Added _mesa_combine_programs() for concatenating two programs.

This commit is contained in:
Brian
2007-10-29 16:35:59 -06:00
parent 4b30d177b4
commit 9ffd88911f
2 changed files with 157 additions and 0 deletions

View File

@@ -409,6 +409,155 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
/**
* Search instructions for registers that match (oldFile, oldIndex),
* replacing them with (newFile, newIndex).
*/
static void
replace_registers(struct prog_instruction *inst, GLuint numInst,
GLuint oldFile, GLuint oldIndex,
GLuint newFile, GLuint newIndex)
{
GLuint i, j;
for (i = 0; i < numInst; i++) {
for (j = 0; j < _mesa_num_inst_src_regs(inst->Opcode); j++) {
if (inst[i].SrcReg[j].File == oldFile &&
inst[i].SrcReg[j].Index == oldIndex) {
inst[i].SrcReg[j].File = newFile;
inst[i].SrcReg[j].Index = newIndex;
}
}
}
}
/**
* Search instructions for references to program parameters. When found,
* increment the parameter index by 'offset'.
* Used when combining programs.
*/
static void
adjust_param_indexes(struct prog_instruction *inst, GLuint numInst,
GLuint offset)
{
GLuint i, j;
for (i = 0; i < numInst; i++) {
for (j = 0; j < _mesa_num_inst_src_regs(inst->Opcode); j++) {
GLuint f = inst[i].SrcReg[j].File;
if (f == PROGRAM_CONSTANT ||
f == PROGRAM_UNIFORM ||
f == PROGRAM_STATE_VAR) {
inst[i].SrcReg[j].Index += offset;
}
}
}
}
/**
* Combine two programs into one. Fix instructions so the outputs of
* the first program go to the inputs of the second program.
*/
struct gl_program *
_mesa_combine_programs(GLcontext *ctx,
struct gl_program *progA, struct gl_program *progB)
{
struct prog_instruction *newInst;
struct gl_program *newProg;
const GLuint lenA = progA->NumInstructions - 1; /* omit END instr */
const GLuint lenB = progB->NumInstructions;
const GLuint numParamsA = _mesa_num_parameters(progA->Parameters);
const GLuint newLength = lenA + lenB;
GLuint i;
ASSERT(progA->Target == progB->Target);
newInst = _mesa_alloc_instructions(newLength);
if (!newInst)
return GL_FALSE;
_mesa_copy_instructions(newInst, progA->Instructions, lenA);
_mesa_copy_instructions(newInst + lenA, progB->Instructions, lenB);
/* adjust branch / instruction addresses for B's instructions */
for (i = 0; i < lenB; i++) {
newInst[lenA + i].BranchTarget += lenA;
}
newProg = ctx->Driver.NewProgram(ctx, progA->Target, 0);
newProg->Instructions = newInst;
newProg->NumInstructions = newLength;
if (newProg->Target == GL_FRAGMENT_PROGRAM_ARB) {
/* connect color outputs/inputs */
if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) &&
(progB->InputsRead & (1 << FRAG_ATTRIB_COL0))) {
replace_registers(newInst + lenA, lenB,
PROGRAM_INPUT, FRAG_ATTRIB_COL0,
PROGRAM_OUTPUT, FRAG_RESULT_COLR);
}
newProg->InputsRead = progA->InputsRead;
newProg->InputsRead |= (progB->InputsRead & ~(1 << FRAG_ATTRIB_COL0));
newProg->OutputsWritten = progB->OutputsWritten;
}
else {
/* vertex program */
assert(0); /* XXX todo */
}
/*
* Merge parameters (uniforms, constants, etc)
*/
newProg->Parameters = _mesa_combine_parameter_lists(progA->Parameters,
progB->Parameters);
adjust_param_indexes(newInst + lenA, lenB, numParamsA);
return newProg;
}
/**
* Scan the given program to find a free register of the given type.
* \param regFile - PROGRAM_INPUT, PROGRAM_OUTPUT or PROGRAM_TEMPORARY
*/
GLint
_mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
{
GLboolean used[MAX_PROGRAM_TEMPS];
GLuint i, k;
assert(regFile == PROGRAM_INPUT ||
regFile == PROGRAM_OUTPUT ||
regFile == PROGRAM_TEMPORARY);
_mesa_memset(used, 0, sizeof(used));
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
for (k = 0; k < n; k++) {
if (inst->SrcReg[k].File == regFile) {
used[inst->SrcReg[k].Index] = GL_TRUE;
}
}
}
for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
if (!used[i])
return i;
}
return -1;
}
/**
* Mixing ARB and NV vertex/fragment programs can be tricky.
* Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV