nvc0: enable ARB_shader_image_load_store on GK104
This exposes 8 images for all shader types. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:

committed by
Samuel Pitoiset

parent
0d64d39e81
commit
9e367ed480
@@ -380,6 +380,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
|
||||
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
|
||||
return 32;
|
||||
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
|
||||
if (class_3d == NVE4_3D_CLASS)
|
||||
return NVC0_MAX_IMAGES;
|
||||
return 0;
|
||||
default:
|
||||
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
|
||||
|
Reference in New Issue
Block a user