nir_load_libclc: Mark libclc shader as internal
This allows NIR_PRINT to skip passes run on it. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7565>
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@@ -289,6 +289,7 @@ nir_load_libclc_shader(unsigned ptr_bit_size,
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* already ready to lower. This means we need to inline any function_temp
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* already ready to lower. This means we need to inline any function_temp
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* initializers and lower any early returns.
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* initializers and lower any early returns.
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*/
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*/
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nir->info.internal = true;
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NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp);
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NIR_PASS_V(nir, nir_lower_variable_initializers, nir_var_function_temp);
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NIR_PASS_V(nir, nir_lower_returns);
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NIR_PASS_V(nir, nir_lower_returns);
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