glsl: use util_snprintf()
Instead of plain snprintf(). To fix the MSVC 2013 build.
Fixes: 6ff0c6f4eb
("gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times")
Cc: Marek Olšák <marek.olsak@amd.com>
Cc: Brian Paul <brianp@vmware.com>
Cc: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -29,6 +29,7 @@
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#include "glsl_parser_extras.h"
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#include "main/macros.h"
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#include "util/hash_table.h"
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#include "util/u_string.h"
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class ir_builder_print_visitor : public ir_hierarchical_visitor {
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public:
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@@ -705,9 +706,9 @@ ir_builder_print_visitor::visit_leave(ir_call *ir)
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const struct hash_entry *const he =
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_mesa_hash_table_search(index_map, ir->return_deref);
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snprintf(return_deref_string, sizeof(return_deref_string),
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"operand(r%04X).val",
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(unsigned)(uintptr_t) he->data);
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util_snprintf(return_deref_string, sizeof(return_deref_string),
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"operand(r%04X).val",
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(unsigned)(uintptr_t) he->data);
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} else {
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strcpy(return_deref_string, "NULL");
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}
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@@ -27,6 +27,7 @@
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#include "glsl_parser_extras.h"
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#include "main/macros.h"
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#include "util/hash_table.h"
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#include "util/u_string.h"
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static void print_type(FILE *f, const glsl_type *t);
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@@ -167,31 +168,32 @@ void ir_print_visitor::visit(ir_variable *ir)
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char binding[32] = {0};
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if (ir->data.binding)
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snprintf(binding, sizeof(binding), "binding=%i ", ir->data.binding);
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util_snprintf(binding, sizeof(binding), "binding=%i ", ir->data.binding);
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char loc[32] = {0};
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if (ir->data.location != -1)
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snprintf(loc, sizeof(loc), "location=%i ", ir->data.location);
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util_snprintf(loc, sizeof(loc), "location=%i ", ir->data.location);
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char component[32] = {0};
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if (ir->data.explicit_component || ir->data.location_frac != 0)
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snprintf(component, sizeof(component), "component=%i ", ir->data.location_frac);
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util_snprintf(component, sizeof(component), "component=%i ",
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ir->data.location_frac);
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char stream[32] = {0};
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if (ir->data.stream & (1u << 31)) {
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if (ir->data.stream & ~(1u << 31)) {
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snprintf(stream, sizeof(stream), "stream(%u,%u,%u,%u) ",
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ir->data.stream & 3, (ir->data.stream >> 2) & 3,
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(ir->data.stream >> 4) & 3, (ir->data.stream >> 6) & 3);
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util_snprintf(stream, sizeof(stream), "stream(%u,%u,%u,%u) ",
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ir->data.stream & 3, (ir->data.stream >> 2) & 3,
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(ir->data.stream >> 4) & 3, (ir->data.stream >> 6) & 3);
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}
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} else if (ir->data.stream) {
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snprintf(stream, sizeof(stream), "stream%u ", ir->data.stream);
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util_snprintf(stream, sizeof(stream), "stream%u ", ir->data.stream);
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}
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char image_format[32] = {0};
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if (ir->data.image_format) {
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snprintf(image_format, sizeof(image_format), "format=%x ",
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ir->data.image_format);
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util_snprintf(image_format, sizeof(image_format), "format=%x ",
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ir->data.image_format);
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}
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const char *const cent = (ir->data.centroid) ? "centroid " : "";
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@@ -32,6 +32,7 @@
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#include "main/macros.h"
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#include "main/mtypes.h"
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#include "util/hash_table.h"
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#include "util/u_string.h"
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namespace {
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@@ -233,7 +234,7 @@ public:
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if (var->data.explicit_location &&
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var->data.location >= VARYING_SLOT_VAR0) {
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char location_str[11];
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snprintf(location_str, 11, "%d", var->data.location);
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util_snprintf(location_str, 11, "%d", var->data.location);
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const struct hash_entry *entry =
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_mesa_hash_table_search(ht, location_str);
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@@ -259,7 +260,7 @@ public:
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* unsigned location value which is overkill but future proof.
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*/
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char location_str[11];
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snprintf(location_str, 11, "%d", var->data.location);
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util_snprintf(location_str, 11, "%d", var->data.location);
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_mesa_hash_table_insert(ht, ralloc_strdup(mem_ctx, location_str), var);
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} else {
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_mesa_hash_table_insert(ht,
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@@ -83,6 +83,7 @@
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#include "ir_uniform.h"
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#include "builtin_functions.h"
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#include "shader_cache.h"
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#include "util/u_string.h"
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#include "main/imports.h"
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#include "main/shaderobj.h"
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@@ -4119,8 +4120,8 @@ is_top_level_shader_storage_block_member(const char* name,
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return false;
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}
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snprintf(full_instanced_name, name_length, "%s.%s",
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interface_name, field_name);
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util_snprintf(full_instanced_name, name_length, "%s.%s",
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interface_name, field_name);
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/* Check if its top-level shader storage block member of an
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* instanced interface block, or of a unnamed interface block.
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@@ -53,6 +53,7 @@
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#include "compiler/glsl_types.h"
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#include "link_varyings.h"
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#include "main/mtypes.h"
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#include "util/u_string.h"
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namespace {
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@@ -322,14 +323,14 @@ public:
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if (!(external_color_usage & (1 << i))) {
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if (info->color[i]) {
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snprintf(name, 32, "gl_%s_FrontColor%i_dummy", mode_str, i);
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util_snprintf(name, 32, "gl_%s_FrontColor%i_dummy", mode_str, i);
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this->new_color[i] =
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new (ctx) ir_variable(glsl_type::vec4_type, name,
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ir_var_temporary);
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}
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if (info->backcolor[i]) {
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snprintf(name, 32, "gl_%s_BackColor%i_dummy", mode_str, i);
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util_snprintf(name, 32, "gl_%s_BackColor%i_dummy", mode_str, i);
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this->new_backcolor[i] =
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new (ctx) ir_variable(glsl_type::vec4_type, name,
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ir_var_temporary);
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@@ -341,7 +342,7 @@ public:
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info->fog) {
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char name[32];
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snprintf(name, 32, "gl_%s_FogFragCoord_dummy", mode_str);
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util_snprintf(name, 32, "gl_%s_FogFragCoord_dummy", mode_str);
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this->new_fog = new (ctx) ir_variable(glsl_type::float_type, name,
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ir_var_temporary);
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}
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@@ -365,13 +366,13 @@ public:
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if (!(external_usage & (1 << i))) {
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/* This varying is unused in the next stage. Declare
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* a temporary instead of an output. */
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snprintf(name, 32, "gl_%s_%s%i_dummy", mode_str, var_name, i);
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util_snprintf(name, 32, "gl_%s_%s%i_dummy", mode_str, var_name, i);
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new_var[i] =
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new (ctx) ir_variable(glsl_type::vec4_type, name,
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ir_var_temporary);
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}
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else {
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snprintf(name, 32, "gl_%s_%s%i", mode_str, var_name, i);
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util_snprintf(name, 32, "gl_%s_%s%i", mode_str, var_name, i);
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new_var[i] =
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new(ctx) ir_variable(glsl_type::vec4_type, name,
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this->info->mode);
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