mesa: move gl_texture_image::FetchTexel fields to swrast

This also involves passing swrast_texture_image instead of gl_texture_image
into all the fetch functions.
This commit is contained in:
Brian Paul
2011-09-17 14:50:48 -06:00
parent 20177a620e
commit a1661dc895
15 changed files with 378 additions and 355 deletions

View File

@@ -1076,8 +1076,6 @@ clear_teximage_fields(struct gl_texture_image *img)
img->DepthLog2 = 0;
img->Data = NULL;
img->TexFormat = MESA_FORMAT_NONE;
img->FetchTexelc = NULL;
img->FetchTexelf = NULL;
}