vulkan/runtime: include robustness info when hashing a shader stage
Suggested by Jason Ekstrand. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18883>
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@@ -3626,7 +3626,7 @@ radv_pipeline_stage_init(const VkPipelineShaderStageCreateInfo *sinfo,
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out_stage->spirv.size = minfo->codeSize;
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}
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vk_pipeline_hash_shader_stage(sinfo, out_stage->shader_sha1);
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vk_pipeline_hash_shader_stage(sinfo, NULL, out_stage->shader_sha1);
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}
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static struct radv_shader *
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