fixed compiler warnigns
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: gears.c,v 1.4 2000/03/29 23:57:20 brianp Exp $ */
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/* $Id: gears.c,v 1.5 2000/04/05 21:36:03 brianp Exp $ */
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/*
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/*
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* 3-D gear wheels. This program is in the public domain.
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* 3-D gear wheels. This program is in the public domain.
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@@ -167,8 +167,6 @@ static GLfloat angle = 0.0;
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static void
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static void
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draw(void)
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draw(void)
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{
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{
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GLboolean bRet = GL_TRUE;
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glPushMatrix();
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glPushMatrix();
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@@ -1,4 +1,4 @@
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/* $Id: geartrain.c,v 1.4 2000/04/04 15:20:17 brianp Exp $ */
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/* $Id: geartrain.c,v 1.5 2000/04/05 21:36:03 brianp Exp $ */
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/*
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/*
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* GearTrain Simulator * Version: 1.00
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* GearTrain Simulator * Version: 1.00
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@@ -278,10 +278,6 @@ static void
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axle (GLint j, GLfloat radius, GLfloat length)
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axle (GLint j, GLfloat radius, GLfloat length)
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{
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{
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GLfloat angle, rad, incr = 10.0 * M_PI / 180.0;
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GLfloat angle, rad, incr = 10.0 * M_PI / 180.0;
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GLint indexes[3] =
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{
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0, 0, 0
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};
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/* draw main cylinder */
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/* draw main cylinder */
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glBegin (GL_QUADS);
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glBegin (GL_QUADS);
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@@ -334,11 +330,7 @@ gear (GLint j, char type[], GLfloat radius, GLfloat width,
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GLfloat angle, da;
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GLfloat angle, da;
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GLfloat u, v, len, fraction = 0.5;
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GLfloat u, v, len, fraction = 0.5;
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GLfloat n = 1.0;
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GLfloat n = 1.0;
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GLint indexes[3] =
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{
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0, 0, 0
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};
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r1 = radius - tooth_depth;
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r1 = radius - tooth_depth;
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r2 = radius;
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r2 = radius;
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