src/compiler: use new hash table and set creation helpers

Replace calls to create hash tables and sets that use
_mesa_hash_pointer/_mesa_key_pointer_equal with the helpers
_mesa_pointer_hash_table_create() and _mesa_pointer_set_create().

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Eric Engestrom <eric@engestrom.ch>
This commit is contained in:
Caio Marcelo de Oliveira Filho
2019-01-11 11:50:53 -08:00
parent ee23e8b17c
commit 9fdded0cc3
42 changed files with 72 additions and 160 deletions

View File

@@ -330,8 +330,7 @@ nir_block_create(nir_shader *shader)
cf_init(&block->cf_node, nir_cf_node_block);
block->successors[0] = block->successors[1] = NULL;
block->predecessors = _mesa_set_create(block, _mesa_hash_pointer,
_mesa_key_pointer_equal);
block->predecessors = _mesa_pointer_set_create(block);
block->imm_dom = NULL;
/* XXX maybe it would be worth it to defer allocation? This
* way it doesn't get allocated for shader refs that never run
@@ -341,8 +340,7 @@ nir_block_create(nir_shader *shader)
* which is later used to do state specific lowering and futher
* opt. Do any of the references not need dominance metadata?
*/
block->dom_frontier = _mesa_set_create(block, _mesa_hash_pointer,
_mesa_key_pointer_equal);
block->dom_frontier = _mesa_pointer_set_create(block);
exec_list_make_empty(&block->instr_list);