gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Ilia Mirkin
2016-01-08 22:56:23 -05:00
parent bceff68114
commit 9fbfa1abb2
13 changed files with 18 additions and 0 deletions

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@@ -139,6 +139,7 @@ gallivm_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;

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@@ -476,6 +476,7 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param)
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;

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@@ -417,6 +417,7 @@ to be 0.
opcodes.
* ``PIPE_SHADER_CAP_SUPPORTED_IRS``: Supported representations of the
program. It should be a mask of ``pipe_shader_ir`` bits.
* ``PIPE_SHADER_CAP_MAX_SHADER_IMAGES``: Maximum number of image units.
.. _pipe_compute_cap:

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@@ -439,6 +439,7 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
}
debug_printf("unknown shader param %d\n", param);

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@@ -280,6 +280,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
@@ -324,6 +325,7 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;

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@@ -316,6 +316,7 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_SUPPORTED_IRS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;

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@@ -338,6 +338,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 16; /* XXX not sure if more are really safe */
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;

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@@ -319,6 +319,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
@@ -380,6 +381,7 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;

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@@ -543,6 +543,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* due to a bug in the shader compiler, some loops hang

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@@ -528,6 +528,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
}
return 0;

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@@ -476,6 +476,7 @@ vgpu9_get_shader_param(struct pipe_screen *screen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
@@ -537,6 +538,7 @@ vgpu9_get_shader_param(struct pipe_screen *screen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
@@ -631,6 +633,7 @@ vgpu10_get_shader_param(struct pipe_screen *screen, unsigned shader,
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;

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@@ -362,6 +362,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
default:
fprintf(stderr, "unknown shader param %d\n", param);

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@@ -726,6 +726,7 @@ enum pipe_shader_cap
PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT,
PIPE_SHADER_CAP_MAX_SHADER_BUFFERS,
PIPE_SHADER_CAP_SUPPORTED_IRS,
PIPE_SHADER_CAP_MAX_SHADER_IMAGES,
};
/**