
|
||||
|
||||
|
||||
struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe )
|
||||
{
|
||||
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
|
||||
|
||||
stage->softpipe = softpipe;
|
||||
stage->begin = colormask_begin;
|
||||
stage->run = colormask_quads;
|
||||
stage->destroy = colormask_destroy;
|
||||
|
||||
return stage;
|
||||
}
|
@@ -68,7 +68,6 @@ coverage_run(struct quad_stage *qs,
|
||||
struct quad_header *quads[],
|
||||
unsigned nr)
|
||||
{
|
||||
struct softpipe_context *softpipe = qs->softpipe;
|
||||
unsigned i;
|
||||
|
||||
for (i = 0; i < nr; i++)
|
||||
|
@@ -1,109 +0,0 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include "util/u_memory.h"
|
||||
#include "sp_context.h"
|
||||
#include "sp_quad.h"
|
||||
#include "sp_surface.h"
|
||||
#include "sp_quad_pipe.h"
|
||||
#include "sp_tile_cache.h"
|
||||
|
||||
|
||||
/**
|
||||
* Last step of quad processing: write quad colors to the framebuffer,
|
||||
* taking mask into account.
|
||||
*/
|
||||
static void
|
||||
output_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr)
|
||||
{
|
||||
|
||||
struct softpipe_context *softpipe = qs->softpipe;
|
||||
uint cbuf;
|
||||
|
||||
/* loop over colorbuffer outputs */
|
||||
for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++) {
|
||||
struct softpipe_cached_tile *tile
|
||||
= sp_get_cached_tile(softpipe->cbuf_cache[cbuf],
|
||||
quads[0]->input.x0,
|
||||
quads[0]->input.y0);
|
||||
int i, j, q;
|
||||
|
||||
/* get/swizzle dest colors */
|
||||
for (q = 0; q < nr; q++) {
|
||||
struct quad_header *quad = quads[q];
|
||||
float (*quadColor)[4] = quad->output.color[cbuf];
|
||||
|
||||
/* in-tile pos: */
|
||||
const int itx = quad->input.x0 % TILE_SIZE;
|
||||
const int ity = quad->input.y0 % TILE_SIZE;
|
||||
|
||||
|
||||
for (j = 0; j < QUAD_SIZE; j++) {
|
||||
if (quad->inout.mask & (1 << j)) {
|
||||
int x = itx + (j & 1);
|
||||
int y = ity + (j >> 1);
|
||||
for (i = 0; i < 4; i++) { /* loop over color chans */
|
||||
tile->data.color[y][x][i] = quadColor[i][j];
|
||||
}
|
||||
if (0) {
|
||||
debug_printf("sp write pixel %d,%d: %g, %g, %g\n",
|
||||
quad->input.x0 + x,
|
||||
quad->input.y0 + y,
|
||||
quadColor[0][j],
|
||||
quadColor[1][j],
|
||||
quadColor[2][j]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void output_begin(struct quad_stage *qs)
|
||||
{
|
||||
assert(qs->next == NULL);
|
||||
}
|
||||
|
||||
|
||||
static void output_destroy(struct quad_stage *qs)
|
||||
{
|
||||
FREE( qs );
|
||||
}
|
||||
|
||||
|
||||
struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe )
|
||||
{
|
||||
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
|
||||
|
||||
stage->softpipe = softpipe;
|
||||
stage->begin = output_begin;
|
||||
stage->run = output_quad;
|
||||
stage->destroy = output_destroy;
|
||||
|
||||
return stage;
|
||||
}
|
@@ -65,25 +65,16 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
|
||||
|
||||
/* Color combine
|
||||
*/
|
||||
sp->quad.first = sp->quad.output;
|
||||
|
||||
if (sp->blend->colormask != 0xf) {
|
||||
sp_push_quad_first( sp, sp->quad.colormask );
|
||||
}
|
||||
|
||||
if (sp->blend->blend_enable ||
|
||||
sp->blend->logicop_enable) {
|
||||
sp_push_quad_first( sp, sp->quad.blend );
|
||||
}
|
||||
sp->quad.first = sp->quad.blend;
|
||||
|
||||
/* Shade/Depth/Stencil/Alpha
|
||||
*/
|
||||
if ((sp->rasterizer->poly_smooth && sp->reduced_prim == PIPE_PRIM_TRIANGLES) ||
|
||||
(sp->rasterizer->line_smooth && sp->reduced_prim == PIPE_PRIM_LINES) ||
|
||||
(sp->rasterizer->point_smooth && sp->reduced_prim == PIPE_PRIM_POINTS)) {
|
||||
sp_push_quad_first( sp, sp->quad.coverage );
|
||||
}
|
||||
|
||||
/* Shade/Depth/Stencil/Alpha
|
||||
*/
|
||||
if (sp->active_query_count) {
|
||||
sp_push_quad_first( sp, sp->quad.occlusion );
|
||||
}
|
||||
|
Reference in New Issue
Block a user