Added _mesa_combine_programs() for concatenating two programs.
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@@ -409,6 +409,155 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
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/**
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* Search instructions for registers that match (oldFile, oldIndex),
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* replacing them with (newFile, newIndex).
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*/
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static void
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replace_registers(struct prog_instruction *inst, GLuint numInst,
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GLuint oldFile, GLuint oldIndex,
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GLuint newFile, GLuint newIndex)
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{
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GLuint i, j;
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for (i = 0; i < numInst; i++) {
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for (j = 0; j < _mesa_num_inst_src_regs(inst->Opcode); j++) {
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if (inst[i].SrcReg[j].File == oldFile &&
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inst[i].SrcReg[j].Index == oldIndex) {
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inst[i].SrcReg[j].File = newFile;
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inst[i].SrcReg[j].Index = newIndex;
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}
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}
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}
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}
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/**
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* Search instructions for references to program parameters. When found,
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* increment the parameter index by 'offset'.
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* Used when combining programs.
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*/
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static void
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adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
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GLuint offset)
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{
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GLuint i, j;
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for (i = 0; i < numInst; i++) {
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for (j = 0; j < _mesa_num_inst_src_regs(inst->Opcode); j++) {
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GLuint f = inst[i].SrcReg[j].File;
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if (f == PROGRAM_CONSTANT ||
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f == PROGRAM_UNIFORM ||
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f == PROGRAM_STATE_VAR) {
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inst[i].SrcReg[j].Index += offset;
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}
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}
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}
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}
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/**
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* Combine two programs into one. Fix instructions so the outputs of
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* the first program go to the inputs of the second program.
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*/
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struct gl_program *
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_mesa_combine_programs(GLcontext *ctx,
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struct gl_program *progA, struct gl_program *progB)
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{
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struct prog_instruction *newInst;
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struct gl_program *newProg;
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const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
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const GLuint lenB = progB->NumInstructions;
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const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
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const GLuint newLength = lenA + lenB;
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GLuint i;
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ASSERT(progA->Target == progB->Target);
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newInst = _mesa_alloc_instructions(newLength);
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if (!newInst)
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return GL_FALSE;
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_mesa_copy_instructions(newInst, progA->Instructions, lenA);
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_mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
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/* adjust branch / instruction addresses for B's instructions */
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for (i = 0; i < lenB; i++) {
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newInst[lenA + i].BranchTarget += lenA;
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}
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newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
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newProg->Instructions = newInst;
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newProg->NumInstructions = newLength;
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if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
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/* connect color outputs/inputs */
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if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) &&
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(progB->InputsRead & (1 << FRAG_ATTRIB_COL0))) {
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replace_registers(newInst + lenA, lenB,
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PROGRAM_INPUT, FRAG_ATTRIB_COL0,
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PROGRAM_OUTPUT, FRAG_RESULT_COLR);
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}
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newProg->InputsRead = progA->InputsRead;
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newProg->InputsRead |= (progB->InputsRead & ~(1 << FRAG_ATTRIB_COL0));
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newProg->OutputsWritten = progB->OutputsWritten;
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}
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else {
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/* vertex program */
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assert(0); /* XXX todo */
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}
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/*
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* Merge parameters (uniforms, constants, etc)
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*/
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newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
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progB->Parameters);
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adjust_param_indexes(newInst + lenA, lenB, numParamsA);
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return newProg;
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}
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/**
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* Scan the given program to find a free register of the given type.
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* \param regFile - PROGRAM_INPUT, PROGRAM_OUTPUT or PROGRAM_TEMPORARY
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*/
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GLint
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_mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
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{
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GLboolean used[MAX_PROGRAM_TEMPS];
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GLuint i, k;
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assert(regFile == PROGRAM_INPUT ||
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regFile == PROGRAM_OUTPUT ||
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regFile == PROGRAM_TEMPORARY);
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_mesa_memset(used, 0, sizeof(used));
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for (i = 0; i < prog->NumInstructions; i++) {
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const struct prog_instruction *inst = prog->Instructions + i;
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const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
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for (k = 0; k < n; k++) {
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if (inst->SrcReg[k].File == regFile) {
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used[inst->SrcReg[k].Index] = GL_TRUE;
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}
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}
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}
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for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
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if (!used[i])
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return i;
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}
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return -1;
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}
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/**
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* Mixing ARB and NV vertex/fragment programs can be tricky.
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* Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
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