nir: Add lowering of nir_op_unpack_half_2x16.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
@@ -1468,6 +1468,9 @@ typedef struct nir_shader_compiler_options {
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/** lowers ffract to fsub+ffloor: */
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bool lower_ffract;
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bool lower_pack_half_2x16;
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bool lower_unpack_half_2x16;
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/**
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* Does the driver support real 32-bit integers? (Otherwise, integers
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* are simulated by floats.)
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@@ -97,6 +97,20 @@ lower_alu_instr_scalar(nir_alu_instr *instr, nir_builder *b)
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*/
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return;
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case nir_op_pack_half_2x16:
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if (!b->shader->options->lower_pack_half_2x16)
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return;
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nir_ssa_def *val =
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nir_pack_half_2x16_split(b, nir_channel(b, instr->src[0].src.ssa,
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instr->src[0].swizzle[0]),
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nir_channel(b, instr->src[0].src.ssa,
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instr->src[0].swizzle[1]));
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nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(val));
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nir_instr_remove(&instr->instr);
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return;
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case nir_op_unpack_unorm_4x8:
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case nir_op_unpack_snorm_4x8:
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case nir_op_unpack_unorm_2x16:
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@@ -106,11 +120,19 @@ lower_alu_instr_scalar(nir_alu_instr *instr, nir_builder *b)
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*/
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return;
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case nir_op_unpack_half_2x16:
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/* We could split this into unpack_half_2x16_split_[xy], but should
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* we?
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*/
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case nir_op_unpack_half_2x16: {
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if (!b->shader->options->lower_unpack_half_2x16)
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return;
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nir_ssa_def *comps[2];
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comps[0] = nir_unpack_half_2x16_split_x(b, instr->src[0].src.ssa);
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comps[1] = nir_unpack_half_2x16_split_y(b, instr->src[0].src.ssa);
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nir_ssa_def *vec = nir_vec(b, comps, 2);
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nir_ssa_def_rewrite_uses(&instr->dest.dest.ssa, nir_src_for_ssa(vec));
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nir_instr_remove(&instr->instr);
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return;
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}
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case nir_op_fdph: {
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nir_ssa_def *sum[4];
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