nir/lower_fragcolor: handle dual source blending
With dual source blending only 1 draw buffer could be used. For zink fixes tests: arb_blend_func_extended-fbo-extended-blend-pattern_gles2 Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com> Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8247>
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@@ -48,7 +48,7 @@
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*/
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static bool
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lower_fragcolor_instr(nir_intrinsic_instr *instr, nir_builder *b)
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lower_fragcolor_instr(nir_intrinsic_instr *instr, nir_builder *b, unsigned max_draw_buffers)
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{
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nir_variable *out;
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if (instr->intrinsic != nir_intrinsic_store_deref)
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@@ -61,15 +61,21 @@ lower_fragcolor_instr(nir_intrinsic_instr *instr, nir_builder *b)
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nir_ssa_def *frag_color = nir_load_var(b, out);
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ralloc_free(out->name);
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out->name = ralloc_strdup(out, "gl_FragData[0]");
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const char *name = out->data.index == 0 ? "gl_FragData[0]" :
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"gl_SecondaryFragDataEXT[0]";
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const char *name_tmpl = out->data.index == 0 ? "gl_FragData[%u]" :
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"gl_SecondaryFragDataEXT[%u]";
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out->name = ralloc_strdup(out, name);
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/* translate gl_FragColor -> gl_FragData since this is already handled */
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out->data.location = FRAG_RESULT_DATA0;
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nir_component_mask_t writemask = nir_intrinsic_write_mask(instr);
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for (unsigned i = 1; i < 8; i++) {
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char name[16];
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snprintf(name, sizeof(name), "gl_FragData[%u]", i);
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for (unsigned i = 1; i < max_draw_buffers; i++) {
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char name[28];
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snprintf(name, sizeof(name), name_tmpl, i);
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nir_variable *out_color = nir_variable_create(b->shader, nir_var_shader_out,
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glsl_vec4_type(),
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name);
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@@ -89,6 +95,9 @@ nir_lower_fragcolor(nir_shader *shader)
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if (shader->info.stage != MESA_SHADER_FRAGMENT)
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return false;
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const unsigned max_draw_buffers =
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shader->info.fs.color_is_dual_source ? 1 : 8;
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nir_foreach_function(function, shader) {
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if (function->impl) {
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nir_builder builder;
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@@ -97,7 +106,7 @@ nir_lower_fragcolor(nir_shader *shader)
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nir_foreach_instr_safe(instr, block) {
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if (instr->type == nir_instr_type_intrinsic)
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progress |= lower_fragcolor_instr(nir_instr_as_intrinsic(instr),
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&builder);
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&builder, max_draw_buffers);
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}
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}
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