vk: Move generic pipeline init to anv_pipeline.c
This logic will be shared between multiple gens. Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
This commit is contained in:
@@ -170,6 +170,111 @@ VkResult anv_DestroyPipeline(
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
static const uint32_t vk_to_gen_primitive_type[] = {
|
||||
[VK_PRIMITIVE_TOPOLOGY_POINT_LIST] = _3DPRIM_POINTLIST,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_LIST] = _3DPRIM_LINELIST,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_STRIP] = _3DPRIM_LINESTRIP,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST] = _3DPRIM_TRILIST,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ] = _3DPRIM_LINELIST_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ] = _3DPRIM_LINESTRIP_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ] = _3DPRIM_TRILIST_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ] = _3DPRIM_TRISTRIP_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_PATCH] = _3DPRIM_PATCHLIST_1
|
||||
};
|
||||
|
||||
VkResult
|
||||
anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
|
||||
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
||||
const struct anv_graphics_pipeline_create_info *extra)
|
||||
{
|
||||
pipeline->device = device;
|
||||
pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
|
||||
memset(pipeline->shaders, 0, sizeof(pipeline->shaders));
|
||||
VkResult result;
|
||||
|
||||
result = anv_reloc_list_init(&pipeline->batch_relocs, device);
|
||||
if (result != VK_SUCCESS) {
|
||||
anv_device_free(device, pipeline);
|
||||
return result;
|
||||
}
|
||||
pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
|
||||
pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
|
||||
pipeline->batch.relocs = &pipeline->batch_relocs;
|
||||
|
||||
anv_state_stream_init(&pipeline->program_stream,
|
||||
&device->instruction_block_pool);
|
||||
|
||||
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
|
||||
pipeline->shaders[pCreateInfo->pStages[i].stage] =
|
||||
anv_shader_from_handle(pCreateInfo->pStages[i].shader);
|
||||
}
|
||||
|
||||
if (pCreateInfo->pTessellationState)
|
||||
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO");
|
||||
if (pCreateInfo->pViewportState)
|
||||
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO");
|
||||
if (pCreateInfo->pMultisampleState)
|
||||
anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO");
|
||||
|
||||
pipeline->use_repclear = extra && extra->use_repclear;
|
||||
|
||||
anv_compiler_run(device->compiler, pipeline);
|
||||
|
||||
const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
|
||||
|
||||
pipeline->ps_ksp2 = 0;
|
||||
pipeline->ps_grf_start2 = 0;
|
||||
if (pipeline->ps_simd8 != NO_KERNEL) {
|
||||
pipeline->ps_ksp0 = pipeline->ps_simd8;
|
||||
pipeline->ps_grf_start0 = wm_prog_data->base.dispatch_grf_start_reg;
|
||||
if (pipeline->ps_simd16 != NO_KERNEL) {
|
||||
pipeline->ps_ksp2 = pipeline->ps_simd16;
|
||||
pipeline->ps_grf_start2 = wm_prog_data->dispatch_grf_start_reg_16;
|
||||
}
|
||||
} else if (pipeline->ps_simd16 != NO_KERNEL) {
|
||||
pipeline->ps_ksp0 = pipeline->ps_simd16;
|
||||
pipeline->ps_grf_start0 = wm_prog_data->dispatch_grf_start_reg_16;
|
||||
} else {
|
||||
unreachable("no ps shader");
|
||||
}
|
||||
|
||||
const VkPipelineVertexInputStateCreateInfo *vi_info =
|
||||
pCreateInfo->pVertexInputState;
|
||||
pipeline->vb_used = 0;
|
||||
for (uint32_t i = 0; i < vi_info->bindingCount; i++) {
|
||||
const VkVertexInputBindingDescription *desc =
|
||||
&vi_info->pVertexBindingDescriptions[i];
|
||||
|
||||
pipeline->vb_used |= 1 << desc->binding;
|
||||
pipeline->binding_stride[desc->binding] = desc->strideInBytes;
|
||||
|
||||
/* Step rate is programmed per vertex element (attribute), not
|
||||
* binding. Set up a map of which bindings step per instance, for
|
||||
* reference by vertex element setup. */
|
||||
switch (desc->stepRate) {
|
||||
default:
|
||||
case VK_VERTEX_INPUT_STEP_RATE_VERTEX:
|
||||
pipeline->instancing_enable[desc->binding] = false;
|
||||
break;
|
||||
case VK_VERTEX_INPUT_STEP_RATE_INSTANCE:
|
||||
pipeline->instancing_enable[desc->binding] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const VkPipelineInputAssemblyStateCreateInfo *ia_info =
|
||||
pCreateInfo->pInputAssemblyState;
|
||||
pipeline->primitive_restart = ia_info->primitiveRestartEnable;
|
||||
pipeline->topology = vk_to_gen_primitive_type[ia_info->topology];
|
||||
|
||||
if (extra && extra->use_rectlist)
|
||||
pipeline->topology = _3DPRIM_RECTLIST;
|
||||
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VkResult
|
||||
anv_graphics_pipeline_create(
|
||||
VkDevice _device,
|
||||
|
@@ -858,12 +858,19 @@ struct anv_pipeline {
|
||||
uint32_t vs_simd8;
|
||||
uint32_t ps_simd8;
|
||||
uint32_t ps_simd16;
|
||||
uint32_t ps_ksp0;
|
||||
uint32_t ps_ksp2;
|
||||
uint32_t ps_grf_start0;
|
||||
uint32_t ps_grf_start2;
|
||||
uint32_t gs_vec4;
|
||||
uint32_t gs_vertex_count;
|
||||
uint32_t cs_simd;
|
||||
|
||||
uint32_t vb_used;
|
||||
uint32_t binding_stride[MAX_VBS];
|
||||
bool instancing_enable[MAX_VBS];
|
||||
bool primitive_restart;
|
||||
uint32_t topology;
|
||||
|
||||
uint32_t cs_thread_width_max;
|
||||
uint32_t cs_right_mask;
|
||||
@@ -884,12 +891,23 @@ struct anv_graphics_pipeline_create_info {
|
||||
bool use_rectlist;
|
||||
};
|
||||
|
||||
VkResult
|
||||
anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
|
||||
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
||||
const struct anv_graphics_pipeline_create_info *extra);
|
||||
|
||||
VkResult
|
||||
anv_graphics_pipeline_create(VkDevice device,
|
||||
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
||||
const struct anv_graphics_pipeline_create_info *extra,
|
||||
VkPipeline *pPipeline);
|
||||
|
||||
VkResult
|
||||
gen7_graphics_pipeline_create(VkDevice _device,
|
||||
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
||||
const struct anv_graphics_pipeline_create_info *extra,
|
||||
VkPipeline *pPipeline);
|
||||
|
||||
VkResult
|
||||
gen8_graphics_pipeline_create(VkDevice _device,
|
||||
const VkGraphicsPipelineCreateInfo *pCreateInfo,
|
||||
|
@@ -35,29 +35,6 @@ emit_vertex_input(struct anv_pipeline *pipeline,
|
||||
{
|
||||
const uint32_t num_dwords = 1 + info->attributeCount * 2;
|
||||
uint32_t *p;
|
||||
bool instancing_enable[32];
|
||||
|
||||
pipeline->vb_used = 0;
|
||||
for (uint32_t i = 0; i < info->bindingCount; i++) {
|
||||
const VkVertexInputBindingDescription *desc =
|
||||
&info->pVertexBindingDescriptions[i];
|
||||
|
||||
pipeline->vb_used |= 1 << desc->binding;
|
||||
pipeline->binding_stride[desc->binding] = desc->strideInBytes;
|
||||
|
||||
/* Step rate is programmed per vertex element (attribute), not
|
||||
* binding. Set up a map of which bindings step per instance, for
|
||||
* reference by vertex element setup. */
|
||||
switch (desc->stepRate) {
|
||||
default:
|
||||
case VK_VERTEX_INPUT_STEP_RATE_VERTEX:
|
||||
instancing_enable[desc->binding] = false;
|
||||
break;
|
||||
case VK_VERTEX_INPUT_STEP_RATE_INSTANCE:
|
||||
instancing_enable[desc->binding] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
p = anv_batch_emitn(&pipeline->batch, num_dwords,
|
||||
GEN8_3DSTATE_VERTEX_ELEMENTS);
|
||||
@@ -81,7 +58,7 @@ emit_vertex_input(struct anv_pipeline *pipeline,
|
||||
GEN8_VERTEX_ELEMENT_STATE_pack(NULL, &p[1 + i * 2], &element);
|
||||
|
||||
anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_INSTANCING,
|
||||
.InstancingEnable = instancing_enable[desc->binding],
|
||||
.InstancingEnable = pipeline->instancing_enable[desc->binding],
|
||||
.VertexElementIndex = i,
|
||||
/* Vulkan so far doesn't have an instance divisor, so
|
||||
* this is always 1 (ignored if not instancing). */
|
||||
@@ -102,32 +79,14 @@ emit_ia_state(struct anv_pipeline *pipeline,
|
||||
const VkPipelineInputAssemblyStateCreateInfo *info,
|
||||
const struct anv_graphics_pipeline_create_info *extra)
|
||||
{
|
||||
static const uint32_t vk_to_gen_primitive_type[] = {
|
||||
[VK_PRIMITIVE_TOPOLOGY_POINT_LIST] = _3DPRIM_POINTLIST,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_LIST] = _3DPRIM_LINELIST,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_STRIP] = _3DPRIM_LINESTRIP,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST] = _3DPRIM_TRILIST,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_LIST_ADJ] = _3DPRIM_LINELIST_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_ADJ] = _3DPRIM_LINESTRIP_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_ADJ] = _3DPRIM_TRILIST_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_ADJ] = _3DPRIM_TRISTRIP_ADJ,
|
||||
[VK_PRIMITIVE_TOPOLOGY_PATCH] = _3DPRIM_PATCHLIST_1
|
||||
};
|
||||
uint32_t topology = vk_to_gen_primitive_type[info->topology];
|
||||
|
||||
if (extra && extra->use_rectlist)
|
||||
topology = _3DPRIM_RECTLIST;
|
||||
|
||||
struct GEN8_3DSTATE_VF vf = {
|
||||
GEN8_3DSTATE_VF_header,
|
||||
.IndexedDrawCutIndexEnable = info->primitiveRestartEnable,
|
||||
.IndexedDrawCutIndexEnable = pipeline->primitive_restart
|
||||
};
|
||||
GEN8_3DSTATE_VF_pack(NULL, pipeline->gen8.vf, &vf);
|
||||
|
||||
anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_VF_TOPOLOGY,
|
||||
.PrimitiveTopologyType = topology);
|
||||
.PrimitiveTopologyType = pipeline->topology);
|
||||
}
|
||||
|
||||
static void
|
||||
@@ -356,6 +315,10 @@ gen8_graphics_pipeline_create(
|
||||
if (pipeline == NULL)
|
||||
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
|
||||
|
||||
result = anv_pipeline_init(pipeline, device, pCreateInfo, extra);
|
||||
if (result != VK_SUCCESS)
|
||||
return result;
|
||||
|
||||
pipeline->device = device;
|
||||
pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
|
||||
memset(pipeline->shaders, 0, sizeof(pipeline->shaders));
|
||||
@@ -564,26 +527,9 @@ gen8_graphics_pipeline_create(
|
||||
.UserClipDistanceCullTestEnableBitmask = 0);
|
||||
|
||||
const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
|
||||
uint32_t ksp0, ksp2, grf_start0, grf_start2;
|
||||
|
||||
ksp2 = 0;
|
||||
grf_start2 = 0;
|
||||
if (pipeline->ps_simd8 != NO_KERNEL) {
|
||||
ksp0 = pipeline->ps_simd8;
|
||||
grf_start0 = wm_prog_data->base.dispatch_grf_start_reg;
|
||||
if (pipeline->ps_simd16 != NO_KERNEL) {
|
||||
ksp2 = pipeline->ps_simd16;
|
||||
grf_start2 = wm_prog_data->dispatch_grf_start_reg_16;
|
||||
}
|
||||
} else if (pipeline->ps_simd16 != NO_KERNEL) {
|
||||
ksp0 = pipeline->ps_simd16;
|
||||
grf_start0 = wm_prog_data->dispatch_grf_start_reg_16;
|
||||
} else {
|
||||
unreachable("no ps shader");
|
||||
}
|
||||
|
||||
anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PS,
|
||||
.KernelStartPointer0 = ksp0,
|
||||
.KernelStartPointer0 = pipeline->ps_ksp0,
|
||||
|
||||
.SingleProgramFlow = false,
|
||||
.VectorMaskEnable = true,
|
||||
@@ -600,12 +546,12 @@ gen8_graphics_pipeline_create(
|
||||
._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
|
||||
._32PixelDispatchEnable = false,
|
||||
|
||||
.DispatchGRFStartRegisterForConstantSetupData0 = grf_start0,
|
||||
.DispatchGRFStartRegisterForConstantSetupData0 = pipeline->ps_grf_start0,
|
||||
.DispatchGRFStartRegisterForConstantSetupData1 = 0,
|
||||
.DispatchGRFStartRegisterForConstantSetupData2 = grf_start2,
|
||||
.DispatchGRFStartRegisterForConstantSetupData2 = pipeline->ps_grf_start2,
|
||||
|
||||
.KernelStartPointer1 = 0,
|
||||
.KernelStartPointer2 = ksp2);
|
||||
.KernelStartPointer2 = pipeline->ps_ksp2);
|
||||
|
||||
bool per_sample_ps = false;
|
||||
anv_batch_emit(&pipeline->batch, GEN8_3DSTATE_PS_EXTRA,
|
||||
|
Reference in New Issue
Block a user