gallium: new u_math.[ch] files for math functions
So far, optimized/low-precision versions of exp(), exp2(), log2(), pow().
This commit is contained in:
@@ -12,6 +12,7 @@ C_SOURCES = \
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u_gen_mipmap.c \
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u_handle_table.c \
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u_hash_table.c \
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u_math.c \
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u_mm.c \
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u_simple_shaders.c \
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u_snprintf.c \
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@@ -13,6 +13,7 @@ util = env.ConvenienceLibrary(
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'u_gen_mipmap.c',
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'u_handle_table.c',
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'u_hash_table.c',
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'u_math.c',
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'u_mm.c',
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'u_simple_shaders.c',
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'u_snprintf.c',
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60
src/gallium/auxiliary/util/u_math.c
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60
src/gallium/auxiliary/util/u_math.c
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@@ -0,0 +1,60 @@
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/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "util/u_math.h"
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float pow2_table[POW2_TABLE_SIZE];
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static void
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init_pow2_table(void)
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{
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int i;
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for (i = 0; i < POW2_TABLE_SIZE; i++) {
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pow2_table[i] = pow(2.0, i / POW2_TABLE_SCALE);
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}
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}
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/**
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* One time init for math utilities.
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*/
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void
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util_init_math(void)
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{
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static boolean initialized = FALSE;
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if (!initialized) {
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init_pow2_table();
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initialized = TRUE;
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}
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}
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144
src/gallium/auxiliary/util/u_math.h
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144
src/gallium/auxiliary/util/u_math.h
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@@ -0,0 +1,144 @@
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/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* Math utilities and approximations for common math functions.
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* Reduced precision is usually acceptable in shaders...
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*/
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#ifndef U_MATH_H
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#define U_MATH_H
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#include "pipe/p_util.h"
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#include "util/u_math.h"
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#define POW2_TABLE_SIZE 256
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#define POW2_TABLE_SCALE ((float) (POW2_TABLE_SIZE-1))
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extern float pow2_table[POW2_TABLE_SIZE];
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extern void
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util_init_math(void);
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/**
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* Fast approximation to exp(x).
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* Compute with base 2 exponents: exp(x) = exp2(log2(e) * x)
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* Note: log2(e) is a constant, k = 1.44269
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* So, exp(x) = exp2(k * x);
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* Identity: exp2(a + b) = exp2(a) * exp2(b)
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* Let ipart = int(k*x)
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* Let fpart = k*x - ipart;
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* So, exp2(k*x) = exp2(ipart) * exp2(fpart)
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* Compute exp2(ipart) with i << ipart
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* Compute exp2(fpart) with lookup table.
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*/
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static INLINE float
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util_fast_exp(float x)
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{
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if (x >= 0.0f) {
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float k = 1.44269f; /* = log2(e) */
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float kx = k * x;
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int ipart = (int) kx;
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float fpart = kx - (float) ipart;
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float y = (float) (1 << ipart)
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* pow2_table[(int) (fpart * POW2_TABLE_SCALE)];
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return y;
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}
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else {
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/* exp(-x) = 1.0 / exp(x) */
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float k = -1.44269f;
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float kx = k * x;
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int ipart = (int) kx;
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float fpart = kx - (float) ipart;
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float y = (float) (1 << ipart)
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* pow2_table[(int) (fpart * POW2_TABLE_SCALE)];
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return 1.0f / y;
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}
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}
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/**
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* Fast version of 2^x
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* XXX the above function could be implemented in terms of this one.
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*/
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static INLINE float
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util_fast_exp2(float x)
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{
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if (x >= 0.0f) {
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int ipart = (int) x;
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float fpart = x - (float) ipart;
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float y = (float) (1 << ipart)
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* pow2_table[(int) (fpart * POW2_TABLE_SCALE)];
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return y;
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}
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else {
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/* exp(-x) = 1.0 / exp(x) */
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int ipart = (int) -x;
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float fpart = -x - (float) ipart;
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float y = (float) (1 << ipart)
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* pow2_table[(int) (fpart * POW2_TABLE_SCALE)];
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return 1.0f / y;
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}
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}
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/**
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* Based on code from http://www.flipcode.com/totd/
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*/
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static INLINE float
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util_fast_log2(float val)
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{
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union fi num;
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int log_2;
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num.f = val;
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log_2 = ((num.i >> 23) & 255) - 128;
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num.i &= ~(255 << 23);
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num.i += 127 << 23;
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num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3;
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return num.f + log_2;
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}
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static INLINE float
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util_fast_pow(float x, float y)
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{
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/* XXX this test may need adjustment */
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if (y >= 3.0 && -0.02f <= x && x <= 0.02f)
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return 0.0f;
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return util_fast_exp2(util_fast_log2(x) * y);
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}
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#endif /* U_MATH_H */
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