mesa: add GL_OES_texture_stencil8 support
It's basically the same thing as GL_ARB_texture_stencil8 except that glCopyTexImage isn't supported, so add STENCIL_INDEX to the list of invalid GLES formats for glCopyTexImage. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
This commit is contained in:
@@ -256,7 +256,7 @@ GLES3.2, GLSL ES 3.2
|
||||
GL_OES_texture_border_clamp not started (based on GL_ARB_texture_border_clamp, which is done)
|
||||
GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
|
||||
GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
|
||||
GL_OES_texture_stencil8 not started (based on GL_ARB_texture_stencil8, which is done for some drivers)
|
||||
GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
|
||||
GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
|
||||
|
||||
More info about these features and the work involved can be found at
|
||||
|
Reference in New Issue
Block a user