glsl: remove unused link_assign_uniform_block_offsets

ubo offsets are assigned by link_uniform_blocks since 514f8c7e

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Tapani Pälli
2014-09-24 14:09:23 +03:00
parent e018ea81bf
commit 9caa5c3b13
2 changed files with 0 additions and 37 deletions

View File

@@ -50,9 +50,6 @@ link_cross_validate_uniform_block(void *mem_ctx,
unsigned int *num_linked_blocks,
struct gl_uniform_block *new_block);
void
link_assign_uniform_block_offsets(struct gl_shader *shader);
extern bool
link_uniform_blocks_are_compatible(const gl_uniform_block *a,
const gl_uniform_block *b);