glsl: fix subroutine mismatch between declarations/definitions
Previously, when q.subroutine was set to 1, a new subroutine
declaration was added to the AST, while 0 meant a subroutine
definition has been detected by the parser.
Thus, setting the q.subroutine flag in both situations is
obviously wrong because a new type identifier is added instead
of trying to match the declaration. To fix it up, introduce
ast_type_qualifier::is_subroutine_decl() to differentiate
declarations and definitions easily.
This fixes a regression with:
arb_shader_subroutine/compiler/direct-call.vert
Cc: Mark Janes <mark.a.janes@intel.com>
Fixes: be8aa76afd
("glsl: remove unecessary flags.q.subroutine_def")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100026
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
@@ -770,6 +770,11 @@ struct ast_type_qualifier {
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*/
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bool has_memory() const;
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/**
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* Return true if the qualifier is a subroutine declaration.
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*/
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bool is_subroutine_decl() const;
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bool merge_qualifier(YYLTYPE *loc,
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_mesa_glsl_parse_state *state,
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const ast_type_qualifier &q,
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@@ -3256,7 +3256,7 @@ apply_explicit_location(const struct ast_type_qualifier *qual,
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}
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/* Check if index was set for the uniform instead of the function */
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if (qual->flags.q.explicit_index && qual->flags.q.subroutine) {
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if (qual->flags.q.explicit_index && qual->is_subroutine_decl()) {
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_mesa_glsl_error(loc, state, "an index qualifier can only be "
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"used with subroutine functions");
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return;
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@@ -3742,7 +3742,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
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}
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}
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if (qual->flags.q.subroutine && !qual->flags.q.uniform) {
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if (qual->is_subroutine_decl() && !qual->flags.q.uniform) {
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_mesa_glsl_error(loc, state,
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"`subroutine' may only be applied to uniforms, "
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"subroutine type declarations, or function definitions");
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@@ -4780,7 +4780,7 @@ ast_declarator_list::hir(exec_list *instructions,
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continue;
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}
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if (this->type->qualifier.flags.q.subroutine) {
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if (this->type->qualifier.is_subroutine_decl()) {
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const glsl_type *t;
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const char *name;
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@@ -4879,7 +4879,7 @@ ast_declarator_list::hir(exec_list *instructions,
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*/
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if (this->type->qualifier.flags.q.attribute) {
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mode = "attribute";
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} else if (this->type->qualifier.flags.q.subroutine) {
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} else if (this->type->qualifier.is_subroutine_decl()) {
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mode = "subroutine uniform";
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} else if (this->type->qualifier.flags.q.uniform) {
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mode = "uniform";
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@@ -5629,7 +5629,7 @@ ast_function::hir(exec_list *instructions,
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f = state->symbols->get_function(name);
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if (f == NULL) {
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f = new(ctx) ir_function(name);
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if (!this->return_type->qualifier.flags.q.subroutine) {
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if (!this->return_type->qualifier.is_subroutine_decl()) {
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if (!state->symbols->add_function(f)) {
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/* This function name shadows a non-function use of the same name. */
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YYLTYPE loc = this->get_location();
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@@ -5787,7 +5787,7 @@ ast_function::hir(exec_list *instructions,
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}
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if (this->return_type->qualifier.flags.q.subroutine) {
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if (this->return_type->qualifier.is_subroutine_decl()) {
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if (!state->symbols->add_type(this->identifier, glsl_type::get_subroutine_instance(this->identifier))) {
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_mesa_glsl_error(& loc, state, "type '%s' previously defined", this->identifier);
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return NULL;
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@@ -112,6 +112,11 @@ bool ast_type_qualifier::has_memory() const
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|| this->flags.q.write_only;
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}
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bool ast_type_qualifier::is_subroutine_decl() const
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{
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return this->flags.q.subroutine && !this->subroutine_list;
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}
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static bool
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validate_prim_type(YYLTYPE *loc,
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_mesa_glsl_parse_state *state,
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@@ -900,7 +900,7 @@ function_header:
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$$->return_type = $1;
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$$->identifier = $2;
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if ($1->qualifier.flags.q.subroutine) {
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if ($1->qualifier.is_subroutine_decl()) {
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/* add type for IDENTIFIER search */
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state->symbols->add_type($2, glsl_type::get_subroutine_instance($2));
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} else
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@@ -1072,7 +1072,7 @@ _mesa_ast_process_interface_block(YYLTYPE *locp,
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void
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_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
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{
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if (q->flags.q.subroutine)
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if (q->is_subroutine_decl())
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printf("subroutine ");
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if (q->subroutine_list) {
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