gallium: more work for edgeflags changes
fixes, cleanups, etc. not working yet
This commit is contained in:
@@ -182,6 +182,7 @@ struct draw_context
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struct draw_vertex_shader *vertex_shader;
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uint num_vs_outputs; /**< convenience, from vertex_shader */
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uint position_output;
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uint edgeflag_output;
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/** TGSI program interpreter runtime state */
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struct tgsi_exec_machine *machine;
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@@ -314,14 +314,3 @@ draw_arrays(struct draw_context *draw, unsigned prim,
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/* drawing done here: */
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draw_pt_arrays(draw, prim, start, count);
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}
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boolean draw_pt_get_edgeflag( struct draw_context *draw,
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unsigned idx )
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{
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if (draw->pt.user.edgeflag) {
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float *ef = draw->pt.verted_buffer[idx]
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return (draw->pt.user.edgeflag[idx/32] & (1 << (idx%32))) != 0;
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}
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else
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return 1;
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}
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@@ -212,7 +212,8 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
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void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
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boolean bypass_clipping,
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boolean bypass_viewport,
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boolean opengl );
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boolean opengl,
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boolean need_edgeflags );
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struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );
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@@ -42,11 +42,11 @@ struct pt_fetch {
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struct translate *translate;
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unsigned vertex_size;
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boolean need_edgeflags;
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struct translate_cache *cache;
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};
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/* Perform the fetch from API vertex elements & vertex buffers, to a
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* contiguous set of float[4] attributes as required for the
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* vertex_shader->run_linear() method.
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@@ -160,11 +160,6 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
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count,
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verts );
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/* Extract edgeflag values from vertex data into the header.
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*/
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if (fetch->need_edgeflags) {
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extract_edge_flags( fetch, count );
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}
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}
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@@ -189,14 +184,6 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
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start,
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count,
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verts );
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/* Extract edgeflag values from vertex data into the header. XXX:
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* this should be done after the vertex shader is run.
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* Bypass-vs-and-clip interaction with pipeline???
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*/
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if (fetch->need_edgeflags) {
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extract_edge_flags( fetch, count );
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}
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}
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@@ -87,8 +87,7 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
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(boolean)(draw->identity_viewport ||
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draw->rasterizer->bypass_vs_clip_and_viewport),
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(boolean)draw->rasterizer->gl_rasterization_rules,
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need_edgeflags );
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(draw->vs.edgeflag_output ? true : false) );
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if (!(opt & PT_PIPELINE)) {
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draw_pt_emit_prepare( fpme->emit,
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@@ -155,6 +155,7 @@ post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs *pvs,
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unsigned count,
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unsigned stride )
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{
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unsigned j;
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if (!post_vs_cliptest_viewport_gl( pvs, vertices, count, stride))
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return FALSE;
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@@ -170,6 +171,7 @@ post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs *pvs,
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out->edgeflag = (edgeflag[0] != 1.0f);
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}
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}
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return TRUE;
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}
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@@ -229,7 +231,8 @@ boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
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void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
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boolean bypass_clipping,
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boolean bypass_viewport,
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boolean opengl )
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boolean opengl,
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boolean need_edgeflags )
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{
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if (!need_edgeflags) {
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if (bypass_clipping) {
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@@ -101,6 +101,9 @@ draw_create_vertex_shader(struct draw_context *draw,
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if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
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vs->info.output_semantic_index[i] == 0)
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vs->position_output = i;
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else if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_EDGEFLAG &&
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vs->info.output_semantic_index[i] == 0)
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vs->edgeflag_output = i;
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}
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}
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@@ -120,6 +123,7 @@ draw_bind_vertex_shader(struct draw_context *draw,
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draw->vs.vertex_shader = dvs;
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draw->vs.num_vs_outputs = dvs->info.num_outputs;
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draw->vs.position_output = dvs->position_output;
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draw->vs.edgeflag_output = dvs->edgeflag_output;
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dvs->prepare( dvs, draw );
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}
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else {
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@@ -107,6 +107,7 @@ struct draw_vertex_shader {
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struct tgsi_shader_info info;
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unsigned position_output;
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unsigned edgeflag_output;
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/* Extracted from shader:
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*/
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@@ -238,8 +238,6 @@ softpipe_create( struct pipe_screen *screen )
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softpipe->pipe.draw_arrays = softpipe_draw_arrays;
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softpipe->pipe.draw_elements = softpipe_draw_elements;
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softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
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softpipe->pipe.set_edgeflags = softpipe_set_edgeflags;
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softpipe->pipe.clear = softpipe_clear;
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softpipe->pipe.flush = softpipe_flush;
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@@ -184,11 +184,3 @@ softpipe_draw_elements(struct pipe_context *pipe,
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0, 0xffffffff,
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mode, start, count );
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}
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void
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softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
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{
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struct softpipe_context *sp = softpipe_context(pipe);
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draw_set_edgeflags(sp->draw, edgeflags);
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}
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@@ -189,10 +189,6 @@ softpipe_draw_range_elements(struct pipe_context *pipe,
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unsigned max_index,
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unsigned mode, unsigned start, unsigned count);
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void
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softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
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void
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softpipe_map_transfers(struct softpipe_context *sp);
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@@ -113,8 +113,8 @@ find_translated_vp(struct st_context *st,
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* the input to the output. We'll need to use similar logic to set
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* up the extra vertex_element input for edgeflags.
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*/
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key.passthrough_edgeflags = (ctx->Polygon.FrontMode != GL_FILL ||
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ctx->Polygon.BackMode != GL_FILL);
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key.passthrough_edgeflags = (st->ctx->Polygon.FrontMode != GL_FILL ||
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st->ctx->Polygon.BackMode != GL_FILL);
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/* Do we need to throw away old translations after a change in the
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@@ -738,11 +738,11 @@ emit_face_var( struct st_translate *t,
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*
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* \return array of translated tokens, caller's responsibility to free
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*/
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const struct tgsi_token *
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enum pipe_error
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st_translate_mesa_program(
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GLcontext *ctx,
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struct ureg_program *ureg;
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uint procType,
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struct ureg_program *ureg,
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const struct gl_program *program,
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GLuint numInputs,
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const GLuint inputMapping[],
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@@ -755,7 +755,6 @@ st_translate_mesa_program(
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const ubyte outputSemanticIndex[] )
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{
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struct st_translate translate, *t;
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const struct tgsi_token *tokens = NULL;
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unsigned i;
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t = &translate;
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@@ -904,16 +903,15 @@ out:
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if (t->error) {
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debug_printf("%s: translate error flag set\n", __FUNCTION__);
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FREE((void *)tokens);
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tokens = NULL;
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}
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/* ???
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if (!tokens) {
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debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
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_mesa_print_program(program);
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debug_assert(0);
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}
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*/
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return PIPE_ERROR_OUT_OF_MEMORY;
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}
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@@ -30,6 +30,7 @@
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#define ST_MESA_TO_TGSI_H
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#include "main/mtypes.h"
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#include "tgsi/tgsi_ureg.h"
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#if defined __cplusplus
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@@ -39,10 +40,11 @@ extern "C" {
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struct tgsi_token;
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struct gl_program;
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const struct tgsi_token *
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enum pipe_error
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st_translate_mesa_program(
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GLcontext *ctx,
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uint procType,
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struct ureg_program *ureg,
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const struct gl_program *program,
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GLuint numInputs,
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const GLuint inputMapping[],
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@@ -193,6 +193,7 @@ st_translate_vertex_program(struct st_context *st,
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struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
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struct pipe_context *pipe = st->pipe;
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struct ureg_program *ureg;
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enum pipe_error error;
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ureg = ureg_create( TGSI_PROCESSOR_VERTEX );
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if (ureg == NULL)
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@@ -215,18 +216,18 @@ st_translate_vertex_program(struct st_context *st,
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stvp->output_semantic_name,
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stvp->output_semantic_index );
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if (ret)
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if (error)
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goto fail;
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/* Edgeflags will be the last input:
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*/
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if (key.passthrough_edgeflags) {
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if (key->passthrough_edgeflags) {
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ureg_MOV( ureg,
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ureg_DECL_output( ureg, TGSI_SEMANTIC_EDGEFLAG, 0 ),
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ureg_DECL_next_vs_input(ureg));
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}
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tokens = ureg_get_tokens( ureg, NULL );
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vpv->state.tokens = ureg_get_tokens( ureg, NULL );
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ureg_destroy( ureg );
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vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state);
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@@ -266,6 +267,7 @@ st_translate_fragment_program(struct st_context *st,
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GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
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GLuint interpMode[16]; /* XXX size? */
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GLuint attr;
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enum pipe_error error;
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const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
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struct ureg_program *ureg;
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GLuint vslot = 0;
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@@ -404,12 +406,13 @@ st_translate_fragment_program(struct st_context *st,
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ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
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if (ureg == NULL)
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return NULL;
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return;
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stfp->state.tokens =
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error =
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st_translate_mesa_program(st->ctx,
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TGSI_PROCESSOR_FRAGMENT,
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ureg,
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&stfp->Base.Base,
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/* inputs */
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fs_num_inputs,
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@@ -423,6 +426,8 @@ st_translate_fragment_program(struct st_context *st,
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fs_output_semantic_name,
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fs_output_semantic_index );
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stfp->state.tokens = ureg_get_tokens( ureg, NULL );
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ureg_destroy( ureg );
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stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
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if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
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