intel/fs/ra: Move assign_regs further down in the file
It's the main function from which all the other functions are called. It belongs at the bottom. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -721,76 +721,6 @@ build_interference_graph(fs_visitor *fs)
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return g;
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}
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bool
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fs_visitor::assign_regs(bool allow_spilling, bool spill_all)
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{
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/* Most of this allocation was written for a reg_width of 1
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* (dispatch_width == 8). In extending to SIMD16, the code was
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* left in place and it was converted to have the hardware
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* registers it's allocating be contiguous physical pairs of regs
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* for reg_width == 2.
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*/
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int reg_width = dispatch_width / 8;
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int rsi = _mesa_logbase2(reg_width); /* Which compiler->fs_reg_sets[] to use */
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ra_graph *g = build_interference_graph(this);
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/* Debug of register spilling: Go spill everything. */
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if (unlikely(spill_all)) {
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int reg = choose_spill_reg(g);
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if (reg != -1) {
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spill_reg(reg);
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ralloc_free(g);
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return false;
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}
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}
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if (!ra_allocate(g)) {
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/* Failed to allocate registers. Spill a reg, and the caller will
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* loop back into here to try again.
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*/
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int reg = choose_spill_reg(g);
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if (reg == -1) {
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fail("no register to spill:\n");
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dump_instructions(NULL);
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} else if (allow_spilling) {
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spill_reg(reg);
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}
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ralloc_free(g);
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return false;
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}
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/* Get the chosen virtual registers for each node, and map virtual
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* regs in the register classes back down to real hardware reg
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* numbers.
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*/
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unsigned hw_reg_mapping[alloc.count];
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this->grf_used = this->first_non_payload_grf;
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for (unsigned i = 0; i < this->alloc.count; i++) {
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int reg = ra_get_node_reg(g, i);
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hw_reg_mapping[i] = compiler->fs_reg_sets[rsi].ra_reg_to_grf[reg];
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this->grf_used = MAX2(this->grf_used,
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hw_reg_mapping[i] + this->alloc.sizes[i]);
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}
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foreach_block_and_inst(block, fs_inst, inst, cfg) {
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assign_reg(hw_reg_mapping, &inst->dst);
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for (int i = 0; i < inst->sources; i++) {
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assign_reg(hw_reg_mapping, &inst->src[i]);
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}
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}
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this->alloc.count = this->grf_used;
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ralloc_free(g);
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return true;
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}
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namespace {
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/**
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* Maximum spill block size we expect to encounter in 32B units.
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@@ -1092,3 +1022,73 @@ fs_visitor::spill_reg(unsigned spill_reg)
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invalidate_live_intervals();
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}
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bool
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fs_visitor::assign_regs(bool allow_spilling, bool spill_all)
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{
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/* Most of this allocation was written for a reg_width of 1
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* (dispatch_width == 8). In extending to SIMD16, the code was
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* left in place and it was converted to have the hardware
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* registers it's allocating be contiguous physical pairs of regs
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* for reg_width == 2.
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*/
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int reg_width = dispatch_width / 8;
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int rsi = _mesa_logbase2(reg_width); /* Which compiler->fs_reg_sets[] to use */
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ra_graph *g = build_interference_graph(this);
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/* Debug of register spilling: Go spill everything. */
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if (unlikely(spill_all)) {
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int reg = choose_spill_reg(g);
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if (reg != -1) {
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spill_reg(reg);
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ralloc_free(g);
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return false;
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}
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}
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if (!ra_allocate(g)) {
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/* Failed to allocate registers. Spill a reg, and the caller will
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* loop back into here to try again.
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*/
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int reg = choose_spill_reg(g);
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if (reg == -1) {
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fail("no register to spill:\n");
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dump_instructions(NULL);
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} else if (allow_spilling) {
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spill_reg(reg);
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}
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ralloc_free(g);
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return false;
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}
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/* Get the chosen virtual registers for each node, and map virtual
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* regs in the register classes back down to real hardware reg
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* numbers.
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*/
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unsigned hw_reg_mapping[alloc.count];
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this->grf_used = this->first_non_payload_grf;
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for (unsigned i = 0; i < this->alloc.count; i++) {
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int reg = ra_get_node_reg(g, i);
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hw_reg_mapping[i] = compiler->fs_reg_sets[rsi].ra_reg_to_grf[reg];
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this->grf_used = MAX2(this->grf_used,
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hw_reg_mapping[i] + this->alloc.sizes[i]);
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}
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foreach_block_and_inst(block, fs_inst, inst, cfg) {
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assign_reg(hw_reg_mapping, &inst->dst);
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for (int i = 0; i < inst->sources; i++) {
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assign_reg(hw_reg_mapping, &inst->src[i]);
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}
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}
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this->alloc.count = this->grf_used;
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ralloc_free(g);
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return true;
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}
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