glsl2: Make cross() be an expression operation.
ARB_fp, ARB_vp, Mesa IR, and the 965 vertex shader all have instructions for cross. Shaves 12 Mesa instructions off of a 66-instruction shader I have.
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@@ -486,17 +486,7 @@ static const char *builtins_110_cross = {
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" (parameters\n"
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" (declare (in) vec3 arg0)\n"
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" (declare (in) vec3 arg1))\n"
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" ((declare () vec3 t)\n"
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" (assign (constant bool (1)) (swiz x (var_ref t))\n"
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" (expression float - (expression float * (swiz y (var_ref arg0)) (swiz z (var_ref arg1)))\n"
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" (expression float * (swiz y (var_ref arg1)) (swiz z (var_ref arg0)))))\n"
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" (assign (constant bool (1)) (swiz y (var_ref t))\n"
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" (expression float - (expression float * (swiz z (var_ref arg0)) (swiz x (var_ref arg1)))\n"
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" (expression float * (swiz z (var_ref arg1)) (swiz x (var_ref arg0)))))\n"
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" (assign (constant bool (1)) (swiz z (var_ref t))\n"
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" (expression float - (expression float * (swiz x (var_ref arg0)) (swiz y (var_ref arg1)))\n"
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" (expression float * (swiz x (var_ref arg1)) (swiz y (var_ref arg0)))))\n"
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" (return (var_ref t))))\n"
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" ((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))\n"
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"))\n"
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};
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@@ -3,15 +3,5 @@
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(parameters
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(declare (in) vec3 arg0)
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(declare (in) vec3 arg1))
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((declare () vec3 t)
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(assign (constant bool (1)) (swiz x (var_ref t))
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(expression float - (expression float * (swiz y (var_ref arg0)) (swiz z (var_ref arg1)))
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(expression float * (swiz y (var_ref arg1)) (swiz z (var_ref arg0)))))
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(assign (constant bool (1)) (swiz y (var_ref t))
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(expression float - (expression float * (swiz z (var_ref arg0)) (swiz x (var_ref arg1)))
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(expression float * (swiz z (var_ref arg1)) (swiz x (var_ref arg0)))))
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(assign (constant bool (1)) (swiz z (var_ref t))
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(expression float - (expression float * (swiz x (var_ref arg0)) (swiz y (var_ref arg1)))
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(expression float * (swiz x (var_ref arg1)) (swiz y (var_ref arg0)))))
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(return (var_ref t))))
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((return (expression vec3 cross (var_ref arg0) (var_ref arg1)))))
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))
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@@ -104,6 +104,7 @@ ir_expression::get_num_operands(ir_expression_operation op)
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2, /* ir_binop_logic_or */
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2, /* ir_binop_dot */
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2, /* ir_binop_cross */
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2, /* ir_binop_min */
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2, /* ir_binop_max */
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@@ -163,6 +164,7 @@ static const char *const operator_strs[] = {
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"^^",
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"||",
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"dot",
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"cross",
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"min",
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"max",
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"pow",
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@@ -609,6 +609,7 @@ enum ir_expression_operation {
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ir_binop_logic_or,
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ir_binop_dot,
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ir_binop_cross,
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ir_binop_min,
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ir_binop_max,
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@@ -459,8 +459,19 @@ ir_constant_visitor::visit(ir_expression *ir)
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assert(0);
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}
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}
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break;
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case ir_binop_cross:
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assert(op[0]->type == glsl_type::vec3_type);
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assert(op[1]->type == glsl_type::vec3_type);
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data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] -
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op[1]->value.f[1] * op[0]->value.f[2]);
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data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] -
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op[1]->value.f[2] * op[0]->value.f[0]);
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data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] -
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op[1]->value.f[0] * op[0]->value.f[1]);
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break;
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case ir_binop_add:
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assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar);
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for (unsigned c = 0, c0 = 0, c1 = 0;
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@@ -781,6 +781,11 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
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op[0], op[1]);
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}
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break;
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case ir_binop_cross:
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ir_to_mesa_emit_op2(ir, OPCODE_XPD, result_dst, op[0], op[1]);
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break;
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case ir_unop_sqrt:
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ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]);
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ir_to_mesa_emit_scalar_op1(ir, OPCODE_RCP, result_dst, result_src);
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