st/mesa: get rid of unneeded ureg_writemask()
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@@ -741,9 +741,8 @@ emit_adjusted_wpos( struct st_translate *t,
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/* Note that we bias X and Y and pass Z and W through unchanged.
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* The shader might also use gl_FragCoord.w and .z.
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*/
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ureg_ADD(ureg,
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ureg_writemask(wpos_temp, TGSI_WRITEMASK_XYZW),
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wpos_input, ureg_imm4f(ureg, value, value, 0.0f, 0.0f));
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ureg_ADD(ureg, wpos_temp, wpos_input,
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ureg_imm4f(ureg, value, value, 0.0f, 0.0f));
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t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]] = ureg_src(wpos_temp);
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}
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