added outputs_written field to pipe_shader_state
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@@ -122,7 +122,8 @@ struct pipe_constant_buffer {
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struct pipe_shader_state {
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unsigned inputs_read; /* FRAG/VERT_ATTRIB_* */
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unsigned inputs_read; /**< FRAG/VERT_ATTRIB_x */
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unsigned outputs_written; /**< FRAG/VERT_RESULT_x */
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const struct tgsi_token *tokens;
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struct pipe_constant_buffer *constants; /* XXX temporary? */
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};
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@@ -85,6 +85,7 @@ static void update_fs( struct st_context *st )
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memset( &fs, 0, sizeof(fs) );
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fs.inputs_read = fp->Base.Base.InputsRead;
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fs.outputs_written = fp->Base.Base.OutputsWritten;
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fs.tokens = &fp->tokens[0];
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fs.constants = &fp->constants;
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@@ -95,6 +95,7 @@ static void update_vs( struct st_context *st )
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compile_vs( st, vp );
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memset( &vs, 0, sizeof(vs) );
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vs.outputs_written = vp->Base.Base.OutputsWritten;
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vs.inputs_read = vp->Base.Base.InputsRead;
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vs.tokens = &vp->tokens[0];
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vs.constants = &vp->constants;
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