gallium: add PIPE_BIND_COMMAND_ARGS_BUFFER
Intended for use with GL_ARB_draw_indirect's DRAW_INDIRECT_BUFFER target or for D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS.
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committed by
Marek Olšák

parent
8392179fcc
commit
a27b3582a6
@@ -369,6 +369,9 @@ resources might be created and handled quite differently.
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bound to the graphics pipeline as a shader resource.
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* ``PIPE_BIND_COMPUTE_RESOURCE``: A buffer or texture that can be
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bound to the compute program as a shader resource.
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* ``PIPE_BIND_COMMAND_ARGS_BUFFER``: A buffer that may be sourced by the
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GPU command processor. It can contain, for example, the arguments to
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indirect draw calls.
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.. _pipe_usage:
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