lavapipe: pass shader struct and layout to scan_pipeline_info()
Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21778>
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@@ -101,7 +101,7 @@ shared_var_info(const struct glsl_type *type, unsigned *size, unsigned *align)
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}
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static void
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set_image_access(struct lvp_pipeline *pipeline, nir_shader *nir,
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set_image_access(struct lvp_shader *shader, struct lvp_pipeline_layout *layout, nir_shader *nir,
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nir_intrinsic_instr *instr,
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bool reads, bool writes)
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{
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@@ -109,23 +109,23 @@ set_image_access(struct lvp_pipeline *pipeline, nir_shader *nir,
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/* calculate the variable's offset in the layout */
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uint64_t value = 0;
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const struct lvp_descriptor_set_binding_layout *binding =
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get_binding_layout(pipeline->layout, var->data.descriptor_set, var->data.binding);
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get_binding_layout(layout, var->data.descriptor_set, var->data.binding);
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for (unsigned s = 0; s < var->data.descriptor_set; s++) {
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if (pipeline->layout->vk.set_layouts[s])
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value += get_set_layout(pipeline->layout, s)->stage[nir->info.stage].image_count;
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if (layout->vk.set_layouts[s])
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value += get_set_layout(layout, s)->stage[nir->info.stage].image_count;
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}
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value += binding->stage[nir->info.stage].image_index;
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const unsigned size = glsl_type_is_array(var->type) ? glsl_get_aoa_size(var->type) : 1;
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uint64_t mask = BITFIELD64_MASK(MAX2(size, 1)) << value;
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if (reads)
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pipeline->shaders[nir->info.stage].access.images_read |= mask;
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shader->access.images_read |= mask;
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if (writes)
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pipeline->shaders[nir->info.stage].access.images_written |= mask;
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shader->access.images_written |= mask;
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}
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static void
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set_buffer_access(struct lvp_pipeline *pipeline, nir_shader *nir,
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set_buffer_access(struct lvp_shader *shader, struct lvp_pipeline_layout *layout, nir_shader *nir,
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nir_intrinsic_instr *instr)
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{
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nir_variable *var = nir_intrinsic_get_var(instr, 0);
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@@ -143,30 +143,30 @@ set_buffer_access(struct lvp_pipeline *pipeline, nir_shader *nir,
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/* calculate the variable's offset in the layout */
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uint64_t value = 0;
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const struct lvp_descriptor_set_binding_layout *binding =
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get_binding_layout(pipeline->layout, var->data.descriptor_set, var->data.binding);
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get_binding_layout(layout, var->data.descriptor_set, var->data.binding);
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for (unsigned s = 0; s < var->data.descriptor_set; s++) {
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if (pipeline->layout->vk.set_layouts[s])
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value += get_set_layout(pipeline->layout, s)->stage[nir->info.stage].shader_buffer_count;
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if (layout->vk.set_layouts[s])
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value += get_set_layout(layout, s)->stage[nir->info.stage].shader_buffer_count;
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}
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value += binding->stage[nir->info.stage].shader_buffer_index;
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/* Structs have been lowered already, so get_aoa_size is sufficient. */
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const unsigned size = glsl_type_is_array(var->type) ? glsl_get_aoa_size(var->type) : 1;
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uint64_t mask = BITFIELD64_MASK(MAX2(size, 1)) << value;
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pipeline->shaders[nir->info.stage].access.buffers_written |= mask;
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shader->access.buffers_written |= mask;
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}
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static void
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scan_intrinsic(struct lvp_pipeline *pipeline, nir_shader *nir, nir_intrinsic_instr *instr)
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scan_intrinsic(struct lvp_shader *shader, struct lvp_pipeline_layout *layout, nir_shader *nir, nir_intrinsic_instr *instr)
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{
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switch (instr->intrinsic) {
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case nir_intrinsic_image_deref_sparse_load:
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case nir_intrinsic_image_deref_load:
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case nir_intrinsic_image_deref_size:
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case nir_intrinsic_image_deref_samples:
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set_image_access(pipeline, nir, instr, true, false);
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set_image_access(shader, layout, nir, instr, true, false);
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break;
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case nir_intrinsic_image_deref_store:
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set_image_access(pipeline, nir, instr, false, true);
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set_image_access(shader, layout, nir, instr, false, true);
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break;
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case nir_intrinsic_image_deref_atomic_add:
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case nir_intrinsic_image_deref_atomic_imin:
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@@ -179,7 +179,7 @@ scan_intrinsic(struct lvp_pipeline *pipeline, nir_shader *nir, nir_intrinsic_ins
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case nir_intrinsic_image_deref_atomic_exchange:
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case nir_intrinsic_image_deref_atomic_comp_swap:
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case nir_intrinsic_image_deref_atomic_fadd:
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set_image_access(pipeline, nir, instr, true, true);
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set_image_access(shader, layout, nir, instr, true, true);
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break;
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case nir_intrinsic_deref_atomic_add:
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case nir_intrinsic_deref_atomic_and:
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@@ -196,21 +196,21 @@ scan_intrinsic(struct lvp_pipeline *pipeline, nir_shader *nir, nir_intrinsic_ins
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case nir_intrinsic_deref_atomic_umin:
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case nir_intrinsic_deref_atomic_xor:
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case nir_intrinsic_store_deref:
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set_buffer_access(pipeline, nir, instr);
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set_buffer_access(shader, layout, nir, instr);
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break;
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default: break;
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}
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}
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static void
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scan_pipeline_info(struct lvp_pipeline *pipeline, nir_shader *nir)
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scan_pipeline_info(struct lvp_shader *shader, struct lvp_pipeline_layout *layout, nir_shader *nir)
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{
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nir_foreach_function(function, nir) {
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if (function->impl)
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nir_foreach_block(block, function->impl) {
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nir_foreach_instr(instr, block) {
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if (instr->type == nir_instr_type_intrinsic)
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scan_intrinsic(pipeline, nir, nir_instr_as_intrinsic(instr));
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scan_intrinsic(shader, layout, nir, nir_instr_as_intrinsic(instr));
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}
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}
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}
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@@ -426,6 +426,7 @@ lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
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struct lvp_device *pdevice = pipeline->device;
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gl_shader_stage stage = vk_to_mesa_shader_stage(sinfo->stage);
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assert(stage <= MESA_SHADER_COMPUTE && stage != MESA_SHADER_NONE);
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struct lvp_shader *shader = &pipeline->shaders[stage];
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nir_shader *nir;
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VkResult result = compile_spirv(pdevice, sinfo, &nir);
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if (result != VK_SUCCESS)
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@@ -456,7 +457,7 @@ lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
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NIR_PASS_V(nir, nir_remove_dead_variables,
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nir_var_uniform | nir_var_image, NULL);
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scan_pipeline_info(pipeline, nir);
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scan_pipeline_info(shader, pipeline->layout, nir);
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optimize(nir);
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nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
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