Track and print user defined structure types
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@@ -23,12 +23,29 @@
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#include <cstdio>
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#include "ir_print_visitor.h"
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#include "glsl_types.h"
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#include "glsl_parser_extras.h"
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static void print_type(const glsl_type *t);
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void
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_mesa_print_ir(exec_list *instructions,
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struct _mesa_glsl_parse_state *state)
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{
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(void) state;
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for (unsigned i = 0; i < state->num_user_structures; i++) {
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const glsl_type *const s = state->user_structures[i];
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printf("(structure (%s) (%s@%08x) (%u) (\n",
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s->name, s->name, (unsigned) s, s->length
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);
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for (unsigned j = 0; j < s->length; j++) {
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printf("\t((");
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print_type(s->fields.structure[j].type);
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printf(")(%s))\n", s->fields.structure[j].name);
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}
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printf(")\n");
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}
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printf("(\n");
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foreach_iter(exec_list_iterator, iter, *instructions) {
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@@ -47,6 +64,9 @@ print_type(const glsl_type *t)
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printf("(array ");
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print_type(t->fields.array);
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printf(" %u)", t->length);
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} else if ((t->base_type == GLSL_TYPE_STRUCT)
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&& (strncmp("gl_", t->name, 3) != 0)) {
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printf("%s@%08x", t->name, (unsigned) t);
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} else {
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printf("%s", t->name);
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}
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