ir_to_mesa: Use the compiler-assigned locations for builtin attrs/varyings.
The previous table didn't distinguish gl_Color for the VS and FS, so we would use the FS's attribute index for the VS and read undefined. This partially fixes glsl-routing to match its behavior on master.
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@@ -211,56 +211,6 @@ static int swizzle_for_size(int size)
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return size_swizzles[size - 1];
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}
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/* This list should match up with builtin_variables.h */
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static const struct {
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const char *name;
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int file;
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int index;
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} builtin_var_to_mesa_reg[] = {
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/* core_vs */
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{"gl_Position", PROGRAM_OUTPUT, VERT_RESULT_HPOS},
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{"gl_PointSize", PROGRAM_OUTPUT, VERT_RESULT_PSIZ},
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/* core_fs */
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{"gl_FragCoord", PROGRAM_INPUT, FRAG_ATTRIB_WPOS},
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{"gl_FrontFacing", PROGRAM_INPUT, FRAG_ATTRIB_FACE},
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{"gl_FragColor", PROGRAM_OUTPUT, FRAG_ATTRIB_COL0},
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{"gl_FragDepth", PROGRAM_OUTPUT, FRAG_RESULT_DEPTH},
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/* 110_deprecated_fs */
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{"gl_Color", PROGRAM_INPUT, FRAG_ATTRIB_COL0},
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{"gl_SecondaryColor", PROGRAM_INPUT, FRAG_ATTRIB_COL1},
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{"gl_FogFragCoord", PROGRAM_INPUT, FRAG_ATTRIB_FOGC},
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{"gl_TexCoord", PROGRAM_INPUT, FRAG_ATTRIB_TEX0}, /* array */
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/* 110_deprecated_vs */
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{"gl_Vertex", PROGRAM_INPUT, VERT_ATTRIB_POS},
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{"gl_Normal", PROGRAM_INPUT, VERT_ATTRIB_NORMAL},
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{"gl_Color", PROGRAM_INPUT, VERT_ATTRIB_COLOR0},
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{"gl_SecondaryColor", PROGRAM_INPUT, VERT_ATTRIB_COLOR1},
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{"gl_MultiTexCoord0", PROGRAM_INPUT, VERT_ATTRIB_TEX0},
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{"gl_MultiTexCoord1", PROGRAM_INPUT, VERT_ATTRIB_TEX1},
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{"gl_MultiTexCoord2", PROGRAM_INPUT, VERT_ATTRIB_TEX2},
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{"gl_MultiTexCoord3", PROGRAM_INPUT, VERT_ATTRIB_TEX3},
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{"gl_MultiTexCoord4", PROGRAM_INPUT, VERT_ATTRIB_TEX4},
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{"gl_MultiTexCoord5", PROGRAM_INPUT, VERT_ATTRIB_TEX5},
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{"gl_MultiTexCoord6", PROGRAM_INPUT, VERT_ATTRIB_TEX6},
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{"gl_MultiTexCoord7", PROGRAM_INPUT, VERT_ATTRIB_TEX7},
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{"gl_TexCoord", PROGRAM_OUTPUT, VERT_RESULT_TEX0}, /* array */
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{"gl_FogCoord", PROGRAM_INPUT, VERT_RESULT_FOGC},
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/*{"gl_ClipVertex", PROGRAM_OUTPUT, VERT_ATTRIB_FOGC},*/ /* FINISHME */
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{"gl_FrontColor", PROGRAM_OUTPUT, VERT_RESULT_COL0},
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{"gl_BackColor", PROGRAM_OUTPUT, VERT_RESULT_BFC0},
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{"gl_FrontSecondaryColor", PROGRAM_OUTPUT, VERT_RESULT_COL1},
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{"gl_BackSecondaryColor", PROGRAM_OUTPUT, VERT_RESULT_BFC1},
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{"gl_FogFragCoord", PROGRAM_OUTPUT, VERT_RESULT_FOGC},
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/* 130_vs */
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/*{"gl_VertexID", PROGRAM_INPUT, VERT_ATTRIB_FOGC},*/ /* FINISHME */
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{"gl_FragData", PROGRAM_OUTPUT, FRAG_RESULT_DATA0}, /* array */
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};
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ir_to_mesa_instruction *
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ir_to_mesa_visitor::ir_to_mesa_emit_op3(ir_instruction *ir,
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enum prog_opcode op,
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@@ -988,8 +938,7 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
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{
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ir_to_mesa_src_reg src_reg;
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temp_entry *entry = find_variable_storage(ir->var);
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unsigned int i, loc;
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bool var_in;
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unsigned int loc;
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if (!entry) {
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switch (ir->var->mode) {
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@@ -1033,30 +982,16 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
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case ir_var_in:
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case ir_var_out:
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case ir_var_inout:
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var_in = (ir->var->mode == ir_var_in ||
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ir->var->mode == ir_var_inout);
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for (i = 0; i < ARRAY_SIZE(builtin_var_to_mesa_reg); i++) {
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bool in = builtin_var_to_mesa_reg[i].file == PROGRAM_INPUT;
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if (strcmp(ir->var->name, builtin_var_to_mesa_reg[i].name) == 0 &&
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!(var_in ^ in))
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break;
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}
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if (i != ARRAY_SIZE(builtin_var_to_mesa_reg)) {
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entry = new(mem_ctx) temp_entry(ir->var,
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builtin_var_to_mesa_reg[i].file,
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builtin_var_to_mesa_reg[i].index);
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break;
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}
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/* If no builtin, then it's a user-generated varying
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* (FINISHME: or a function argument!)
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*/
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/* The linker-assigned location is VERT_RESULT_* or FRAG_ATTRIB*
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/* The linker assigns locations for varyings and attributes,
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* including deprecated builtins (like gl_Color), user-assign
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* generic attributes (glBindVertexLocation), and
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* user-defined varyings.
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*
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* FINISHME: We would hit this path for function arguments. Fix!
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*/
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assert(ir->var->location != -1);
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if (var_in) {
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if (ir->var->mode == ir_var_in ||
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ir->var->mode == ir_var_inout) {
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entry = new(mem_ctx) temp_entry(ir->var,
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PROGRAM_INPUT,
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ir->var->location);
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