nir/lower_shader_calls: don't insert code after break/continue
When moving code from below to the insertion cursor point, if the
cursor points to a jump instruction, don't bother inserting the code.
It would break the break/continue assumptions of NIR and would not be
executed anyway.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 8dfb240b1f
("nir: Add raytracing shader call lowering pass.")
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16036>
This commit is contained in:

committed by
Marge Bot

parent
51dea59eb4
commit
9cf986dcff
@@ -729,6 +729,21 @@ rewrite_phis_to_pred(nir_block *block, nir_block *pred)
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}
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}
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static bool
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cursor_is_after_jump(nir_cursor cursor)
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{
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switch (cursor.option) {
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case nir_cursor_before_instr:
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case nir_cursor_before_block:
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return false;
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case nir_cursor_after_instr:
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return cursor.instr->type == nir_instr_type_jump;
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case nir_cursor_after_block:
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return nir_block_ends_in_jump(cursor.block);;
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}
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unreachable("Invalid cursor option");
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}
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/** Flattens if ladders leading up to a resume
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*
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* Given a resume_instr, this function flattens any if ladders leading to the
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@@ -948,7 +963,18 @@ found_resume:
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nir_cf_extract(&cf_list, nir_after_instr(resume_instr),
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nir_after_cf_list(child_list));
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}
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if (cursor_is_after_jump(b->cursor)) {
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/* If the resume instruction is in a loop, it's possible cf_list ends
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* in a break or continue instruction, in which case we don't want to
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* insert anything. It's also possible we have an early return if
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* someone hasn't lowered those yet. In either case, nothing after that
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* point executes in this context so we can delete it.
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*/
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nir_cf_delete(&cf_list);
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} else {
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b->cursor = nir_cf_reinsert(&cf_list, b->cursor);
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}
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if (!resume_node) {
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/* We want the resume to be the first "interesting" instruction */
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