freedreno: Add debug flag for forcing linear layouts
Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2848>
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@@ -963,6 +963,9 @@ fd_resource_create_with_modifiers(struct pipe_screen *pscreen,
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if (tmpl->bind & LINEAR)
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linear = true;
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if (fd_mesa_debug & FD_DBG_NOTILE)
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linear = true;
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/* Normally, for non-shared buffers, allow buffer compression if
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* not shared, otherwise only allow if QCOM_COMPRESSED modifier
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* is requested:
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@@ -90,6 +90,7 @@ static const struct debug_named_value debug_options[] = {
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{"perfcntrs", FD_DBG_PERFC, "Expose performance counters"},
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{"noubwc", FD_DBG_NOUBWC, "Disable UBWC for all internal buffers"},
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{"nolrz", FD_DBG_NOLRZ, "Disable LRZ (a6xx)"},
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{"notile", FD_DBG_NOTILE, "Disable tiling for all internal buffers"},
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DEBUG_NAMED_VALUE_END
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};
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@@ -61,31 +61,35 @@ enum adreno_stencil_op fd_stencil_op(unsigned op);
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#define MAX_RENDER_TARGETS A6XX_MAX_RENDER_TARGETS
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#define FD_DBG_MSGS 0x0001
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#define FD_DBG_DISASM 0x0002
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#define FD_DBG_DCLEAR 0x0004
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#define FD_DBG_DDRAW 0x0008
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#define FD_DBG_NOSCIS 0x0010
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#define FD_DBG_DIRECT 0x0020
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#define FD_DBG_NOBYPASS 0x0040
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#define FD_DBG_FRAGHALF 0x0080
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#define FD_DBG_NOBIN 0x0100
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#define FD_DBG_NOGMEM 0x0200
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#define FD_DBG_GLSL120 0x0400
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#define FD_DBG_SHADERDB 0x0800
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#define FD_DBG_FLUSH 0x1000
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#define FD_DBG_DEQP 0x2000
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#define FD_DBG_INORDER 0x4000
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#define FD_DBG_BSTAT 0x8000
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#define FD_DBG_NOGROW 0x10000
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#define FD_DBG_LRZ 0x20000
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#define FD_DBG_NOINDR 0x40000
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#define FD_DBG_NOBLIT 0x80000
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#define FD_DBG_HIPRIO 0x100000
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#define FD_DBG_TTILE 0x200000
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#define FD_DBG_PERFC 0x400000
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#define FD_DBG_NOUBWC 0x800000
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#define FD_DBG_NOLRZ 0x1000000
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enum fd_debug_flag {
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FD_DBG_MSGS = BITFIELD_BIT(0),
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FD_DBG_DISASM = BITFIELD_BIT(1),
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FD_DBG_DCLEAR = BITFIELD_BIT(2),
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FD_DBG_DDRAW = BITFIELD_BIT(3),
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FD_DBG_NOSCIS = BITFIELD_BIT(4),
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FD_DBG_DIRECT = BITFIELD_BIT(5),
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FD_DBG_NOBYPASS = BITFIELD_BIT(6),
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FD_DBG_FRAGHALF = BITFIELD_BIT(7),
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FD_DBG_NOBIN = BITFIELD_BIT(8),
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FD_DBG_NOGMEM = BITFIELD_BIT(9),
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FD_DBG_GLSL120 = BITFIELD_BIT(10),
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FD_DBG_SHADERDB = BITFIELD_BIT(11),
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FD_DBG_FLUSH = BITFIELD_BIT(12),
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FD_DBG_DEQP = BITFIELD_BIT(13),
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FD_DBG_INORDER = BITFIELD_BIT(14),
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FD_DBG_BSTAT = BITFIELD_BIT(15),
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FD_DBG_NOGROW = BITFIELD_BIT(16),
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FD_DBG_LRZ = BITFIELD_BIT(17),
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FD_DBG_NOINDR = BITFIELD_BIT(18),
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FD_DBG_NOBLIT = BITFIELD_BIT(19),
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FD_DBG_HIPRIO = BITFIELD_BIT(20),
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FD_DBG_TTILE = BITFIELD_BIT(21),
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FD_DBG_PERFC = BITFIELD_BIT(22),
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FD_DBG_NOUBWC = BITFIELD_BIT(23),
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FD_DBG_NOLRZ = BITFIELD_BIT(24),
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FD_DBG_NOTILE = BITFIELD_BIT(25),
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};
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extern int fd_mesa_debug;
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extern bool fd_binning_enabled;
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