docs/GL3: started adding support for shader_image_size

Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
This commit is contained in:
Martin Peres
2015-04-27 10:13:49 +03:00
parent 6fc0cd2f52
commit 9ea38ee96d

View File

@@ -163,7 +163,7 @@ GL 4.3, GLSL 4.30:
GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_robust_buffer_access_behavior not started
GL_ARB_shader_image_size not started
GL_ARB_shader_image_size in progress (Martin Peres)
GL_ARB_shader_storage_buffer_object not started
GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
@@ -220,7 +220,7 @@ GLES3.1, GLSL ES 3.1
GL_ARB_program_interface_query DONE (all drivers)
GL_ARB_shader_atomic_counters DONE (i965)
GL_ARB_shader_image_load_store in progress (curro)
GL_ARB_shader_image_size not started
GL_ARB_shader_image_size in progress (Martin Peres)
GL_ARB_shader_storage_buffer_object not started
GL_ARB_shading_language_packing DONE (all drivers)
GL_ARB_separate_shader_objects DONE (all drivers)