nir: Add AMD cooperative matrix intrinsics.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24683>
This commit is contained in:
Bas Nieuwenhuizen
2023-07-15 19:24:07 +02:00
committed by Marge Bot
parent 663ad191ca
commit a29cd20d17
2 changed files with 4 additions and 0 deletions

View File

@@ -610,6 +610,7 @@ visit_intrinsic(nir_shader *shader, nir_intrinsic_instr *instr)
case nir_intrinsic_rq_load:
case nir_intrinsic_load_ray_triangle_vertex_positions:
case nir_intrinsic_cmat_extract:
case nir_intrinsic_cmat_muladd_amd:
is_divergent = true;
break;

View File

@@ -1671,6 +1671,9 @@ system_value("barycentric_optimize_amd", dest_comp=1, bit_sizes=[1])
intrinsic("strict_wqm_coord_amd", src_comp=[0], dest_comp=0, bit_sizes=[32], indices=[BASE],
flags=[CAN_ELIMINATE])
intrinsic("cmat_muladd_amd", src_comp=[16, 16, 0], dest_comp=0, bit_sizes=src2,
indices=[SATURATE, CMAT_SIGNED_MASK], flags=[CAN_ELIMINATE])
# V3D-specific instrinc for tile buffer color reads.
#
# The hardware requires that we read the samples and components of a pixel