radv: dump NIR when a GPU hang is detected

This looks a bit ugly to me, but the existing codepath
is not terribly elegant as well.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2017-09-22 16:44:08 +02:00
parent 94d800bfa3
commit a2a350a3be
4 changed files with 27 additions and 11 deletions

View File

@@ -139,7 +139,7 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
return NULL;
if (!variant) {
variant = radv_shader_variant_create(pipeline->device, nir,
variant = radv_shader_variant_create(pipeline->device, module, nir,
layout, key, &code,
&code_size);
}
@@ -163,7 +163,7 @@ radv_pipeline_compile(struct radv_pipeline *pipeline,
free(gs_copy_code);
}
if (!module->nir)
if (!module->nir && !pipeline->device->trace_bo)
ralloc_free(nir);
if (variant)
@@ -270,7 +270,7 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline,
nir_lower_tes_patch_vertices(tes_nir,
tcs_nir->info.tess.tcs_vertices_out);
tes_variant = radv_shader_variant_create(pipeline->device, tes_nir,
tes_variant = radv_shader_variant_create(pipeline->device, tes_module, tes_nir,
layout, &tes_key, &tes_code,
&tes_code_size);
@@ -282,14 +282,14 @@ radv_tess_pipeline_compile(struct radv_pipeline *pipeline,
radv_hash_shader(tcs_sha1, tcs_module, tcs_entrypoint, tcs_spec_info, layout, &tcs_key, 0);
tcs_variant = radv_shader_variant_create(pipeline->device, tcs_nir,
tcs_variant = radv_shader_variant_create(pipeline->device, tcs_module, tcs_nir,
layout, &tcs_key, &tcs_code,
&tcs_code_size);
if (!tes_module->nir)
if (!tes_module->nir && !pipeline->device->trace_bo)
ralloc_free(tes_nir);
if (!tcs_module->nir)
if (!tcs_module->nir && !pipeline->device->trace_bo)
ralloc_free(tcs_nir);
if (tes_variant)