nir/builder: Make nir_get_ptr_bitsize take a nir_shader

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6330>
This commit is contained in:
Jason Ekstrand
2020-08-14 21:19:07 -05:00
committed by Marge Bot
parent 627c8e1640
commit a097bf160a

View File

@@ -963,10 +963,10 @@ nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn)
}
static inline unsigned
nir_get_ptr_bitsize(nir_builder *build)
nir_get_ptr_bitsize(nir_shader *shader)
{
if (build->shader->info.stage == MESA_SHADER_KERNEL)
return build->shader->info.cs.ptr_size;
if (shader->info.stage == MESA_SHADER_KERNEL)
return shader->info.cs.ptr_size;
return 32;
}
@@ -981,7 +981,7 @@ nir_build_deref_var(nir_builder *build, nir_variable *var)
deref->var = var;
nir_ssa_dest_init(&deref->instr, &deref->dest, 1,
nir_get_ptr_bitsize(build), NULL);
nir_get_ptr_bitsize(build->shader), NULL);
nir_builder_instr_insert(build, &deref->instr);