radeonsi: change TC cache flushing strategy for textures
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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@@ -445,8 +445,6 @@ static void si_set_sampler_views(struct pipe_context *ctx,
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}
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}
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sctx->b.flags |= SI_CONTEXT_INV_TC_L1 |
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SI_CONTEXT_INV_TC_L2;
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si_update_descriptors(sctx, &samplers->views.desc);
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}
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@@ -671,8 +669,6 @@ void si_update_vertex_buffers(struct si_context *sctx)
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* on performance (confirmed by testing). New descriptors are always
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* uploaded to a fresh new buffer, so I don't think flushing the const
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* cache is needed. */
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sctx->b.flags |= SI_CONTEXT_INV_TC_L1 |
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SI_CONTEXT_INV_TC_L2;
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}
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@@ -2004,6 +2004,12 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
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SI_CONTEXT_FLUSH_AND_INV_DB_META;
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}
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/* Only flush TC when changing the framebuffer state, because
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* the only client not using TC that can change textures is
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* the framebuffer. */
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sctx->b.flags |= SI_CONTEXT_INV_TC_L1 |
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SI_CONTEXT_INV_TC_L2;
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util_copy_framebuffer_state(&sctx->framebuffer.state, state);
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sctx->framebuffer.export_16bpc = 0;
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