diff --git a/docs/GL3.txt b/docs/GL3.txt index 29075e8d27b..55906f28752 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -129,7 +129,7 @@ GL 4.1: GLSL 4.1 not started GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi) GL_ARB_get_program_binary DONE (0 binary formats) - GL_ARB_separate_shader_objects started (Ian Romanick, Gregory Hainaut) + GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_shader_precision not started GL_ARB_vertex_attrib_64bit not started GL_ARB_viewport_array DONE (i965, nv50, r600) diff --git a/docs/relnotes/10.2.html b/docs/relnotes/10.2.html index 59fc0df3a15..9bbaf887b9a 100644 --- a/docs/relnotes/10.2.html +++ b/docs/relnotes/10.2.html @@ -47,6 +47,8 @@ Note: some of the new features are only available with certain drivers.
  • GL_ARB_buffer_storage on i965, nv30, nv50, nvc0, r300, r600, and radeonsi
  • GL_ARB_multi_bind on all drivers
  • GL_ARB_sample_shading on nv50 (GT21x only), nvc0
  • +
  • GL_ARB_separate_shader_objects (desktop OpenGL) and + GL_EXT_separate_shader_objects (OpenGL ES 2.0 and 3.0) on all drivers
  • GL_ARB_stencil_texturing on i965/gen8+
  • GL_ARB_texture_cube_map_array on nv50 (GT21x only)
  • GL_ARB_texture_gather on nv50 (GT21x only), nvc0