mesa: Fix some function prototype mismatching
main/api_exec.c:543:36: warning: incompatible pointer types passing 'void (GLhandleARB, GLuint, const GLcharARB *)' (aka 'void (unsigned long, unsigned int, const char *)') to parameter of type 'void (*)(GLuint, GLuint, const GLchar *)' (aka 'void (*)(unsigned int, unsigned int, const char *)') [-Wincompatible-pointer-types] SET_BindAttribLocation(exec, _mesa_BindAttribLocation); ^~~~~~~~~~~~~~~~~~~~~~~~ ./main/dispatch.h:7590:88: note: passing argument to parameter 'fn' here static inline void SET_BindAttribLocation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) { ^ main/api_exec.c:547:31: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned int)') [-Wincompatible-pointer-types] SET_CompileShader(exec, _mesa_CompileShader); ^~~~~~~~~~~~~~~~~~~ ./main/dispatch.h:7612:83: note: passing argument to parameter 'fn' here static inline void SET_CompileShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { ^ main/api_exec.c:568:33: warning: incompatible pointer types passing 'void (GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)' (aka 'void (unsigned long, unsigned int, int, int *, int *, unsigned int *, char *)') to parameter of type 'void (*)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)' (aka 'void (*)(unsigned int, unsigned int, int, int *, int *, unsigned int *, char *)') [-Wincompatible-pointer-types] SET_GetActiveAttrib(exec, _mesa_GetActiveAttrib); ^~~~~~~~~~~~~~~~~~~~~ ./main/dispatch.h:7711:85: note: passing argument to parameter 'fn' here static inline void SET_GetActiveAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)) { ^ main/api_exec.c:571:35: warning: incompatible pointer types passing 'GLint (GLhandleARB, const GLcharARB *)' (aka 'int (unsigned long, const char *)') to parameter of type 'GLint (*)(GLuint, const GLchar *)' (aka 'int (*)(unsigned int, const char *)') [-Wincompatible-pointer-types] SET_GetAttribLocation(exec, _mesa_GetAttribLocation); ^~~~~~~~~~~~~~~~~~~~~~~ ./main/dispatch.h:7744:88: note: passing argument to parameter 'fn' here static inline void SET_GetAttribLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) { ^ main/api_exec.c:585:33: warning: incompatible pointer types passing 'void (GLhandleARB, GLsizei, GLsizei *, GLcharARB *)' (aka 'void (unsigned long, int, int *, char *)') to parameter of type 'void (*)(GLuint, GLsizei, GLsizei *, GLchar *)' (aka 'void (*)(unsigned int, int, int *, char *)') [-Wincompatible-pointer-types] SET_GetShaderSource(exec, _mesa_GetShaderSource); ^~~~~~~~~~~~~~~~~~~~~ ./main/dispatch.h:7788:85: note: passing argument to parameter 'fn' here static inline void SET_GetShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { ^ main/api_exec.c:597:29: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned int)') [-Wincompatible-pointer-types] SET_LinkProgram(exec, _mesa_LinkProgram); ^~~~~~~~~~~~~~~~~ ./main/dispatch.h:7909:81: note: passing argument to parameter 'fn' here static inline void SET_LinkProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { ^ main/api_exec.c:628:30: warning: incompatible pointer types passing 'void (GLhandleARB, GLsizei, const GLcharARB *const *, const GLint *)' (aka 'void (unsigned long, int, const char *const *, const int *)') to parameter of type 'void (*)(GLuint, GLsizei, const GLchar *const *, const GLint *)' (aka 'void (*)(unsigned int, int, const char *const *, const int *)') [-Wincompatible-pointer-types] SET_ShaderSource(exec, _mesa_ShaderSource); ^~~~~~~~~~~~~~~~~~ ./main/dispatch.h:7920:82: note: passing argument to parameter 'fn' here static inline void SET_ShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, const GLint *)) { ^ main/api_exec.c:653:28: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned int)') [-Wincompatible-pointer-types] SET_UseProgram(exec, _mesa_UseProgram); ^~~~~~~~~~~~~~~~ ./main/dispatch.h:8173:80: note: passing argument to parameter 'fn' here static inline void SET_UseProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { ^ main/api_exec.c:655:33: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned int)') [-Wincompatible-pointer-types] SET_ValidateProgram(exec, _mesa_ValidateProgram); ^~~~~~~~~~~~~~~~~~~~~ ./main/dispatch.h:8184:85: note: passing argument to parameter 'fn' here static inline void SET_ValidateProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { main/dlist.c:9457:26: warning: incompatible pointer types passing 'void (GLhandleARB)' (aka 'void (unsigned long)') to parameter of type 'void (*)(GLuint)' (aka 'void (*)(unsigned int)') [-Wincompatible-pointer-types] SET_UseProgram(table, save_UseProgramObjectARB); ^~~~~~~~~~~~~~~~~~~~~~~~ ./main/dispatch.h:8173:80: note: passing argument to parameter 'fn' here static inline void SET_UseProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { ^ 1 warning generated. Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -5982,9 +5982,8 @@ save_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name,
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}
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}
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/* aka UseProgram() */
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static void GLAPIENTRY
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save_UseProgramObjectARB(GLhandleARB program)
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save_UseProgram(GLuint program)
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{
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GET_CURRENT_CONTEXT(ctx);
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Node *n;
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@@ -9454,7 +9453,7 @@ _mesa_initialize_save_table(const struct gl_context *ctx)
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SET_BlitFramebuffer(table, save_BlitFramebufferEXT);
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SET_UseProgram(table, save_UseProgramObjectARB);
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SET_UseProgram(table, save_UseProgram);
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SET_Uniform1f(table, save_Uniform1fARB);
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SET_Uniform2f(table, save_Uniform2fARB);
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SET_Uniform3f(table, save_Uniform3fARB);
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@@ -64,8 +64,8 @@ DECL_RESOURCE_FUNC(XFB, gl_transform_feedback_varying_info);
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DECL_RESOURCE_FUNC(SUB, gl_subroutine_function);
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void GLAPIENTRY
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_mesa_BindAttribLocation(GLhandleARB program, GLuint index,
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const GLcharARB *name)
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_mesa_BindAttribLocation(GLuint program, GLuint index,
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const GLchar *name)
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{
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GET_CURRENT_CONTEXT(ctx);
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@@ -126,9 +126,9 @@ is_active_attrib(const gl_shader_variable *var)
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}
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void GLAPIENTRY
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_mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
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_mesa_GetActiveAttrib(GLuint program, GLuint desired_index,
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GLsizei maxLength, GLsizei * length, GLint * size,
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GLenum * type, GLcharARB * name)
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GLenum * type, GLchar * name)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_shader_program *shProg;
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@@ -191,7 +191,7 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
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}
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GLint GLAPIENTRY
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_mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name)
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_mesa_GetAttribLocation(GLuint program, const GLchar * name)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_shader_program *const shProg =
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@@ -1265,7 +1265,7 @@ _mesa_AttachShader(GLuint program, GLuint shader)
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void GLAPIENTRY
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_mesa_CompileShader(GLhandleARB shaderObj)
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_mesa_CompileShader(GLuint shaderObj)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (MESA_VERBOSE & VERBOSE_API)
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@@ -1479,8 +1479,8 @@ _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
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void GLAPIENTRY
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_mesa_GetShaderSource(GLhandleARB shader, GLsizei maxLength,
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GLsizei *length, GLcharARB *sourceOut)
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_mesa_GetShaderSource(GLuint shader, GLsizei maxLength,
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GLsizei *length, GLchar *sourceOut)
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{
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GET_CURRENT_CONTEXT(ctx);
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get_shader_source(ctx, shader, maxLength, length, sourceOut);
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@@ -1512,7 +1512,7 @@ _mesa_IsShader(GLuint name)
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void GLAPIENTRY
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_mesa_LinkProgram(GLhandleARB programObj)
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_mesa_LinkProgram(GLuint programObj)
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{
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GET_CURRENT_CONTEXT(ctx);
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if (MESA_VERBOSE & VERBOSE_API)
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@@ -1641,8 +1641,8 @@ read_shader(const gl_shader_stage stage, const char *source)
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* and pass it to _mesa_shader_source().
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*/
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void GLAPIENTRY
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_mesa_ShaderSource(GLhandleARB shaderObj, GLsizei count,
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const GLcharARB * const * string, const GLint * length)
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_mesa_ShaderSource(GLuint shaderObj, GLsizei count,
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const GLchar * const * string, const GLint * length)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLint *offsets;
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@@ -1729,7 +1729,7 @@ _mesa_ShaderSource(GLhandleARB shaderObj, GLsizei count,
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void GLAPIENTRY
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_mesa_UseProgram(GLhandleARB program)
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_mesa_UseProgram(GLuint program)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_shader_program *shProg;
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@@ -1791,7 +1791,7 @@ _mesa_UseProgram(GLhandleARB program)
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void GLAPIENTRY
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_mesa_ValidateProgram(GLhandleARB program)
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_mesa_ValidateProgram(GLuint program)
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{
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GET_CURRENT_CONTEXT(ctx);
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validate_program(ctx, program);
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@@ -64,7 +64,7 @@ extern void GLAPIENTRY
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_mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
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extern void GLAPIENTRY
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_mesa_CompileShader(GLhandleARB);
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_mesa_CompileShader(GLuint);
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extern GLhandleARB GLAPIENTRY
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_mesa_CreateProgramObjectARB(void);
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@@ -100,7 +100,7 @@ extern void GLAPIENTRY
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_mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
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extern void GLAPIENTRY
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_mesa_GetShaderSource(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
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_mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *);
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extern GLboolean GLAPIENTRY
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_mesa_IsProgram(GLuint name);
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@@ -109,20 +109,20 @@ extern GLboolean GLAPIENTRY
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_mesa_IsShader(GLuint name);
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extern void GLAPIENTRY
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_mesa_LinkProgram(GLhandleARB programObj);
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_mesa_LinkProgram(GLuint programObj);
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extern void GLAPIENTRY
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_mesa_ShaderSource(GLhandleARB, GLsizei, const GLcharARB* const *, const GLint *);
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_mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);
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extern void GLAPIENTRY
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_mesa_UseProgram(GLhandleARB);
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_mesa_UseProgram(GLuint);
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extern void GLAPIENTRY
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_mesa_ValidateProgram(GLhandleARB);
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_mesa_ValidateProgram(GLuint);
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extern void GLAPIENTRY
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_mesa_BindAttribLocation(GLhandleARB, GLuint, const GLcharARB *);
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_mesa_BindAttribLocation(GLuint program, GLuint, const GLchar *);
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extern void GLAPIENTRY
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_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
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@@ -133,11 +133,11 @@ _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
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GLuint index, const GLchar *name);
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extern void GLAPIENTRY
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_mesa_GetActiveAttrib(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
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GLenum *, GLcharARB *);
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_mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *,
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GLenum *, GLchar *);
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extern GLint GLAPIENTRY
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_mesa_GetAttribLocation(GLhandleARB, const GLcharARB *);
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_mesa_GetAttribLocation(GLuint, const GLchar *);
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